ActionScript 3.0 :: Sources For Styling Skinning The Slider Component?
Feb 22, 2010
Any sources for styling skinning the Slider component?ie setting the background invisible or using another graphic in place of the line/rectangle graphic. using another graphic for the thumb. replacing the current graphic thumb has restrictions in dimensions,
I am wanting to use the ComboBox Component in a Mobile App. Thing is the scrollbar is way to small.Is there any way to change the width of the scrollbar on the ComboBox either in code or by skinning it? I tried just adding some width to the scrollbar component by clicking into the component and changing the width,but it did not work correctly.
I need to know some way to edit a local xml file from within flash. I know php is involved, but I don't know anything further than that. I've been searching all day, and I can't find even a single tutorial. Can anyone link me to a tutorial, resource file, or code that I can use?
I have created a 3 skins with degrafa. One for the track, one for thumb and one for the datatip. I had no problem attaching the skins for the track and thumb of the hslider component. But how can i skin the datatip?
I have yet to find a good and simple tutorial regaurding the skinning of the scrollBar component so I am trying to fake it...
Simply put I have MC buttons underneath the scroll bar and the bar itself is invisible... I need to know what the name of the actual scrubber bar (the one you drag arround) is called so i can attach a movieClip to it and match it's width/height and X position
does anyone know it? --- or Can someone simply explain how i would go about actually skinning it? Everything i have seen says open haloTheme or sampleTheme and edit those but I just want to change it once (not perminantly).
I'm trying to skin my List Component via action script and am having trouble getting it to work.[code]Is anyone having success skinning components this way? I've tried it in files separate to my project.
I'm working on a Flash game and I'm using button components in the UI. I like that the key functionality is built into them and that they are fairly easy to skin. The problem is, I need to be able to skin them with a bitmap (specifically a PNG) using AS3. I've found a couple of Flex frameworks out there that might help but we're not using Flex in our development process.
This question specifically deals with AS3 and list components and styling a selected item, if that's even possible. I've got an XML/Flash Video player that lists the videos with a thumbnail and description in a list component. I got the source files from an Adobe tutorial:[URL]...I'm able to style everything the way I want it. The problem comes when I try to attribute a specific text style to a selected item. I understand how the information is being taken from the XML and looped into the list component. What I don't get is how you reference a particular item in the list and whether or not you can attribute a different style to that item when the event listener fires.
I was wondering if there was a way to get the sound from a FLVPlayback component and manipulate it with using a custom volume slider? Within my Actionscript I currently have this code which enables me to control the volume of a MP3:
import fl.events.SliderEvent; var mysong = new music(); var myChannel:SoundChannel = new SoundChannel(); var myTransform = new SoundTransform(); myChannel = mysong.play(0,10);
[Code]...
But Instead of using the MP3 for sound, is there a way to use an FLV's sound instead?
I like the slider component that comes with Flash but the parts of it are way too small and I need to use an image for the slider arrow. Anyone know of a good free customizable component? It seems like the individual parts of the built in slider aren't customizable.I really just want a bigger clickable area for everything.
I've got what to small problems when using my slider component.I'm building a small quiz and I am using the slider component to let the user rate their opinion. It'd be great if I could make the slider play the movieclip (to the next quiz questio) when the user has cast their opinion -on mouse up. Is this possible.Also I'm using a 'score' uint variable to collect the polling results but I need this variable to reside on the root of my flash file so that I can add to it from various diffrent movieclips. How can I target the variable from a movieclip.Heres my code:
Is there anyway to change the height of the slider in AS3? (CS3), I've tried changing the actual graphic (of the bar) in the library and no matter how big I make it it's always locked to 13 pixels high.
I have an application that uses all four direction keyboard keys (up, down, left, right), but when I hit the slider on the application with my mouse, I can't use the left and right keys, at least not on the stage, 'cause the slider moves when I hit those keys. I know that this is default with all sliders...but must you remove this with a keyboardEventListener.removeDefault? If so, how do I do it?
First, is this even possible? Inside a function, I want to change the min and max values that the slider component will use. Say for instance, the slider by default has the min set to 100 and the max to 200. Using the slider to scale a graphic, I want to increase the min/mal values.
Can this be done? I've been searching the web for things like ".min.value" and the sort, but can't seem to find anything.
I am trying to use the slider component (aSlider) to control the volume of mySound which is a class called PlaySound. Created an addEventListener for aSlider with a SlideEvent.CHANGE executing a function called changeVolume. Everything else works but I can't seem to get the slider to control the volume of mySound.
import flash.events.Event;import fl.controls.Slider;import fl.events.SliderEvent;import fl.controls.Label; var mySound:PlaySound = new PlaySound ;
how do i set up a Flash CS5 Slider component to trace decimal values, from 0.00 to 10.00 when the slider is dragged? i can't seem to find where i need to set these options to permit decimals.
I have to use Draggable Slider component in my application.I have found one Link but it is not working in FLEX 3.0 Application. I have applied thumbUpSkin, thumbDownSkin, thumbOverSkin, thumbDisabledSkin to my custom Draggable Slider Component still i can't get the slider what i want because this component is working for FLEX 2.0 I want the perfect one that is look on the link given above.
Why can't I adjust the height of the slider component? I created a new component and placed it on the stage, and changed the height of all of the images that comprised this slider (which were movieclips) to a larger size, but it still remains a skinny line when I run the program. I even did this in the Actions section:
mySlider.height = 20; but it seems like the program is ignoring anything that has to do with adjusting the height of the slider. If I try adjusting the width, however, then that works. It makes the line longer when I set the width a larger number. But why is the height of the slider line not being adjusted? No matter what I do, nothing is working. I have searched all over the internet for answers, but I can't find anything.
I'm using the slider component, and its working pretty well. I'm just having 1 issue with the enabled state. the Situation: The user has to click and hold the slider down throughout the application. once their session ends the application sends out an event to disable the slider amoung other things. All of the events work fine except for the sliders disabled state.
the Issue: The slider is effectively disabled although because the users has focus on the slider handle before and whilst the disbale event fires the user can still move it around like its really working. Untill you release your mouse it continues to move around.
I'd like to somehow force a release click or something to loose focus on the slider component so it takes on the disbaled state right away once the event is dispatched rather than waiting for the user to release for this to happen.
I have a long movie 22 000 frames at 30 fps so I had to split it into two parts. I have joined them with AS. Can I have a slider that scrubs the timeline from part1 to part2 of my movie? Is this possible?
I am working on adding playback controls. So far, I've been able to achieve a working slider component that scrubs the external swf's timeline. However, it is faulty and the slider thumb doesn't follow move with the timeline of the swf-it just remains still. What I mean by faulty is that sometimes the slider scrubs the swf timeline and sometimes it fails with this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at swfPlayerMain/sliderDrag() at flash.events::EventDispatcher/dispatchEventFunction()
I'm creating a new Color object in CS5. Essentially I'm using a component slider and linking the value to 360 hue and converting that value to color hex to pass into a color object which will be assigned to an object (in this text case a standard square movieclip). However, when compiling I keep getting the error 1067: Implicit coercion of a value of type flash.display:MovieClip to an unrelated type Number.
I've created a SWF Player that loads external swfs from an XML playlist. I am working on adding playback controls. So far, I've been able to achieve a working slider component that scrubs the external swf's timeline. However, it is faulty and the slider thumb doesn't follow move with the timeline of the swf-it just remains still. What I mean by faulty is that sometimes the slider scrubs the swf timeline and sometimes it fails with this error:
I am attempting to reskin the AS3 Slider component to have arelatively "tall" draggable thumb graphic. However, the sliderthumb always seems to be forcibly scaled down to 13x13 regardlessof the size of the graphic. I'm currently using the drag-and-dropcomponent on workspace method, and double-clicked the livepreviewto change the skin pieces.I've tried resizing the contents of the SliderThumb_*Skin(upSkin, downSkin, ...) symbols, the Slider component itself on thestage, and even the placeholders on the double-click skin organizersheet. The height of the thumb object is not directly accessible(seems to be private). The translated position of the 13x13 thumbrelative to the symbol center is preserved correctly... but thesize seems to be stuck at 13x13.
Is there a workaround for this? I've searched and found a fewFlex solutions having to do with overriding a measure() method orextending the class to hard-code a different height, but none ofthe corresponding classes (e.g. one site recommended extendingmx.controls.sliderClasses.SliderThumb) seem to be accessible withinthe Flash AS3 implementation of the components.
by default the flash slider component can be manipulated with the keyboard. Is there a way to disable this behavior so that users can only drag the slider component with their mouse?
I was hoping to use the slider component to control some parameters in a game. However, after clicking on the slider to adjust it, the arrow keys start controlling the slider and stop controlling the character in the game. Is there a way to disable arrow key control of flash's built in slider component?