ActionScript 3.0 :: Stop A Microphone That Is Already Active?
Nov 23, 2009I have a simple question: how do you stop a microphone that is already active?
View 1 RepliesI have a simple question: how do you stop a microphone that is already active?
View 1 RepliesI have buttons in my container that fade out at one point of my website. But they stay active as obviously the movie that is playing at that point is loaded into the same container. How do I stop the buttons from being active?
View 2 RepliesI'm setting up an application where I need to record users' voice every so often during the course of the users' interaction with the application. Recording is fine, and the quality is fine, but now my issue is understandng how Flash handles the microphone when it gets attached to a stream for publishing.Basically, the problem is that when I "publish" my stream, the voice gets cut off (clipped) at the beginning. So, I initially thought this may have to do with buffer settings on the FMS server side, but it wasn't. Then I investigated client side stuff. For some reason, my internal mic .activityLevel property is -1 even though I have called Microphone.getMicrophone(). According to Flash's documentation, this shouldn't be the case:
activityLevel propertyactivityLevel:Number [read-only]Language Version : ActionScript 3.0Player Version : Flash Player 9The amount of sound the microphone is detecting. Values range from 0 (no sound is detected) to 100 (very loud sound is detected). The value of this property can help you determine a good value to pass to the Microphone.setSilenceLevel() method.If the microphone is available but is not yet being used because Microphone.getMicrophone() has not been called, this property is set to -1.I am using a timer to investigate the microphone .activityLevel property every 50 milliseconds:
package
{
import fl.controls.Button;
import fl.controls.TextInput;[code].....
I have a flash/Actionscript 3 application (swf). This application sends a message to a server every 2 seconds. However, in some browsers/operating systems (for example, safari in mac), the moment the browser loses focus, it stops sending these messages.I send these messages in a EVENT. ENTER_ FRAME loop, so every time the application is rendered I have the chance to send a message. My theory is that some browsers apperantly stop callling this method/stop rendering for some reason, because it has lost focus. However, I want to keep sending these messages. I already tried to use a Timer, an event that would be called every 2 seconds, but I read somewhere (and my tests seem to agree) that this timer is also connected to the rendering/frame entering, so that timed function will also not be executed.
View 2 RepliesHow do you get the information bar to stop blocking the active X control for a flash movie in IE.when I am in fire fox, it just starts the flash movie. Right in the HTML page. But with IE, the info bar at the top pops up, and blocks my flash movie.Then you have to click on it, and say that you want to activate the active X on the page. Is there anyway to stop this from happening. I remember, using IE, that not all flash is blocked, just the stuff that I make.
View 7 RepliesI have a flash/Actionscript 3 application (swf). This application sends a message to a server every 2 seconds. However, in some browsers/operating systems (for example, safari in mac), the moment the browser loses focus, it stops sending these messages.
I send these messages in a EVENT.ENTER_FRAME loop, so every time the application is rendered I have the chance to send a message. My theory is that some browsers apperantly stop callling this method/stop rendering for some reason, because it has lost focus. However, I want to keep sending these messages.
I already tried to use a Timer, an event that would be called every 2 seconds, but I read somewhere (and my tests seem to agree) that this timer is also connected to the rendering/frame entering, so that timed function will also not be executed.
im working on my own site im lost though i copyed and pasted so much but i cant seem to figer somthing out.i have a members sys sitting on a few frames every thing works. but the profile button, i have a total of 11 buttons that are working. i coppyed them put them all on 1 frame with there own instances that contain 3 frames?the first frame is the not active frame the 2ed is the active and 3ed is blank so it wont show. so my login code at this point is
ActionScript Code:
//Button Functions
signupBtn.onRelease = function() {[code]...
I have a window component on my main timeline that gets called up on several instances. When the popup window appears, everything looks fine, except that the user can still click on links that are now behind the actual popup window itself. My question is how do I keep those buttons from being active while the popup window is active?
View 2 RepliesI thought I had a handle on the timer class (even just a beginners understanding), but I'm having trouble with it.I have an event listener for the timer and it starts fine i get a delay, then a tween,but when I place a myTimer.stop();in the fuction the listener called (to stop it) it dosent stop.it will repeat placing the first image, and then call the first function again
......Wait its placing the first image in (a couple of lines before the start), so Its restarting the whole movie, not just the function?
myTimer.addEventListener(TimerEvent.TIMER, tweenone)
myTimer.start();
function tweenone (event:Event):void[code]...........
It appears that if one has a mic available, then one can add an event listener for the StatusEvent. However, this only tells you if the mic has been allowed or disallowed.
What I'd really like to do is detect if the static Microphone.names property changes. I would have expected this property to be bindable.
If I right click and select "settings" immediately after plugging in a mic, I can see that flash has updated their list of available microphones. However, there seems to be no way in code for me to receive the same update.
The docs say "Calling Microphone.names requires an extensive examination of the hardware, and it may take several seconds to build the array." So I think polling this every few seconds is not a feasible option.
Works, but if i set LoopBack to false it doesnt work!!!i dont want to listen to me, i only want to know when the mic hear something.
import flash,events.ActivityEvent;
import flash,events.StatusEvent;
import flash.media.Microphone;
[code]......
I was wondering if there is any way to get the sound bytes froma microphone and apply it to lee brimelow's tutorial on sond spectrum?[url]...
View 4 Replieshow can i mute microphone using AS3?
View 2 Repliescan i mute MICROPHONE sound using AS3?
View 1 RepliesWe are working on a project to record a sound a we need to play back in flash 8 (as 2.0). we have 3 buttons like play /pause, record, stop, When we clik on record button we can record the sound through microphone and when we clik on paly /pause button the recorded sound should be played. so can we record and can we play back in flash 8.
View 2 Repliesi am working on a video recording project in ActionScript-2, i want to add a script with my code to detect camera or microphone disconnection. it means if user disconnect camera or microphone in between recording, i want to give him a warning.
View 12 Repliesit's possible to check at runtime the default microphone used by application without use the manager panel? I have tried to make a timer but doesn't work without open the manager panel.
View 3 RepliesI have an application with microphone record and i mix another sound from song. For this step is ok i can save to my desktop and the mix is good.But i would like to play my mix from bytearray.The sound is very slow....... and not same that my file save,My code:
var epos:Number=0
//ByteArray in which the microphone sound data is stored
var soundBytes:ByteArray = new ByteArray();[code].......
I want to check whether the microphone is connected to the system or not. If not, it should display a warning message and not allowed to record anything. All this should be done through actionscript3.0.
View 3 RepliesIt is possible to convert microphone data into AMR based data?
View 1 RepliesHow do you call the microphone built into a computer to turn on when a user visits a site? I've heard that there a number of different ways to do so, but I'd like some advice on the best way.
To provide a meta-level view, I'm planning on having the mic pick up noise and display it as a graphic equalizer (of sorts) but not record it.
Is there a possible way to access the computer microphone from a web document (open in a browser) without have to go through Adobe Flash ?
View 1 RepliesI am looking for advice how to set web pages where user can interact with it using microphone. The aim would be that user can say word and the word would be recorder and the file compared on server with another sound (word) and then the result (the searched word) would be displayed. It would be a spoken dictionary.
View 2 RepliesI saw a lot of issues about using Microphone in Flash on Android on the Internet. But my own flash applet does not work, saying "mic not detected". Also there is a note in AS3 reference, that Microphone class is not supported on any mobile device.
View 1 RepliesI am a newbie to this Flash Segment. Though for my recent project i am diving into it. I want to make "A Flash app which will Capture user voice from microphone. It can be appended if paused. After recording done i want to upload the file to the server. so that i can play it back when required." I tried this with java applet but the UI is too bad so i am thinking in respect to flash. What i found till now is for this i have to go for Flash Media Server which is not possible in my project. I want a simple player. You guys rocks that i can easily understand after some wondering in this forum but did not get my solution so thought of posting it.
View 1 Repliesi dont know that how mix a mp3 files with microphone in as3 and where should I start.
View 1 Repliesi am working on a video recording project in ActionScript-2, i want to add a script with my code to detect camera or microphone disconnection. it means if user disconnect camera or microphone in between recording, i want to give him a warning.
View 1 RepliesI want to find out whether the microphone is connected to the computer or not. If not ..should display a warning message.. How to do that
View 2 RepliesI dont know the first thing about Actionscript, so I dont know if this goes in Newbies or not because I'm not a newbie to Flash, just the programming aspect.I originally found this online.URL...Basically what I'm looking for is this script:[code]Can someone please plug this idea into this code? I would REALLY be grateful! I need this for a school project and don't know anyone who knows actionscript! I believe to someone who knows AS this should be fairly simple. Once I have the finished code, I can edit the frames to suit my puropse.
View 7 RepliesI am developing an application running in Flash Player. The applicatiosn requestes access to the camera and/or microphone available on user computer.Is there a way in the application I prevent users from seeing this question? i.e. without having user to change his/her Adobe Flash Player setting?
View 1 Replies