ActionScript 3.0 :: How To Capture Audio Via Microphone
Sep 25, 2008
I am a newbie to this Flash Segment. Though for my recent project i am diving into it. I want to make "A Flash app which will Capture user voice from microphone. It can be appended if paused. After recording done i want to upload the file to the server. so that i can play it back when required." I tried this with java applet but the UI is too bad so i am thinking in respect to flash. What i found till now is for this i have to go for Flash Media Server which is not possible in my project. I want a simple player. You guys rocks that i can easily understand after some wondering in this forum but did not get my solution so thought of posting it.
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Mar 30, 2011
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Dec 2, 2009
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Code:
//Create a new Microphone
var mic:Microphone = Microphone.getMicrophone();
[code].....
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Jan 16, 2009
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[Code]...
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Sep 17, 2010
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Dec 21, 2011
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Sep 17, 2010
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Oct 7, 2009
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activityLevel propertyactivityLevel:Number [read-only]Language Version : ActionScript 3.0Player Version : Flash Player 9The amount of sound the microphone is detecting. Values range from 0 (no sound is detected) to 100 (very loud sound is detected). The value of this property can help you determine a good value to pass to the Microphone.setSilenceLevel() method.If the microphone is available but is not yet being used because Microphone.getMicrophone() has not been called, this property is set to -1.I am using a timer to investigate the microphone .activityLevel property every 50 milliseconds:
package
{
import fl.controls.Button;
import fl.controls.TextInput;[code].....
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Jul 24, 2009
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[Code]....
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Sep 6, 2011
Let me first establish what I want to do:My user is able to record voicenotes on my website, add tags to said notes for indexing as well as a title. When the note is saved I save the path of the note along with the other info in my DB.Now, I have 2 choices to do the recording, both involve a .swf embedded in my site:
1) I could use Red5 server to stream the audio to my server and save the file and return the path to said file to my app to do the DB saving, seems rather complicated since I would have to convert the audio and move it to the appropriate folder that belongs to the user in a server side Red5 app, which I'm not very aware of how to build.
2) I could simply record the audio and grab its byte array, do a Base64 encoding on it and send it to PHP along with the rest of the data that is necessary (be it by a simple POST or an AJAX call), decode it on the server and make the file with the appropriate extension, audio conversion would also occur here using ffmpeg, this option seems simpler but I do not know how viable it is.
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Aug 25, 2009
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[Code]...
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