ActionScript 3.0 :: Textfield Painted Into Bitmapdata Bug ?
Jan 24, 2009
If I create a simple Textfield and place it on the stage, it looks good.If I take the same Textfield, and paint it into a BitmapData (first putting the Textfield into a Sprite so I can paint it), the resulting BitmapData is not the same, pixel for pixel, as the original textfield on the stage.refer to the attached image for a zoomed in view on the differences in the aliasing. What can I do to keep the two pixel-for-pixel identical?
Code:
private static function doTest( stg:Stage ):void
{
var tf:TextField = new TextField();[code]....
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import flash.display.BitmapData;
rissa._x=Stage.width/2;
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**Error** Scene=Scene 1, layer=Layer 2, frame=1:Line 7: The class or interface 'BitmapData.loadBitmap' could not be loaded.
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[Code]...
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ActionScript Code:
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[code].....
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The title might be a little misleading. Look at my code and I will explain
public static function loadTile(tileDir:String = "empty"):void
{
if(tileDir != "empty")
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[Code]...
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Code:
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[Code].....
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Code:
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if
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[Code]...
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Jun 29, 2010
Attached is basically a recreation of the problem. What I'm basically trying to do is a tooltip window with 4 frames. Each frame has different textfields but also some the same. Like the "Weapon" frame has textfields called namebox, typebox, levelbox, and damagebox, while the "Armor" frame has namebox, typebox, levelbox, and defensebox.
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Code:
private function handleChangeTextSize(e:Event):void
{
var tField:TextField = Main.LAST_FOCUSED_OBJECT;[code]....
I've had problems with other components too with the exact same focus issue and the only solution i've ever come up with is to set a timeout for like 100 milliseconds to set the focus back then and it works. another way to do this without the "hack"?
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What I have is a dynamicly created row of movieClips. In which TextFields are added with text that's received from an Array. What I would like to be able to do is click on the movieClip that's visible and have the code understand I clicked array[3] for example and it will show the 4th array item in another textfield.
Current development: [URL]
and code:
Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;
[Code].....
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public function setLastActiveTextField(event:FocusEvent):void { lastTextActiveField=event.currentTarget; trace(lastTextActiveField.name); }
[Code]....
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