ActionScript 3.0 :: Triangle Maths - What Equation Would Take The AI Player On The Most Direct Route To The Star?
Jan 4, 2012
In the scene there is a star and an AI player.what equation would take the AI player on the most direct route to the star...i.e guide it into the path of the star...just to make things clear, the star is static and the ai plaer is controlled by the computer. i think you have to make two variables distx and disty and use some sort of trigonometry on them but i'm not entirely sure on how to go along doing this.
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Jan 13, 2012
i want to finish it in the end! i have this code which generated 20 stars and an ai player collects all of them (going for the one which is closest to it). This code was courtesy of -lauri... the code was
ActionScript Code:
import flash.events.Event;
import flash.display.MovieClip;[code].........
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Code:
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[Code]...
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Code: Select allfunction myRandom() {
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