ActionScript 3.0 :: Use A Variable Inside AddChild()?
Nov 30, 2009
Here's my (simplified) code:
Code:
var doorType:String = "DT0";
var openType:String = "OT0";
var imagePositioner:Sprite = new Sprite(); //Places a Sprite that will "contain"
[Code]....
openType is defined on a previous screen, it will be equal to OT1 or OT2. I have two sets of images (movie clips) that each have a prefix of "ot1_" or "ot2_" (in their class name). Other than those prefixes the two sets of image names are the same. I think I could cut the amount of code in half if I could use a variable when I use addChild.
I am not very knowledgeable of AS3 and everything I've tried has failed. My theory is that addChild() needs to contain a movieclip, so putting a variable name in addChild() doesn't work.
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i++;
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[Code]...
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Code:
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Code:
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[Code]....
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my_mediafile.load(new URLRequest("PMP2.jpg"));
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trace(mc_pmp.gfx_pmp)
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i have a movie clip(called gfx_pmp) inside of my movieclip (called mc_pmp) and i wanted to add a child to that movieclip gfx_pmp
thought i could use this code
mc_pmp.gfx_pmp.addChild(my_mediafile)
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trace(mc_pmp.gfx_pmp)
//returns null
i dont see what the issue is here, or why the trace on that is returning null
[object mc_pmp_43]
1st trace gfx_pmp [object MovieClip]
2ndtrace gfx_pmp [object MovieClip]
[Code]....
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_p:Player (which is a MC)
a1:Animation1 (which is a MC)
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Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]....
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ActionScript Code:
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[code].....
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Code:
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[code]....
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[AS]
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[/AS]
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