ActionScript 3.0 :: Use One Movie Clip On Several Layers With Few Modifications?
Oct 21, 2011
I have a movie clip which has several objects including text adjusted nicely. This is like a template type movie clip which I need to use it on around 15 layers with some modifications (Like text, images, calendar etc.). And I called it a "GenericPanel_mc".To use it in another layers, I am just duplicating that "GenericPanel_mc" to say, Home_mc, Project1_mc, Project2_mc, ..........Project15_mc.... so on.But when I tried to change the Header Text of Home, It changes the header text of all my Projects.
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Nov 19, 2009
Why an attached move clip doesn't keep button interactions from still engaging in the layers underneath i.e. navigation buttons, rollovers, etc.?
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Feb 21, 2010
When the files are downloaded to your computer there are several file folders included. Some are for pictures and there is HTML as well as the SWF files and the INDEX. In very short order I determined that you could simply replace there pictures with your pictures and even change the text on the buttons as well as the body of the site. It seemed very painless. We are now down to just one issue that I cannot figure out. On the main page there is a place on the page for the company name. I went into the HTML and changed that which worked fine.
My issue is that she already has a predefined font for her company. It is Trajan Pro. I cannot find anything in the HTML that has to do with the font.However there is a folder included in the download which is entitled "fonts". Within that folder is the various fonts used in the website. how I can change the font that is being used?
PS -- There is a folder full of Photoshop images which are basically the pages of the site. They have many layers. I tried to change the company name and font in Photoshop but it had no affect.
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Jul 3, 2009
I will inlcude here to code i used and a zipped folder containing all the files of my mp3 player. What i would like to do, (i am not an actionscript expert and did this following a tutorial) is to include a download button for the track which is being listened, be able to insert the playlist 'track buttons' inside the scrollpane on the stage, and sort an annoying bug which makes the music form the player continue even when i leave the section of the site where its in, keeping the music in the background running and starting a new track ontop every time i renter the section where the player is placed.
[Code]...
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Apr 8, 2010
so I am trying to move the contents of my Flash movie to another, I want to keep thier file structures and tweens. I can keep the file structure but when i move the layer to a new movie clip or file, the tweens are shifted from their original place. how can i move them but keep their coordinates as well.
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May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
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Jun 24, 2010
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
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Jan 11, 2010
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
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Feb 21, 2010
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
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Jun 22, 2005
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
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Nov 5, 2010
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
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Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
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Oct 2, 2011
I'm making a simple drag-and-drop style dress up game, and I want to know if it's possible to combine multiple movie clips on different layers so that they can be gragged as a single object in the game, but retain their seperate layers. For example, if I make a hat and I want the front part of the hat to be on a layer above the doll base's head, and the back of the hat to be on a layer behind it, but the hat has to move as a whole when dragged.
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Feb 28, 2010
I have only been using FLASH CS3 for a little under a month. I have messed about with it to create some basic stuff. However recently I started on a bit of a larger project. I 'm by no means an expert in FLASH CS3 or AS3.My problem -I created a .FLA file that has seven movie clips on the main timeline, each in its own layer. These are listed below in the order they appear within the main time line.
layer ------------ movie clip
ON -------------- on_mc
RIM ------------- rim_mc
NAV-------------- coverbase_mc
PLAYER---------- player_mc
MAIN------------- main_mc
NAMEBOX------- shellname_mc
BASE------------ Base_mc
The art work for these was all imported from adobe photoshop. They all only have one frame on the main timeline. Each movie clip though has its own internal time line and some have further nested movie clips within them.The issue occurs within the NAV layer/coverbase_mc. I placed a movie clip(to act as a button) within coverbase_mc. This movie clip is called navbut_mc.Now, I already have a couple of similar movie clips, that act as buttons, in on_mc and rim_mc these work as I intended them to. However navbut_mc does not work at all in its current position. I get no errors at all on testing the movie but the action that I want it to do does not work even buttonmode = true; will not work on it.
However, if I use the same movie clip in the rim.mc, but obviously give it a seperate instance name (start_mc), then it works as intended. I have looked at various diffrent things but have to admit i'm stummped. Its almost as if when its in coverbase_mc its being hidden by the clips above it, if thats possible.The reasons I need it to work in coverbase_mc are for a) the overall look of the project b)I have some other buttons in that location that need to work from there.
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Aug 12, 2002
I want to load different movie files into one movie file randomly, all the movie files being loaded would be in the same layer, so after they are loaded, and have played, the next file would open, and so on....
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Mar 26, 2005
I have a game that im making and i was wonder if i wanted to attach 1000 bullets to a movie clip would it work?
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Sep 10, 2005
the snow effect always acts like the top layer, ok what i mean is, i have 3 layers, (1)toplayer= a car, (2)middle= snow, (3)low= background.I want to make the snow to be seen behind the car...i hope you understand what i mean , whenever i put the code from the link above it acts as the top layer and appears in front of everything.
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Oct 23, 2010
it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip
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Apr 8, 2012
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
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Sep 7, 2010
iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
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Mar 26, 2006
Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?
(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)
Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.
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May 15, 2009
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
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May 27, 2009
i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code]....
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Aug 12, 2009
I don't know what is going on, but I opened up the file that I was working on last night and all the layers are gone. They have been flattened into a single "Layer 1", and the the timeline shows only the one frame. However, when I Ctrl-Enter, the movie generates and plays just like it did last night (the layers and motion seem completly intact). How do I get them back for editing? This is ridiculous. As far as I know I did nothing to flatten the image, and I don't see how it could correctly create the movie unless my info is intact in some form.
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Mar 23, 2011
I have a layer I am using for construction purposes, it shows though in test movie. If I go to publish settings and untick include hidden layers on the flash tab, when I test movie, my cars don't appear along the guide lines at all and just pop into view as movie ends. How does one hide turned off visibility layers during test movie without affecting hidden guide lines ?
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May 10, 2009
I am importing a PSD file with a background layer, which I want to remain static throughout the movie and also several other layers which I am going to animate. Here's my problem...I cannot figure out how to get the background layer to remain visible throughout the movie once I create tweens for the other layers, without manually copying and pasting frame 1 to every other frame...yikes! There must be something very obvious I am not doing, yes? It probably goes without saying that I am a first time 'designer'.
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Mar 5, 2005
I'm making a game where missiles are created using the duplicateMovieClip thing and I've used it a lot before, but i never noticed that there is a limit to the number of layers, around 256, I think. The problem is that i have a bunch of sprites in my games and each of them move(i.e. fire,smoke,shrapnel from rockets,etc) so is there a way to group a large amount of movie clips so that they're on one layer, without putting them into another movieclip? If u want look at a part of my game, well two parts.
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Oct 2, 2011
I am working on a tabular file that when you click on one of the tabs (there is 7) you view the content of that layer.
The code I am using works fine:
on (release) {
land._visible = true;
Tab1._visible = false;
[Code]....
but when you view the "land" layer, go back to another tab and go back to the "land" layer it doesn't reload and start at frame 1 but the last frame you were at.
I desperately need it to "reload" when you release on the action above and to GoToAndPlay frame 1 but whatever code I try it won't do it.
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May 15, 2009
I've imported 9 .mov files in my flash presentation. Each lasts for about a minute, and the language is english. I have translation of each video clip in Serbian language as .txt files. And now i need that text to go below the movie clip simultaneosly with the voice in movie clip. And for example when i press pause,the text stops,and when i resume it,the text goes again.
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Jun 30, 2009
it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
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