ActionScript 3.0 :: Xml Gallery Into Multiple Movieclips?
Jul 14, 2010
I have 50 thumbnails that I'm loading from an xml document. What I want to do is load them all at once but place them into different movie clips on the stage. I was thinking I could organize them based on tags in the xml file, or by number (like put thumbnails 1-12 in movieclip A, 13-20 in movieclip B, etc.) Right now I just have the thumbnails being placed in a single clip. I am confused because in the function where I addChild, I no longer have access to the thumb_url var, so I wouldn't know how to specify which images to put where. Evenif I could access this info, I'm not sure how to write the code to place different thumbnails into different movieClips.
function callThumbs():void{
for (var i:Number = 0; i < my_total; i++){
var thumb_url = my_images[i].@THUMB;;
var thumb_loader = new Loader();
[code]....
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Feb 5, 2012
[Code].....
I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.
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Sep 16, 2009
I have 50 images that need to be on stage, which will be embedded into 50 different movie clips. I named the movie clips image1-image50 and the images are in an external folder named 1-50. Every freaking article or tutorial I have found clearly explains how to upload one image, or just one at a time. I can do that, and spend 2 days renaming all the functions, but I do not want to do that. Is there a better way to just load all 50 images, place them accordingly?
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Oct 26, 2009
I have 24 movie clips on the stage: my_menu.image_holder_mc1 thru my_menu.image_holder_mc24. I want to load an image in each one. How do I identify the holder which to add a child.
The Code I have so far is....
Code:
for (var i:Number=1; i<=24;i++){
var myLoader:Loader = new Loader();
myLoader.name = "image_"+i;
[Code].....
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Nov 24, 2005
Is there (or what is the) best method to address duplicated movieclips? For example if you duplicate a number of movieclips (or attach or anything else) through a for loop and give them names like mc1, mc2, etc, how can you address them outside the loop? Especially if the number of times you duplicate the clips is read from a file which can change constantly. Example - an image gallery where you just add the files to your xml and they show up in the gallery.
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Mar 6, 2008
I'm trying to make a photo gallery using AS2 and XML, my thumbnails work fine, a reflect added via the Reflect class works too but I'd like to attach a movieClip to my thumbnails so that when you roll over it, this movieClip starts to play. I've tried the attachMovie method after the loading of the thumbnails (onLoadInit then) but it's still not working !! The same attachMovie to the scene works but not when I try to attach it to my thumbnails, I think I've got some trouble with the targeting of my thumbnails or with the place in the script where I try to do the trick
Code:
var monTableauSrc:Array = new Array();
var monLoader:MovieClipLoader = new MovieClipLoader();
var monListener:Object = new Object();
var monXml = new XML();
monXml.load("galeries.xml");
[Code] .....
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Jan 30, 2009
I have it set up to load multiple XML files, but, when you select a new book/xml, i want it the thumbnails to refresh starting with thumbnail #1, instead of wherever it left off in the arraythis obviously has something to do with the variable k, but i am having a lot of trouble figuring out where to fix this at.
// Buttons to call each Gallery and reload data
bookone_btn.onRelease = function() {
xmlURL = "book1.xml"; // sets xml file
[code]......
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Jul 25, 2009
Being a newbie to this flash design and actionscript and self learning with the help of forums and tutorials I have create a simple photo gallery for a website I'm building. And all works fine. What I would like to do is add a list box to display different albums but I am having trouble with the actionscript and how to set out the XML file.
[Code]...
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Sep 27, 2010
Working on a picture gallery with multiple pages. The basic idea of what I'm trying to do is I get a list of all thumbs, separate the list in groups of 20 and then add all the groups to a MC that slides left and right when the user presses a left or right button.This is the code I've written:
Code:
if ((totalPics % 20) > 0)
{
[code].....
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Dec 10, 2009
I've created a simple thumbnail gallery script that my students can use for portfolio projects. I'm also making it available for public download along with video tutorials in how to use it. I had developed a nice AS2 script, but those days are over and I've been hammering away at AS3 with pretty good success, but am still learning.I have a workable gallery, but if I add a second gallery on a different frame, all the functions and variables of the second gallery conflict with the first one. I'm missing some simple way to reinitialize the gallery. It may be that I need a Gallery Class but this is just a hair beyond me right now. Can anyone take a look and point me in the right direction? Files can be downloaded from URL...The actionscript files are external and brought in with an include action.
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Jul 24, 2009
Being a newbie to this flash design and actionscript and self learning with the help of forums and tutorials I have create a simple photo gallery for a website I'm building. And all works fine. What I would like to do is add a list box to display different albums but I am having trouble with the actionscript and how to set out the XML file.I have attached a zip file with the images, XML and fla file
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Aug 28, 2005
I'm trying to split my gallery into multiple sections. I'm using kirupa's tutorial of XML gallery. Should i use attributes in xml? like:
[Code]...
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Oct 9, 2006
I am creating a complex photo gallery application with XML. Through the XML you may load individual images, or you may create mini photo galleries within the main application.At first, individual images and mini galleries are treated the same, I loop through data from the XML to create each instance.The mini gallerie's are then populated by a second loop within the first, to draw data from the next level of XML childNodes. For the mini gallery code I am using a modified version of What I have now works perfectly if there is only one mini gallery. As soon as I create a second mini gallery, the first one stops working. Or rather, the next and previous buttons from the first mini gallery control the second mini gallery rather than the first.
This seams strange to me because there are many other functions relating to the individual images that are created within the main "for" loop that work fine regardless of how many instances of individual images there are. The mini gallery functions are also located inside the main "for" loop, but rather than functioning for each mini gallery instance they work only for the last one created.I hope this descriptions is clear. I'm no expert at AS. I'd paste my AS code but it's way too long to post here!
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Mar 22, 2010
I would like to make a simple flash file where I have one image on top with multiple thumbnails underneath it. The only thing I need to do is get the main image to change to another when I click another thumbnail. The result would be a basic thumbnail driven image gallery.
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Aug 17, 2011
add some functionality to the presentation template. Currently you can only move from one page to the next. So if I want an animation on a page, no problem I'll just add a stop script at the end. No big deal. But if I want Multiple animations (just trying to replace powerpoint here) then I get into trouble.
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I can't figure out that if statement though. I had another bit of script going on my first go, but ran into some issues so thought it best to create all of the scripting on the main timeline. Initially I created a boolean variable, then ran an if statement. Inside of a movieclip I switched the boolean and used the same keyboard interaction to walk through it. On the last frame of that movieclip, I switched the boolean back so the main timeline interaction kicked in again. The problem is, that's a Lot of copying and pasting of that code, and I can't figure out how to go through more than one parent. I just couldn't get it to work.
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I want something like:if current movie clip current frame is == total frames, clicking right goes to next frame, else go to next frame of it's parent's timeline.I say the parent and not stage because the way you have to set up transitions only works within a movieclip. So you have to set up the entire slideshow within a movieclip if you want transitions between each slide. Right?
I don't care about transitions for now, but will want control of those eventually.
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Dec 14, 2009
I have 30-40 movie clips that I want to reshape. They are all identical except for color and name. Is there a batch way to duplicate the entire library but change the shape without going into each one?
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Feb 17, 2010
I have a few movieClips and I would like them to play one after the other. [At end of MovieClip play next movieClip]. Using AS3 to Tween, this is my first Clip props.
import fl.transitions.Tween;
import fl.transitions.easing.*;
var myTween:Tween = new Tween(FloatRight_mc, "x", Regular.easeOut, 22.00, 495.95, 3, true);
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Apr 11, 2011
I am a newbie in flash Action script2can anyone please tell me that how can i duplicate a movieclip to as much numbers i want through out the stage using actionscript2. i have searched lots of posts in sites but i can't get it
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Aug 18, 2009
I've created an image gallery that loads movieclips from my library with a simple navigation system. Everything seems to be working fine however I'd like to add some additional functionality. What i would like to do is have the navigation first appear on a splash page. When a user selects one of the nav buttons, the nav will fade out. The image selected will then fade in as well as the navigation but smaller and tucked away to the side.
Users can then continue to sift through the gallery with new (smaller) navigation. I don't know if any of that made sense so I whipped up a few images to demonstrate what i mean. I've also attached a zip file with the current gallery I've created.
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Nov 23, 2006
I was working yesterday with the galleries from Scotty - http:[url].... - trying to add a dropdown menu for the different galleries, instead of the buttons (I'm talking about the V3 with Thumbnails). My skills are not that good I realized. Do you have any idea on how to achieve this?
What I need is a combobox showing the different galleries i have on my XML file and if the user chooses another gallery, the it loads the new set of pictures and thumbnails.
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Oct 31, 2008
i'm trying to modify the slideshow for multiple xml gallery. I have the code on the first frame and I want to load another xml (aria.xml) ,but if I use
[Code]...
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Aug 18, 2009
I've created an image gallery that loads movieclips from my library with a simple navigation system. Everything seems to be working fine however I'd like to add some additional functionality. What i would like to do is have the navigation first appear on a splash page. When a user selects one of the nav buttons, the nav will fade out. The image selected will then fade in as well as the navigation but smaller and tucked away to the side. Users can then continue to sift through the gallery with new (smaller) navigation. I don't know if any of that made sense so I whipped up a few images to demonstrate what i mean. You can find a sample of my current gallery here: [URL].
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Aug 18, 2010
I'm trying to create a gallery where each thumbnail you can click loads a different set of images (and unloads or removes the previously loaded gallery).
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Apr 8, 2010
I am making a website with complete external xml data holding text and urls to images. I have several categories. One of the category has three sub categories as menu. When I click btn1 it gets the xml and start making text field, rectangles, lines and picture frame for thumbnails. Before that I use a single movieClip container to hold all that stuff and then point it to mask and scroller too.That is working fine. Now the problem is that when I click on btn2 I want to remove previous container and make a new one.
Now what happening is that it is creating one more container of different xml and putting over the previous one. I have used removeChild command and it is still not working. It only works if I use it alone and do not create a new container. All this process is done on a movieClip. That movieClip holds container, mask and scroller. The only thing that is made dynamically is the container. Rest of the items are on the timeline of the movieClip. I need to remove container inside of the movieClip and make a new container inside the movieClip.
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Jun 16, 2009
I've got a long list of similar movieclips I'm adding to the stage. There's 9 in total and the code looks like this...
stage.addChild(zone0_mc);
zone0_mc.x=267.6;
zone0_mc.y=120.5;
[code].....
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Jul 9, 2009
I have several movieclips in my project which are being used as buttons, and when you rollover the mc's the content is viewable the entire time the mouse is hovering in the area of the movie clip, once the mouse moves off it disapeers. Great. I have the code that allows this to happen, but i have multiple mc's and only one works at a time. Here is the code:
mc.addEventListener(MouseEvent.ROLL_OVER, overHandler);
function overHandler(evt:MouseEvent):void {
mc.gotoAndStop(2);
[code].....
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Feb 4, 2011
I have created a flash whack-a-mole game, and coded the 9 different x and y cordinates the 4 moles can come up on. But I can't code it so that the moles can never have the same x and y cordinates.
I have tried this code: (Barney and mulvarp is two moles. .flytt(); is the command that gives the mole a new place to be.
if( Barney.x == mulvarp.x ){
Barney.flytt();
}
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Apr 27, 2011
I'm following a tower defence tutorial and part of the code is set up so I can build towers on the "grass" movie clip. I wanted to add more patches of "grass" and gave them all the same instance name so I can be able to place towers on them, but I have the problem that I can only place towers on the first item I placed and has the instance name of "grass". I can't seem to place towers on the other patches of grass.I removed the instance name of the first patch of grass and it let me build towers on the second patch, but the second patch only.
[Code]...
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Oct 17, 2011
I have 3 movie clips in my scene and they all function properly individually.Problem: only the first movieclip will work in my test of the full scene.If I move a movieclip from the bottom to the first position in my scene, then it will run while the others are stopped I can't figure out how to tell the program to activate all 3 simultaneously - so each button (linked to one scene in the movie clip) will be available to click.The code from each movie clip essentially looks like this
stop();
import flash.events.MouseEvent;
BtnKonzertDesk.addEventListener(MouseEvent.MOUSE_UP, mouseDownHandler1);
[code]....
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Feb 13, 2012
i basically have some images of logs (for a bridge) setup inside a movieclip called log_mc, inside log_mc each log has its own movieclip log1_mc, log2_mc and so on
[Code]...
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