ActionScript 3 :: Possible To Set Cursor X And Y Position?
Sep 2, 2011
Is it possibile to set the position of the mouse cursor? This is what I would like to do: when the user presses the mouse button over a movieclip, the movieclip starts dragging and on enterframe the cursor is positioned in the middle of the movieclip (don't tell me about lockcenter because I can't use it this way since my movieclip registration point is set at its top left corner). Basically, I would like to be able to force the cursor to reach the center of the movieclip when the user clicks it. Is this possible?
I have an Input Text area that users can edit and then submit. I need to be able to show, on screen, the cursor's current position as they type. I don't need to know where the mouse is but all work-arounds I've found so far can only tell me the mouse position. The font for the text is 'courier' or 'courier new' and the Input Text area is scrollable.
Basically I want an MC to appear or disappear depending on the mouse proximity to it. Say for example I have a nav which only becomes visible as the mouse moves to the right hand side and then disappears as it moves away.
Previously I have used the old invisible button trick that triggers the MC as the mouse moves over it. Yes im well aware that is frowned upon and is not 100% effective but as of yet thats the only method I know.
I will be creating an animation with a jpeg image as the background. The animation will consist of moving lines.
When I place my curser over the animation box, and have the lines animate. When I place my curser off the aniamtion box, I would like the animation to stop playing.
The curser placement would be the trigger for the animation.
I have a combobox implementation as follows - Based on user input (min 2 chars) in the editable combobox, the data provider is refreshed and drop-down opened, showing different data sets as user input varies.Problem is that after drop-down opens, the cursor moves back to the beginning. So for instance, the user types in "ab", and wants to type in "c" to form the search string "abc". Due to the cursor re-setting its position to 0, the search string instead ends up as "cab".Here's what I tried already (doesn't work) : textInput.mx_internal::getTextField().setSelection(index, index);
where index = length of user input. This selects text from index to index (which effectively un-selects text) and is supposed to place the cursor at the end.
I am making something in Actionscript 3, where people can modify a piece of text, within a TextArea.Now, it's easy to get the typed character, but using event.getChar.
But, I would also like to know where the character was typed: the (text)cursor position.I've read about that it's easy to do with a TextField, however, I want to use a TextArea for a few reasons:
I've read about it being possible with a TextField, but I'm not sure how I would make that into an input field.
How can I make a TextField behave like a TextArea?
Does anyone know of a way to return the position of the cursor in a input textfield? Can it be done at all? More specifically I need to know the y-value of the cursor somehow.
Have looked through the AS3 documentation, but can't seem to find what I am looking for.
In my app, the user clicks on an object, which centers the object on the screen. The user's cursor stays where he/she clicked. I find that it is kind of disorienting to have the object move without the cursor. For the user's convenience, I would like to move the cursor to the center of the stage as well.
I have a project where you click on a movieclip and it creates a new movie on the stage and I do a startdrag on that movie.Rather I would like to, just to test if I could get it to work I figured out the x and y position roughly on one of the movies and was able to get the startdrag to work(YaY!!), however I would like the created movieclip if possible to be created centered(center x and y position of the created movie) on the cursor point.
I'm trying to make a movie clip move left or right depending if you move the cursor to the right or left on th screen. The clip is long and it have a lot of thumbnails and when it reaches the end of the stage has to stop. I have achieved this, but when the mc comes to the side of the stage it is getting slower and slower and I need it to move with a constant speed.
i've searched for it but couldnt find what i need.i have a inputfield (instance:enterSbMessage_txt) so, when i type a few characters in it and user presses a button i want to know the exact position of the blinking cursor.
I have textfield and a custom curso movie clip on a parent movie clip. Now I need to move the cursor the characters on the textfiled ,whenever there is righ of left movement. It is similar to the movement of the cursor on the webpages or the login textboxes.I'm trying to find a solution for placing the cursor movie clip on the particular character, but could not.
i have a inputfield (instance: enterSbMessage_txt) so, when i type a few characters in it and user presses a button i want to know the exact position of the blinking cursor. i cannot find the as code to get these values.
I'm building part of an UI that suggests certain words based on to the user's input. (Quit like Google's suggestions) It works quite well but one detail bothers me: When I have a list of suggestions I highlight the list-items by listening to the arrow up and down keys. When the fist element is highlighted, and the user presses the up arrow, I want the cursor to be in the Text(Input)Field again, but at the last position.
(I removed the focus from the InputField not to move the cursor in my singel line field to the first position when the up-arrow is pressed)
I set the cursor to the last Position using setSelection() but as it is the field receives the key-press after my event callback is executed and the pressing of the up-arrow in a single line field does what it always does, it places the cursor at the first position.
I considered using the CHANGE event, but as the arrow key does not actually change the content of the TextField, that is not working. Still I think that the solution might be along that way, as the CHANGE event is/would be at the end of the event-chain, where I need to do the repositioning of the cursor.
Is there a method to set the caret position within a RichEditableText control? The control's contents can contain errors that the user must fix which are navigated though via Next/Previous buttons, and during the navigation I would like to set the caret cursor to the end of each error within the text.
I need to handle diagraphs and then convert them on the fly to the proper unicoderepresentation. For example when the user types in:SxMy app needs to replace it with:ow, I've been able to do the replacement no problem. The issue though is that once I've done the replacement, the cursor goes to the beginning of the textbox rather than the end.As I'm trying to update the user's text on the fly, this obvious doesn't work.
I'd to insert date on a richtexteditor when the user click on a button.This part is easy, more difficult, how to insert this on cursor position. Cursor position may be on the beginning, middle or end of the text.
I am trying to create an avatar that faces the position of the cursor and follows a walking loop while it moves towards the mouse click anywhere on the stage. I need certain walking loops that are used by the script when the cursor is either North, Diagnal positions etc. Also I need the same when its idle.
This was harder than I thought (or could it be my lack of knowledge in AS ) Anyhow, problem: I want my cursor to swap with a costum cursor, go to an defined x and y position from its original position (maby wait a sec.. if possible) an then go back to where ever my original cursor position may be. Did I get that right haha. A sample is in the begining of this [URL] I posted a fla with cursor and position. (screaming from th bottom of a swedih well, and they're deep)
I'm trying to make a movie clip move left or right depending if you move the cursor to the right or left on the screen. The clip is long and it have a lot of thumbnails and when it reaches the end of the stage has to stop. I have achieved this, but when the mc comes to the side of the stage it is getting slower and slower and I need it to move with a constant speed.
This is the code: var x_down:Number = 2900; var end:Number = -((x_down)/.8 + 50); var key:Number; var c_key:Number; var start1: Tween = new Tween( padre_mc, "x", Regular.easeInOut, padre_mc.x, (padre_mc.x + 280), 1, true); [Code] .....
I have a class which inherit from ComboBox .i want to implement a function to control the position of the cursor.Any builtin function?
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I'm using flex4 for creating an editor. There I need to get word under current cursor position. say for example, this is the text in textarea, "Hi, this is a sample" and cursor under "this" word. If I click a button, then this "this" word must be returned. All this I need to implement in flex4 and actionscript3.
I want to ask how to show/ hide movieclip by one click in the same position of the mouse cursor .
The idea is that i have 10 square shapes and i want to click one of them to put a small circle inside the square and do the same with the other squares .
I've got a few questions for the technical side of a project we're working on and I'd really just like to know if it would be possible before I present it to the rest of my group. The idea is to create a wall on which the user can write down several words on their chosen locations (like a brainstorm), then click one of them to continue with it..
Is it possible to create an editable textfield at the cursor's position on a mouseclick and (if even needed) make it active so the user doesn't have to click twice? And then repeatable on multiple locations on the workarea..
I'm assuming the text autoresize function would still work and that I could add a random small rotation to it (It has to look like you're writing on a wall).
Then, on the next step, I'd like the user to be able to pick one and click on that to continue.
I'm guessing it involves creating a movieclip with a textfield in it and then load that from the library on the canvas on mouseclick.. What I'm most worried about is the user having to click twice to actually start typing..
I have an object which I want to rotate between -45 and 45 degrees, but I want that to be based on the mouse position. If the mouse position is at zero, I want the object to be at -45 degrees. If the mouse position is at the stageWidth, I want the object to be at 45 degrees. How would I accomplish this?