ActionScript 3 :: Flash - Can't Change The Content Of A Dynamic Text Inside Of A Button
Oct 11, 2010
I'm starting with AS3, i have a problem. I have a button, and inside the button i have a dynamic text field. The button is inside of a movieclip, the instance name of it is News, the instance name of the button is collegamento and the instance name of the dynamic text is Testo. So knowing this I'm triyng to change the content of the text using:
News.collegamento.Testo.htmlText="text here";
But Flash is giving me this error:
ReferenceError: Error #1069: Property
Testo not found on
flash.display.SimpleButton and there
is no default value. at
Is it possible to change the value of a dynamic text box inside a button's up/over states? For example, I have a button in my library which has a dynamic text field in both the up and over states. My AS loads XML data and adds the correct number of buttons while filling in the text boxes from the XML data. It seems like this should be possible, but so far I haven't made any progress.
I've got a dynamic text field in my button object. I have named the text field "myText". How can I modify the text within it? myButton.myText.text = "test"; won't work, because it can't access myText.
I'm have made some buttons (movie clip) and when I click on it, I want a file (home.swf) to load in a loader (mx.contents.loader) and I want the other buttons to do the same, all load into the same loader. I have no Idea how to do that. The way I have it set up now, the home.swf will load over the entire screen and that is not what I want. I just want the content to load into the loader and have its content change once I click on the other buttons. Here is a copy and past of that I have at the moment, I'm using Flash 8 to do it all.
I'm pulling text from an xml file into a dynamic text field and I need to highlight the text one paragraph at a time depending on where the timeline playhead is. I was thinking of doing this by changing the color of the text but I don't know how to do it inside the CDATA tags.At the moment one CDATA populates one text field.Another option is that there would be a movie clip behind the text that would jump to highlight a specific paragraph but then I would need to know how much vertical space each paragraph takes.
I have a button with text and i want the color of the text to change when you click on the bottun on be that way. How can i do this? the textfeild inside the button have a instancename.
I want to be able to change the dynamic text inside a button in as3, but this does not work.trying to change the text like so: movieclip1. clip1. inner1.btn1.dyntext1.text="hello" ;would result in the following error:ReferenceError: Error #1069: Property dyntext1 not found on flash. display. SimpleButton and there is no default value.I know that this method works perfectly well if the dynamic text is inside a movieclip, but not a simplebutton.So how do you get around this limitation? surely there is a way to create dynamic text buttons in flash as3?
would result in the following error: ReferenceError: Error #1069: Property dyntext1 not found on flash.display.SimpleButton and there is no default value. I know that this method works perfectly well if the dynamic text is inside a movieclip, but not a simplebutton.
So how do you get around this limitation? surely there is a way to create dynamic text buttons in flash as3?
what i tried to do is the following: i created a dynamic text, gave it a name and converted it to symbol (Button; together with a shape). then i created an instance of it and gave this one a name as well.i tried to access the dynamic text using the following as 3 code:
[symbol instance name].[dyn. text name].text = "asdf";
however, that doesnt work, and the following error shows up: "TypeError: Error #1009: Cannot access a property or method of a null object reference."its interestion that all that works for the symbol being a movie clip instead of a button.is there a possibility to access the dynamic text inside the button as well? is there a reason for the difference between the button and the movie clip?
How can I update the dynamic text content which is inside a button ?
In other words, how can you address a dynamic text inside a button ?
I want to change the text label of a button, on the fly.
Isn't there any other way to achieve this than "making" a button with movie clip instead od a "real" button ? Does that mean Buttons were not expected to have dynamic text in them ?
I have created a button symbol in the library that includes adynamic text instance called labelTxt. I've then dragged this ontothe stage to form several buttons called "btn1", "btn2" etc.I want to be able to change the contents of the text on thebuttons dynamically, but I am getting quite a few errors whiletrying to set the text.I have tried using (for example)btn1.labelTxt.text=myString but am getting errors saying that the property isn't defined.uote:1119: Access of possibly undefined property labelTxt througha reference with static type flash.display:SimpleButton.would skin a Button and use that but there are 3 quitedifferent styles (skins) of buttons on this particular chart, andI'm not sure how to do that with Buttons. And I keep thinking theremust be some easy way to access the labelTxt dynamic text in thebuttons I have created.
I have made a movie clip which I export to ActionScript 3.
In this movie clip I have drawn a text field (area? well TEXT) using the plain "Text Tool".
After selecting the text, and after I have entered "0" to be displayed, I edit its properties. It's Instance Name, defined at the very top of the list I have written "score". The text engine is TLF Text and the text type "Read only".
When I have made a instance of the movie clip using AS3 I can't get the value of the text instance named "score" - when calling something like trace(getChildByName("score")) in the constructor I just get null.
I want to be able to get the value of the text "score", and I would also like to change its value.
Just how do I get the value from ActionScript? I don't want to have to create the text progamatically and position it, and I doubt that I have to.
I'm just doing a test for the moment, where iv'e got a dynamic text field and a button. All i want is when the user presses the button, the numerical value of the number displayed in the text field increases by 1.[code]...
I *know* this is simple. I've read every thread on this board pertaining to this (including senocular's Best Of thread), done everything there and this still doesn't work and I can't see why.
I feel like an idiot even asking, because I've seen the examples and lengthy tutorials.
All I want to do, is change the color of a dynamic text field when you press a button. But I want the name of the field to be a variable.
Now, this is what's there:
1. the variable "_root.expinttype1" is equal to "branch" and is set elsewhere. 1a. There is an existing dynamic field called "branch" on screen.
2. On the button release I set the format:
[Code]....
Why? I set a dummy variable txt = _root.expinttype1; and even threw it into a text field to verify the data, and it shows "branch", so why doesn't this work?
I am a newbie in Flash CS3. How to resize the width of of a movie clip according to the size the size of dynamic text inside it. I did it by creating a text field 'myText' and then converted it to a MovieClip symbol and named the MovieClip as myClip. The text in myText is assigned at run-time and its width changes according to the text.
I did it as follows:- myClip.myText.selectable = false; myClip.mouseChildren = false; myClip.useHandCursor = true; myClip.buttonMode = true; myClip.myText.width = myClip.myText.textWidth + 5;
On doing this I find the clickable area changes according to the size of the text field but the text field doesn't appear at all.
How can I change the text of a button instance without affect the other button text? I belive an AS aproach would solve it but I don't know how to do it.
I want to use a button symbol that has dynamic text in it that can be edited in actionscript. At first I placed the dynamic text field over the button and made the group into another button, but the text was not getting loaded from the actionscript. I researched and found a suggestion to group them as a movie clip instead of a button as the button won't find the contained text field.
I've changed the button+text to a movie clip symbol and now the text loads fine; however, I have the button set so that on "Down", x and y increase by 2 and the shadow decreases by 2 to give it a "pressed down" effect. However I can't figure out how to get my text to move along with it, other than by creating a function for press down and release for each button, which is really laborious.
This is what I have been doing for each instance of the movie clip to get the text to move with the button:
function moveText() { getReady_mc.step_txt._x = getReady_mc.step_txt._x+2; getReady_mc.step_txt._y = getReady_mc.step_txt._y+2;
I have a "handmade" button (_btn as instance name), with only a dynamicText inside (or can I say one dynaticText for each of the four button modes). The dynamicText for Up mode has an instance name of "_text".
So if I am working on the AS of the movieClip that contains the button, how can I address the text of the dynamic text?[code]...
I've done a lot of research about css to format a dynamic text inside flash, which is loaded from an xml file, but I just can't figure out why does it never works when I use the loading css code inside flash. I've got the scroll text, and the xml loading ok. But I want to format the text now.. I've attached the files.
If you take a look at my flash movie you will see that I have draggable movie clips, which contain dynamic text fields. These text fields contain text drawn in from a simple xml document. The problem I have is that the text in the text fields is hedged right next to the border of the autosized text box. This makes them look untidy and in the worst case difficult to read. I wonder how I can add some margin to the left and right of the text to fill in some space.The code which formats the text boxes is:
with (main["dragAct"+i].dragActText) { text = actText[i+1]; background = true;
I am creating a website in Flash CS5 and Im having trouble with linking a button inside a movie clip inside another movie clip. In theory it should work as ive tried but doesn't. I have a movieclip called content for the main/top level pages but then i have sub pages which I have created another movie clip content2
This is code I have (an example): about.onRelease = function(){ content.gotoAndStop("About"); }
This code works in the top level pages. My porblem is linking from here to a sub level page (movieclip in movieclip). info.onRelease = function(){ content.content2.gotoAndStop("Info"); }
I've done exactly the same as i would have for top level pages. How can this be fixed? Can it be done in AS2 if not can it be done in AS3 and what is a SIMPLE method in AS3 to link pages etc. I want to keep the pages/frames organised using movie clips to layer them. I want a good structure.
how it is possible to edit dynamic content and modify the content and save it, all within flash.I have tried some experiments in the past and have got the text to change etc which is easy but i need a way to save the content so the next time anybody sees the flash it will have the latest content until i change it again.
I have a SWF with text embedded from an external .txt file. Is there a way I can have a different file used as the text source through the embedcode (swfObject) depending on the language?
There are four languages needed so far, but this will grow so it needs to be flexible enough to let the developers add languages without getting a new SWF each time.