I have a "handmade" button (_btn as instance name), with only a dynamicText inside (or can I say one dynaticText for each of the four button modes). The dynamicText for Up mode has an instance name of "_text".
So if I am working on the AS of the movieClip that contains the button, how can I address the text of the dynamic text?[code]...
inside a MouseEvent.CLICK function, I usually used e.target to address the movieClip that I clicked, but that only work with a movieClip that doesn't have any children (such as text and other symbols) inside. When it has children inside, the e.target return the child inside the Mc but not the Mc itself. The e.currentTarget didn't work, either; it returned [object MovieClip] but not the instance name of the Mc.
I've done a lot of research about css to format a dynamic text inside flash, which is loaded from an xml file, but I just can't figure out why does it never works when I use the loading css code inside flash. I've got the scroll text, and the xml loading ok. But I want to format the text now.. I've attached the files.
I've got a dynamic text field in my button object. I have named the text field "myText". How can I modify the text within it? myButton.myText.text = "test"; won't work, because it can't access myText.
I'm starting with AS3, i have a problem. I have a button, and inside the button i have a dynamic text field. The button is inside of a movieclip, the instance name of it is News, the instance name of the button is collegamento and the instance name of the dynamic text is Testo. So knowing this I'm triyng to change the content of the text using:
News.collegamento.Testo.htmlText="text here";
But Flash is giving me this error:
ReferenceError: Error #1069: Property Testo not found on flash.display.SimpleButton and there is no default value. at
I have a simple Google Maps API with external data loaded from XML file (location, lat, long, info etc.). I also have a custom marker as a MovieClip (marker_mc), which works fine, but I want to add a Dynamic Text Field (label_txt) to this MovieClip and load a simple data (<label>) to it from same XML file (distribubtion.xml), so as a result every location would have it's own label on the marker.I know how flash loads XML data, but what I don't know is how to include that in Google Maps API (if it's even possible).
here is my code public function loadtext():void{ var text_arry:Array=new Array(xmldata.child(0).name); student_name.text=String(text_arry); } I called this function inside my timeline action window. but it is not working it said undefined...
I want to import an html file that contains just plain tet inside of a dynamic text box. The things that I have tried jus tmake the html file pop-up as a new page, but i want the information inside of that textbox.
I'm pulling text from an xml file into a dynamic text field and I need to highlight the text one paragraph at a time depending on where the timeline playhead is. I was thinking of doing this by changing the color of the text but I don't know how to do it inside the CDATA tags.At the moment one CDATA populates one text field.Another option is that there would be a movie clip behind the text that would jump to highlight a specific paragraph but then I would need to know how much vertical space each paragraph takes.
I have dynamic text inside a Movieclip. The text can be changed at runtime, to anything the user types. The Movieclip can also be changed at runtime, in size.
Thus, when the MC is changed, the text sometimes will not all fit on the visible screen, and sometimes it will, but parts of the text will roll onto the next line.
how work with resizing the width of of a movie clip according to the size of dynamic text inside it. I did it by creating a text field 'myText' and then converted it to a MovieClip symbol and named the MovieClip as myClip. The text in myText is assigned at run-time and its width changes according to the text.
I did it as follows:- myClip.myText.selectable = false; myClip.mouseChildren = false; myClip.useHandCursor = true; myClip.buttonMode = true; myClip.myText.width = myClip.myText.textWidth + 5;
On doing this I found the clickable area change according to the size of the text field but the text field doesn't appear at all in the swf.
I'm getting an odd little problemwhen I have a movieclip I can go:Quote:movieClip.dynamicText.text = "yo";but why doesn't it work with buttons?Quote:randomButton.dynamicText.text = "yo";How can I access a dynamaic text inside a button?
I am trying to make hitsplats that are activated when I hit an "Attack" button on my main layer. I have placed a Dynamic text box with the variable Hitsplat and I made an animation with stop(); on the first frame, having it off of the stage. what can I do to activate the hitsplat, and change the number in it, to the damage being dealt by the button? [code]hitsplatmc would be the movie clip containing the dynamic text I wish to become the dmg and move upward. I am assuming the problem lies with the fact that _root.hitsplat lies in another MC.
I am working on flash & AS file, in flash file (main.fla) dynamic text is inside that movieClip (myButton) .I will like to send some text to that particular dynamic text field inside the movieClip (myButton) from AS file as file code is var myButton:Button; var myText:text; myButton.myText.text="Custom Msg";
I have a dynamic text field on stage wich storages a movieclip instance name dynamically. I have a movieClip on stage with an action at the last frame with the code below:
import flash.*; var CartaSelecionadaA = root.mca.text; //trying to get the text field value var CartaSelecionadaB = root.mcb.text; //trying to get the text field value
I have a dynamic text box inside a movieclip that is generating load percentage eg: 40% etc. I have two Scenes, the first scene preloads the entire movie (this works fine, has the numbers plus percentage).
The second scene runs a movieclip preloader (while reusing the same dynamic text box in the same movieclip) - For some reason the % is not showing up after the numbers, I know its working because when I trace what the text is in the dynamic textbox during the script it shows the % sign after the numbers in the output window.This also occurs with all the other punctuation glyphs I try, not just the % sign...
I want to be able to change the dynamic text inside a button in as3, but this does not work.trying to change the text like so: movieclip1. clip1. inner1.btn1.dyntext1.text="hello" ;would result in the following error:ReferenceError: Error #1069: Property dyntext1 not found on flash. display. SimpleButton and there is no default value.I know that this method works perfectly well if the dynamic text is inside a movieclip, but not a simplebutton.So how do you get around this limitation? surely there is a way to create dynamic text buttons in flash as3?
I'm wondering how I can create a dynamic rectangle wich has some text in it, the text is dynamic so the rectangle has to adapt to the length of the text. How to approach this?
would result in the following error: ReferenceError: Error #1069: Property dyntext1 not found on flash.display.SimpleButton and there is no default value. I know that this method works perfectly well if the dynamic text is inside a movieclip, but not a simplebutton.
So how do you get around this limitation? surely there is a way to create dynamic text buttons in flash as3?
what i tried to do is the following: i created a dynamic text, gave it a name and converted it to symbol (Button; together with a shape). then i created an instance of it and gave this one a name as well.i tried to access the dynamic text using the following as 3 code:
[symbol instance name].[dyn. text name].text = "asdf";
however, that doesnt work, and the following error shows up: "TypeError: Error #1009: Cannot access a property or method of a null object reference."its interestion that all that works for the symbol being a movie clip instead of a button.is there a possibility to access the dynamic text inside the button as well? is there a reason for the difference between the button and the movie clip?
Having a problem displaying a dynamic text field inside a movieclip - when I test / publish the movie, the images from my html file display in the textArea, but the text itself (also from the same html file) does not display.. I don't know why this would be happening.I'm using AS2 in Flash CS3 (Newbie).my movie clip has the instance name: contentMain.The dynamic text field (Inside the movie clip) has the instance name: myText.The text field reads a html file, which contains text and images..(I should add that I know my html file works, because I can test the dynamic text field scene in flash and see the content, but not when I test the entire movie)[code]
Can't figure this out for the life of me. Its probably something simple, but I can't find any solutions online. Can anyone help a brother out here? All I'm trying to do is assign text to a dynamic text box that is inside a movieclip (loaded from the library using addChild()