ActionScript :: Duplicating Objects In A Loop?
Dec 15, 2010
The follow code produces a strawberry image that falls from the top of the screen to the bottom. I tried using a for loop to create 10 different instances of this but it doesn't seem to work for me.(Note: ranx is a number produced randomly earlier in the program)
Code:
var nstrawberry:strawberry = new strawberry();
stage.addChild(nstrawberry);
nstrawberry.x = ranx;
[Code].....
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Aug 2, 2007
I'm trying to duplicate comboboxes in a for loop. The comboboxes are populated with data using the additem function from an array of information. The first combobox is in place at runtime and populated with the data and then, after a user selects how many comboboxes he wants, I run a function to duplicate it. this is the easy part. Everything is duplicated as expected, but as for the data in the duplicated comboboxes, there is no data inside of them!
Code:
var carFieldsArray:Array = new Array (allCars.carMC);
for (var q=0; q<_root.howManyCars;q++) {
if (q>0) {
temp = carFieldsArray[q-1].duplicateMovieClip("carMC"+q, allCars.getNextHighestDepth());
temp._y += 55;
[Code] .....
The carArray is the array with the data. The carfields array is an array that i created for easy access to the comboboxes carMan is the combobox.
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Feb 20, 2009
I want to duplicate objects that users have drawn. I set up a pencil class and added those drawings to a container. I tried duplicating the container , which worked, but did not duplicate the drawing. Only the container. I know I'm missing some vital piece of information here.in DOC class:
Code:
public function Seed():void{
grow1.addEventListener(MouseEvent.CLICK, onGrow, false,0,true);
[code]........
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Jun 19, 2009
I have 14 movie clips on the stage, each of which has it's own on and off mode and each goes to a separate URL.I would like to use loops to consolidate the code however I am having trouble with the handler.So far I am using the code below but the question is how do you give each button it's own functionality since the handler is the same?
Code:
for (var i:uint = 1; i < 3; i++) {
this["lexus"+i].addEventListener(MouseEvent.MOUSE_OVER, manageMouseOver);
[code].....
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Mar 3, 2005
Any good tutorials on dynamically duplicating movie clips (and working with them, loading into them) based on information (the number of object tags..) in a xml document?
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Mar 9, 2009
I have a class. Let's say it's a video player and I have a library of art for it. So I now want to load the swf of this video player into another project and type it as videoPlayer (class file).
The problem with this is the class starts looking in the parents library for the linked art. A simple fix is copy over all the objects with a linkage id from the original video player fla. But I would rather not to reduce file size.
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Mar 3, 2005
dynamically duplicating movie clips (and working with them, loading into them) based on information (the number of object tags..) in a xml document?
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Apr 4, 2007
Flash 8 duplicating movie clips and setting 3 nodes from XML. I am trying to read in an xml with 3 parameters; 2 links and one text field for a caption. What am I doing wrong this time?
[Code]...
I am trying to have "bMC" load into and repeater for however many XML props there are. within "bMC" are two MC's that on click would open window or grab file and One Text field which would load in caption. For some reason the "bMC" isnt even loading at all. Attached is the .Fla
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May 8, 2009
I'm trying to create a for loop to set the color objects outlineColor1...100 to the value defined in variable _root.outlineCol. Everything works fine when I set the color to these objects via 100 lines of code but I'd like to replace them with a for loop of course. I suspect the syntax in the first part of the second line is incorrect but I'm not sure.
for (var i:Number = 1; i <= 100; i++) {
outlineColor[i].setRGB(_root.outlineCol);
trace(i);
}
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Jul 10, 2009
i am having a problem removing objects from the stage and their associated arrays. basically when a "shark" is added to stage i want all "cans" to be removed and i dont want any "cans" to be added until the shark has left.my problem comes as i dont want to keep using for loops as i already have two or three for "cans" alone and i heard thats not good for the code!
Code:
var canTimer:Timer=new Timer(2000);
canTimer.addEventListener(TimerEvent.TIMER, addCan);
canTimer.start();
[code]....
im not 100% sure were to put this in my code-i didnt really want to put it in a function of it's own as it would mean using another for loop?i get a output error when a shark is added like this:
Quote:
TypeError: Error #2007: Parameter child must be non-null.
at flash.display:isplayObjectContainer/contains()
at dolphinmoviegame_fla::MainTimeline/canHitTest()
even though all "cans" are removed.
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Nov 5, 2009
I have 4 objects that I all want to have their own velocities. I have a bunch of variables (each one has a different value):
PHP Code:
public var vx1:Number;public var vx2:Number;public var vx3:Number;public var vx4:Number;
Rather than having a function for each object to say:
PHP Code:
function1 { this.x = vx1}function2 { this.x = vx2}function3 { this.x = vx3}function4 { this.x = vx4}
I'd like to have a for loop to have my objects x position to += vx(1 through 4):
PHP Code:
for (var i:Number=0; i<5; i++) {
this.x += (vx+[i]);
}
So I tried the above with a combination of " " around different parts of (vx+[i]) but I realized that turning any of it into a string means 'this.x' cannot read it because x has to be a number not a string. So how can I make this.x = vx1 then vx2 and so on with a for loop?
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Apr 4, 2007
This piece of code gives me an error because i have an equation on the left side of the equal sign, logically it makes sense, but flash doesn't like the code how would i do some thing like this?[code]
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Apr 19, 2012
I'm trying to get something quite simple to work, but can't figure out what's happening here. I have five identical MCs (Bat characters), and the user can drag a bottle to feed them.
There is a hittest object (called WormEat) inside the bat's head. When the bottle, which is attached to the cursor touches the bat's head, it toggles to frame 2 of the bottle, which should play an animation of the liquid going down to empty.
This code is all working fine, except that when the code toggles to frame 2 of the bottle, it remains static. The animated Movie Clip doesn't play.
If not, perhaps a Switch statement could work, but I'm not sure how to use that method with Hittest..
Code:
var DragArray:Array = [Bat1, Bat2, Bat3, Bat4, Bat5];
for (var i:int = 0; i < DragArray.length; i++) {
DragArray[i].addEventListener(Event.ENTER_FRAME, CollisionWorm);
[Code]....
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Dec 3, 2010
I have a character whose face I'm trying to change. The face is a Bitmap object that gets loaded at runtime and placed into the characters face holder movieclip.
I'm loading the Bitmaps just fine, but there is a snag.
The character has many animation states, each of them is a movieclip that lives in it's own frame in the main character movieclip (so that each frame is an animation state).
The problem lies in that the face holder movieclip is inside each state animation movieclip, and it itself is animated along with the character (it's a face, it has to move along too...)
On each state movieclip I have an instance of the faceholder placed on the timeline, and from the character class I can access it by going this.mc.face (where 'mc' is the current state movieclip -they're all structured the same way and have the same objects inside)
So, after I load my image for the face, I'm going like this:
this.mc.face.addChild(faceImg);
this does load the face into the faceholder, and it stays there for a while... until the timeline loops back and the instances reset themselves.
So, I'm kinda stumped here... and feeling rather stupid since this should have been simple... How can I keep the faceHolder movieclip from resetting itself when the timeline loops?
To make things worse, I've realised that the faceholder resets itself not only at each timeline loop, but at each keyframe...
I don't think running a function on EnterFrame just to keep placing the face there again is a good idea... (sounds like disaster really) but then again, it might be the only way, since each state movieclip has it's own set of keyframes :P
EDIT: I just tried the above idea of replacing the image on each frame, but even that doesn't work... the face flickers with a null object error at every loop... go figure why... the face holder movieclip has a motion tween that spans all the range on the timeline... it never gets replaced by a blank frame.
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Jun 30, 2011
In a Flex project, I have an array with objects in it. I want to save this array in a cell on a mysql table along with some other basic info like title, and an id. How to echo all the rows... I'm trying to echo the contents of an array that was serialized and placed in a single cell. This array has objects in it. So, I have this code here to serialize the array, and insert it along with the other info into my DB:
function submitLogDbObj($array,$id,$title) {
$title=mysql_real_escape_string($title);
return mysql_query("INSERT INTO logs (text,id,title) VALUES ('".serialize($array)."','$id','$title')");
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Then for a test I'm trying to make a loop that will display the log in a way that looks like a conversation... An object in my array would look something like:
[1]
icon = ""
msg = "this is a test"
name = "Them: "
systemMsg = 0
[Code] .....
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Nov 21, 2011
Why does trace(length) return 1? I expected it to be 3.
How would I loop through each screen object?[code]...
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Apr 29, 2010
I have this code to change the colors of some movie clips[code]...
Since I have lots of buttons, I wanted to consolidate this code into a For loop.
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Jun 8, 2010
So for my current project I am to handle A LOT of objects on the screen. Which made me wonder what approach I would go about the ENTER_FRAME event.I have 2 samples below, one where my BulletControl object calls on every bullet object's 'FrameFunc()' in its own ENTER_FRAME event with a for loop.The other sample every object has its very own ENTER_FRAME, so it works independently.
[code]....
Also for each burst of bullets I create about 50 objects or so; a lot of object instantiation is never good with such a short interval which makes me wonder if the garbage collector has a hard time keeping up.
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Jan 21, 2011
I need to be able to make a large amount of concentric circles, using only the action script. I need to be able to alter each of these concentric circles independently from each other. Currently My code is as follows:
ActionScript Code:
var circ1:MovieClip = new MovieClip();
addChild(circ1);
[code].....
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Oct 7, 2006
I've been working on this for over 3 hours and it is about to drive me crazy! I was one of those people who never paid attention to math in high school because i thought i would never use it ( i knew i wanted to be an artist/designer of some sort). But now of course, that attitude is coming back to haunt me. I'm using a for loop to place several objects on stage. I need a formula that will space objects along the x axis evenly, and center all the objects on the stage. Kinda like if you use the align panel in flash to distibute the vertical centers of several objects to the stage, if that makes sense. If there is only one item, it should be directly in the center of the stage. If there are 2, it should place them in the center of the 2 halves of the stage, and so on for howeve many objects there are. I also want a buffer of about 25 pixels on either edge of the stage so that no object is ever on the very edge of the stage. I made a simple diagram to illustrate:
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Sep 2, 2010
I am used to C# and XNA, where its very simple to go through all objects in a list or array.
I am trying to make a tile map, and have a 2D array of TileObjects.
how do i make a loop that goes through all object?
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Oct 29, 2009
here's my code:
ActionScript Code:
for (var i:int = 1; i < 10; i++) {
var symbols = new targetTester();
[code]......
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Nov 13, 2009
a little while ago I saw something on this website:[URL]...I decided I wanted to recreate something like it.
They're using javascript, I'm using ActionScript, anyway.I'm trying to create collision detection for an array of movieclips inside a for loop. Right now I have it that upon holding down the mouse, the same movie clip will fall onto a ground object (and bounce up occasionally,) I'm trying to make it to so each ball could stand on top of each other. I've used collision detection before for separate objects, but never for instances of the same object inside a for loop.
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Jul 7, 2010
I am trying to create a card game (deck of 24 cards/6 cards will be dealt to the stage at one time (3 arrays)).
I want 6 cards to be dealt to the stage when you click the "Deal" button. I think i have the loop set up properly, the first array traces, however i can't get the cards to be added to the stage. What am i doing wrong? Once i get the first set of cards to be built to the stage, i will want to remove the previous set and the second set will be dealt to the stage once the "Deal" button is clicked again.
//code
var aArray = new Array();
aArray[0]=Card1;
aArray[1]=Card2;
[Code]....
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Jun 3, 2009
I create some movieclips dynamically through a loop and store them into an array. I add an event listener to all those movieclips. In the function to which I direct the listener I want to be able to get the loop variable value associated with each movieclip. For example if you click the movieclip that was created the first time the loop ran then you would get the value 0.
Hope I have explained myself well enough. Is it necessary to create a custom event class for this?
[Code]....
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Jul 12, 2009
The problem is referencing object names dynamically in AS3, in a loop. Example. I have an array called c4 which i would like to reference like this:
I have a number
var x:Number = 4
How can I do something like
trace(["c"+x].length);
(I know this is wrong!)
Same with other objects
E.g. Movieclip called mc4
["mc"+x].x = 100;
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Jul 5, 2011
I'm attempting to create a graphical representation of the microphone activity in flash for a conference.
I got a movieclip called eqNotch that's just a rectangle and its linkage name is EqNotch.I also have a movieclip where I am writing my as3 on the first frame, its called dynamicBar and linkage name is DynamicBar.
I've successfully written the code for the dynamicBar to create one column of eqNotches and the number of rows is dependent on mic activity.[code]...
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Oct 9, 2010
i have several check boxes and input texts on stage and would like to null out their values with a reset button but seem to be having issues, can anyone take a look
[Code]....
TypeError: Error #1010: A term is undefined and has no properties.
at Main/resetHandler()
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May 9, 2011
I've got two functions running that change the colour of certain objects within my stage. I'm wondering if I can combine them into one which would half the code (and eventually quarter the code because I'm planning on adding two more colours).
[Code]...
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Jan 5, 2009
if i wanted to modify the xy size properties of several pieces of media through a looping function and an incrementing variable how could i do it? resize multi objects through loop & incrementing variable
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