ActionScript :: How To Display Picker With One Item Using Playbook QNX
Mar 16, 2011
I've got a QNX Picker control that isn't displaying the selected values when there's only one item in the picker. For example:
import qnx.ui.picker.Picker;
var pick:Picker = new Picker();
var arr:Array = [{label: "hi!"}];
pick.dataProvider = new DataProvider([new DataProvider(arr)]);
pick.selectedIndices = [0];
addChild(pick);
The result is a blank picker. Maybe I'm doing something wrong. When there are 2 items in the arr Array, the picker actually shows the selected Indices. How do I get the picker to display the selected item when there is only 1 item to choose from? I'm using Burrito, with Playbook SDK 0.9.3.
there is a Picker example for usage in an ActionScript project. It works well in simulator. But how do you use that component in a Mobile Flex Project (with Burrito Flash Builder)? How do you add a qnx.ui.picker.Picker to a spark.components.View? The latter seems to expect a mx.core.UIComponent, but the former is a qnx.ui.core.UIComponent. The ActionScript project I've mentioned above works ok, because the Picker is added to the Sprite. But adding it to a View in a Mobile Flex project fails for me.
UPDATE: I've found this page today: [URL] And also I've found out that the QNX AIR components work on Android as well, wonder if it is legal to use them there? Nothing is mentioned in Playbook SDK Legal Notice.
I am in search of finding a way to display shopping cart items in a flash 8 datagrid in the order it was chosen by the user & also to ability to delete an item if the user choses. Currently I have the items displaying however they are displaying in a position as it is stored and called in the array. [code]
Tell me what needs to be done in order to get item display onto the stage in Action Script 3. I wrote this code to receive RSS Feeds and it seems to work perfectly, however, I can't get it to display on the stage. When I test, it displays code in the "Output" window.
I have an AS file which contains all of the code for a main menu. This code loads another AS file which initializes code for the general items that will be on the stage throughout the whole flash. But when I initialize the code for one of the menu items after it's clicked I don't know how to get 2 of the items from the stage elements code to be on top of the display list. Because, as the code for the menu item loads the two stage elements are going to cover the items from that code and after its loaded its going to open up and show them the items that are loaded from the menu item code.
I have an AS file which contains all of the code for a main menu. This code loads another AS file which initializes code for the general items that will be on the stage throughout the whole flash.But when I initialize the code for one of the menu items after it's clicked I don't know how to get 2 of the items from the stage elements code to be on top of the display list. Because, as the code for the menu item loads the two stage elements are going to cover the items from that code and after its loaded its going to open up and show them the items that are loaded from the menu item code.
i got an Arraycollection which holds other arrays in it.i want to display the data inside with an item render but cant manage to do this here is example code to explain my question
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this function bellow returns the String for display in an item renderer.
[Code]...
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[Code]...
not quite sure of the best/easiest way is to do it - call from the library and attach to mouse or something along those lines?
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var scroll:ScrollPane = new ScrollPane(); scroll.setScrollContent(image); scroll.update(); scroll.graphics.beginBitmapFill(icon.bitmapData); scroll.graphics.drawRect(100,100,56,56); scroll.graphics.endFill(); scroll.update();
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[SWF(width="1024", height="600", backgroundColor="#ffffff", frameRate="30")] public class Main extends Sprite { private var waitDialog:BaseDialog = new BaseDialog (); public function Main() { super (); [Code] .....
When the button is clicked, the button disappears as you would expect but the tab navigator is not added/does not appear. I tried without removing the Main class but that does not work either. What do I need to do to set up a tab interface. I can get similar code working through Flex and MXML but not in actionscript.
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