Flex :: Building Blackberry Playbook App In Adobe AIR?
Mar 29, 2011Ive been trying to write my first Blackberry Adobe Flex application but get the following errors:
1172: Definition mx.controls:Label could not be found.
Ive been trying to write my first Blackberry Adobe Flex application but get the following errors:
1172: Definition mx.controls:Label could not be found.
I'm creating a pure actionscript 3 mobile project for Blackberry Playbook. One problem I have came across is that there seems to be no inbuilt way to handle view navigation. In flex mobile projects, we have the spark.components.ViewNavigator component, but this isn't available on a pure AS3 mobile project. These two links are both making their own libraries for view navigation...
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I am creating a Playbook app in Adobe Flex/AIR. I have a situation where there is too much content to show all on one page so I would like it where the content overflows vertically, the user can swipe to scroll down, like they were viewing a website on an Ipad.
I am extending the View class to make my screens, I could place every screen in a one element List or surround it all in a Scroller but surely there must be an inbuilt way to do this on the Playbook?
With the limited Blackberry documentation, I'm struggling to find the solution,
Is possible to make a "push", initiated by a server, to send data down to a Blackberry playbook application?
If so how is this best implemented in Flex/Actionscript? ie. How do we capture this on the client?
way to modify/replace the icon of a Playbook program?
Like display a red star on it - to indicate there is new message for the user.
I've tried tracing NativeApplication.supportsDockIcon and NativeApplication.supportsSystemTrayIcon properties, but they are both false on Playbook simulator.
there is a Picker example for usage in an ActionScript project. It works well in simulator. But how do you use that component in a Mobile Flex Project (with Burrito Flash Builder)? How do you add a qnx.ui.picker.Picker to a spark.components.View? The latter seems to expect a mx.core.UIComponent, but the former is a qnx.ui.core.UIComponent. The ActionScript project I've mentioned above works ok, because the Picker is added to the Sprite. But adding it to a View in a Mobile Flex project fails for me.
UPDATE: I've found this page today: [URL] And also I've found out that the QNX AIR components work on Android as well, wonder if it is legal to use them there? Nothing is mentioned in Playbook SDK Legal Notice.
I have a Flash application written in ActionScript 2 that I would like to port to the BlackBerry Playbook. The application is composed of an .swf file and a directory containing a large number of vector images. The path to these images (e.g. imagefolder/icons/icon1.swf) is hard-coded into an application and requires the image directory and the .swf file to be in the same directory.
I've installed the PlayBook SDK and have tried packaging the application with FlashBuilder 4, but I have no experience with this programme and have so far been unsuccessful. I tried placing the application in an SWFLoader component, but I then realised after reading this pdf document that MXML components are not supported. Since the app is written in AS2, I believe it cannot be compiled by Flash Builder. I don't need any any of the AIR features so I was wondering how could I embed the .swf and image directory in a Flash Builder ActionScript project so that it would run on the BlackBerry PlayBook.
This is for a playbook app. I have two classes:
public dynamic class Bullet extends Sprite {
public function update():void {
x += 5;
y += 5;
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This is essentially what I'm trying to do. What's the best way to achieve this in actionscript?
What is a good framework to build a multiplayer game in Actionscript? I want to create a multiplayer 2D shooter like Asteroids on the Blackberry Playbook; my main concern is latency - a shooter wouldn't be fun if the bullets are super-jerky and unexpectedly hit people. I'm guessing that a UDP-based framework would be the best.
View 4 RepliesI'm trying to do an unzip like application for the Blackberry Playbook, which means that the application mostly gets launched when the user clicks a file for which the app is registered.I googled a bit around, and the closed what I found is this, but MobileApplication doesn't have invoke parameter.
<?xml version="1.0" encoding="utf-8"?>
<s:MobileApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" firstView="views.TestHome"
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Most of the desktop application development I do is in Swing, and I'm curious to hear people's thoughts on using JavaFX and/or Adobe Flex for building desktop applications. Have you had success building desktop apps with these? Or would you stick with Swing for now and use tools to help make Swing development more productive?
View 6 RepliesI am trying to be able to play games on my Blackberry 8230 and I do not know which Adobe Flash Player/Flash Lite to download.
View 1 RepliesI have a task to built a simple Digital signage system which will display different kind of information on LCD panels. I am not sure if Adobe AIR with HTML / Javascript would be a good choice for the desktop part of this application, which will be responsible for displaying the content. The logics could be easily solved and coded in Javascript and the app should run for a long time.
View 2 RepliesI am having an issue with a playbook app I am working on. This is the first one i've done using Flex Burrito Hero, and on the simulator I noticed that the app fails to minimize gracefully (when multi-tasking etc). Are there any resources for handling minimization or anything that could help guide me to debug whats going on with that?
View 1 RepliesI am trying to write a Playbook app using the AIR SDK, I need a surface of some kind that I can load a large image onto, then subsequently place some smaller images on top of and add the whole lot to a ScrollPane so I can pan it around the screen. I have tried by adding the image to a sprite and displaying that in a group in the application but the image does not show up. What is the correct surface kind I should be using here and how should I be loading the images? (currently using "Embed" and loading the image into a BitmapAsset.)
var scroll:ScrollPane = new ScrollPane();
scroll.setScrollContent(image);
scroll.update();
scroll.graphics.beginBitmapFill(icon.bitmapData);
scroll.graphics.drawRect(100,100,56,56);
scroll.graphics.endFill();
scroll.update();
This code causes a non-moving icon to be drawn behind the scrollContent, I want to add something on top of the scroll content that moves with it.
I 'm thinking about developing a restaurant application using Flex Burrito. Is there anyone who can tell me if it possible to print from an Android enabled device to a WIFI printer / kitchen printer? (is it possible to do this also on an IPAD, Blackberry?)
View 2 RepliesI keep getting an error when I try to run an app on BB Playbook that says Cannot create property editable on qnx.fuse.ui.text .StageTextInput.The same exact code works fine in Android and on the Flash Builder built in simulator, but errors on a physical Playbook and in the Blackberry Playbook Simulator. The area of code that seems to be causing the error is as follows:
<s:VGroup includeIn="login" top="10" left="10" right="10" id="loginForm">
<s:Label text="Email" />
<s:TextInput id="txt_email" width="100%" softKeyboardType="email" />[code].....
After deploying the Flex 4.5 Spark Scroller control to a Playbook, the default result is choppy/jittery scrolling and no spring at the top and bottom of the scrolling.
Is there a way to change this behavior to a normal smooth touch scrolling with start and end springiness?
The overall aim of my project is to communicate between two Playbook flex applications. I found this article and tried it out:
[URL]
Application 1 (Called 'App1')
var folder:File = File.applicationStorageDirectory.resolvePath("shared/misc");
folder.createDirectory();
employeeDB = File.applicationStorageDirectory.resolvePath('shared/misc/employee.db');
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I am creating an Adobe Flex application for the Blackberry Playbook. I was wondering if there is a way where the user can click a button (for example) to increase or decrease all font sizes across the entire application?
View 1 Replieshow to take what a user inputs into a s:TextInput and use that as a variable in a JSON data request? Basically, I want to have a user enter a search term, like "math" and then have that placed into a variable so I can use it in a JSON request. Something like public var q:String, except that my search box (and hence user input) is on another "view" of the application. I've just started with Flex Mobile applications and I might be way out of my league.
View 1 RepliesI'm developing an application for the Blackberry Playbook using Flash Burrito 4.5 and Flex. I'd like to create a file browser to allow users to load images from the local system into the application. I followed this example [URL] When I click on the Load Image button in the simulator however, the file browser pops up but tells me that "no file was found with the specified filter", even though I don't specify any filter or even if I specify a . filter.
View 2 RepliesMultiple axis creation via MXML works fine:
http:[url]...
But when I'm trying dynamically create horizontal and vertical axis then I'm getting extra axes. I believe this is Adobe bug. How I can fix this behavior?
<?xml version="1.0" encoding="utf-8"?>
<s:Application
minHeight="600"[code].....
I have some shared code between an Adobe AIR App and an Adobe Flex App.
On one line of this code, the program must behave differently depending on if it is running within the Air runtime, or the Flex runtime.
How can I programmatically detect the difference?
I have implemented some utility classes in Flex that I want to use in multiple AIR projects. I have created a swc which contain these classes. I am working on a Linux machine and do not have FlashBuilder. So I am using the compc and mxmlc command line SDK tools. My problem is that I have not been able to find a way to specify the swc when building the standalone project. A tutorial suggested the following command: mxmlc -load-config /opt/flex/4.1.0/frameworks/air-config.xml -library-path=/path/to/utility.swc hello.mxml. However, using that gives me the error hello.mxml: Error: Unable to locate specified base class 'mx.core.WindowedApplication' for component class 'hello'. Everything works fine if I move all code from the swc to a single monolithic pro ject. The code for the standalone project is:
<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical" windowComplete="completeHandler();">
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This maybe a bit of a 'wide' question, but am putting together a brief overview of a new system I'm proposing at work. It will be a POS style system, that does quotes and invoices + crm for our work enviroment across 100 + locations.
It will communicate with server via the Internet. Flex / Air feature set (offline SQL is Internet goes down, Rich communications, rich client environment etc), the fact that we run Macs + PC makes it looks like a great choice. I know HTML 5 has offline SQL and stuff, but flex feature set is way more comprehensive / usable etc..Is anyone doing any big corporate Flex / Air projects that need to last a long time? Or are you pushing HTML and its new technologies to provide a more safe investment.
I know I can use a combination of ant & flex ant tasks for automating builds. However, I'm unclear on how to compile all the mxml and actionscript files of an app. For example, does the build file below compile just the Main.xml file or all files in the app?
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Using the Flex ant task to build our application results in the "Flex Data Visualization Trial" watermark being displayed in our charts. We have professional licenses for flex builder but do not know how to tell the ant task about these.
View 1 RepliesI've been trying to set up a nice environment on Flex 4 and Flash Builder 4 by using the "code behind" philosophy on my Application tag. This has given me a silly amount of problems!
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I am creating an AIR app. In this app there's a need to copy a folder from a fixed known localtion C:xyz to app:/. I would like to know how can I do this copying before compilation/build so that they get packaged when I run the 'Export Release Build'
View 1 Replies