Actionscript 2 :: Flash - Set Container's Height To The Height Of The Textfield
May 6, 2011
I've created a dynamic text field, and set autoSize to true, so it can grow was tall as necessary. I then want to use the _height value to size a container graphic (speech bubble). Here's the (simplified) code:
[Code]....
Returns 19.6 followed immediately by 35.2. It's as though reading txt._height causes it to recalculate, so it's correct the second time. I also tried the textHeight property, which also seems to get recalculated after _height is accessed. This sequence, for example:
Is it possible to set the height of the sprite depending on the height of an textfield inside that sprite? I'm creating a box with a textfield inside it, but I want the box to be sized depending of how much text it is in the textfield..
i would just like to ask why is the case that when i use embedfonts = true on a textfield, the textfield's text only resizes according to the textfield's height but not the textfield's width. meaning if i make the textfield's height bigger, the text also gets bigger in terms of height, but not width, can't the embedded font maintain aspect ratio according to the textfield height?
I'm only wondering about this because this is not the case when embedfonts= false
I have a bit of graphical content inside a symbol that I've created in Flash CS5. Let's call it FunGraphics_Art, it's set to export, and it extends MovieClip.When I edit the symbol in Flash and I hit control-A, the properties panel tells me that all of the content has a height of 72 pixels, positioned at 0,0.The content consists of a few (classic) textfields, and a couple of Checkbox components and a few bits of vector art.All the content is on a single frame, no layers.So far, so good. I export my art as a .svc and am able to use it all in code just fine. However I then add the following bit of code to my .as file..[code]Somehow, there's something strange going on that's causing Flash to think my exported symbol is about 75 pixels higher than it actually is. I've looked around for invisible "blank" textfields, but haven't found anything yet.
I want to change the height of a textfield to 60 pixels, without changing the size of the text, and still keeping it centered. When I want to change the size of the texfield, I can change the length, but the height is unfortunately locked. Any ideas? (Unfortunately I can't provide a link or an image, since I haven't made 50 posts)
I'm trying to change the height of a wordwrap textfield. When I change the width property everything seems to work properly (the height is increased if width is small). But when I try to change height, nothing happens (I would think that the width will increase if height is too small). Here's the code
Code var tf:TextFormat = new TextFormat(); tf.font = "Verdana";
I have a TextField with multiline and word wrap enabled, and a fixed width. I want to calculate the total height of the text inside it. I tried using TextField.textHeight, but that gives me the height of one line. Because of the wrapping, I can't easily calculate the number of lines to multiply it with the line height. TextField.height just gives me the fixed, default height of the field, 100 pixels.
I have a Flash file, which has to be liquid. I have a header, a footer and a center section, which all are percentage scalable. My center section has a MovieClip called info_txt, and I'm trying to make it high 20% of the center_mc's height. I do this, but I also load a text in that field (info_txt) with XML, and when the text (xml) is loaded and placed in the textfield it doesn't go multiline, but stays nowrap.
I have an empty container MovieClip in which I put a couple of other MovieClips.These inner MovieClips have the ability to expand (kind of accordeon).Everytime a new item gets added/removed or when an item expands/collapses I check if scrolling is needed by checking container.height.The weird thing is that the result is different depending on which item is expanded. Although all the items (and the expanded sections) have equal height and spacing.
I have a root folder that calls a container loading movie-a. The problem is that this movie-a has a red symbol that scrolls from the outside to the inside of the movie. If I loaded the movie-a by itself it wouldn't show the symbol outside but as this is inside a root... well... it shows (see image). Is there a way to set container width-height? I know I can mask it but I don't want to to that because I have other symbols flying around the movie.
If I have a container, and I set clipContent to true, how do I get the total height of the children inside it? Is there a method for doing this without itinerating through every child and summing the heights?
what is the actual height of a container in Flex without scrollbars? Height and measuredheight seem to tell me what the visual height of a container is, but I want to know that number plus any height that is being 'hidden" below a scrollbar.
I am trying to use flowlayout from : [URL] when i implement this layout the height of container/group is not increasing automatically depending upon the elements added. I have given no height to the container/group so that it can take as much height as required but this layout is not giving any height to it.
I know this might seem like such an easy issue and I can't understand why I cant figure it out but none the less I can't and I've just about given up. Here's the issue:
I have a sprite container which is supposed to hold a bunch of thumbnails to videos. I am able to populate the container with all the videos and the whole works but obviously if I add a bunch of videos its going to exceed the size of the flash document so I need to add a UIScrollBar (which I did) now the scrollbars target is set to the container but isnt allowing me to scroll and if im correct this is because the container doesnt have a set height. So Im trying to set the height of this container but the second I try setting the height or even width all my thumbnails I used to be able to see are gone! It's as if the size is being set to 0 when its not I've even tried to set it to a specified size just to test and nothing.
I would like to use a movieclip to load a flv video. The problem I have is that I want to change the video dimensions. I've tried several software to change the video dimensions but as far as it seems all of them keep the same height-width ratio than in the original video. Is there any software that would allow me to change the height and width without keeping the same height/width ratio as in the original video file?
I am resizing a movie clips height automatically to match the height of some dynamic text that is displayed above it (will eventually be loading it from xml ). is there a way to keep a safe margin top and bottom? this is my code so far Text_Box_Graphic.height = Text_Box.height;
I want to constrain the height of a flex component to the height of the browser viewport.
The component's children are populated from a database table using a repeater, and are basic checkboxes. There are enough of them that the flex app ends up being about twice the height of the screen, which means some of the rest of the layout goes crappy on me. How can I force the component that contains these to limit itself to the size of the viewport?
By default the height of an Flex Accordion container is the height of the initially selected child. I'd like to be able to set the height to the tallest child so that no resizing or scrolling is necessary when other children are selected. I do not want to use the resizeToContent property. I want the size of the container to stay constant no matter what child is selected.
My current thought is to extend the accordion class setting the creation policy to "all" and then override the measure function to loop through all the children and find the tallest one and use that for the height. This seems a little kludgy though, so I'd like to know if there is a better approach. Ultimately my question is: is there a way to set the size of an accordion container such that the container never resizes and scoll bars are never necessary to display any of the children?
I am trying to reference to top level (stage) width and height of the main stage for the placement of something located inside a movieclip on the stage.
My code is: Code: my_loader.x = (stage.stageWidth - my_loader.width)/2; my_loader.y = (stage.stageHeight - my_loader.height)/2;
But this seems to just relate to the width/height of the mc that my_loader is nested in...
I have code like the following: <s:VGroup gap="10" id="group" height="100%"> <s:Label text="This is page 2" /> <s:Button content="Resize Canvas" click="resize(event);"/> <mx:Canvas id="photoCanvas" color="#567898" backgroundColor="#125567"> </mx:Canvas> </s:VGroup>
I don't understand why the following does not work: Pushing the Button resizes the photoCanvas's height (gets taller or smaller). Since the photoCanvas control is a child element of the VGroup shouldn't the container update itself to the new height? The Vgroup has ALWAYS the same height, no matter what the (total) height of the children is! I would like the VGroup to adjust itself and get a height value equal to the sum of its children heights. Is this not possible??
I have a container object that i add children to. I want to change the height & width of the container without the children scaling. In this case I draw a rectangle in flash which I'll use as the container object then export for AS.
I have a problem with an flash object. The object is an expanding topbanner, but when retracted, the on mouse over effect still appears on the invisible part of the banner. The code is the following:
I made a scrollbar class that works pretty well. I'm trying to come up with an idea for how to set to the height of the scrollbar vs the height of the scrolling content. This is a standard thing that happen in the OS. Seems there should be a minimum number and the maximum value should be reached as the size of the content approaches the size of the visible area.
I am trying to increase the height of container with increase in the number of contents inside the container. Like in my case i m using tileList inside tabNavigator , when I put contents inside the tileList, the height of tileList does not increase beyond vertical height of the viewport. It puts scrollbar on the container. I want to increase the height of an flex container with increase in the contents and introduce scrollbar on the browser with increase in contents in the flex container.