Actionscript 3.0 :: Calling An Event Function
Jan 24, 2009
Does anyone know how to call a function setup to accept an event argument without triggering it through the event?
Example... I have a button with a CLICK event. When you click on the button, the associated function is executed. Now say I want to call that function from within another function. Is there a way to "send" the event information manually?
Right now I have the CLICK function simply call another function that would then be available to be called from any other location. Below is a code example of what I am trying to accomplish.
Code: Select allbutton.addEventListener(MouseEvent.CLICK, doButtonClick);
function doButtonClick(e:MouseEvent):void
{
[Code].....
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Dec 26, 2011
I know that I've done this before, but I can't seem to remember tonight. I want to fire a function after a tween is finished.
buttonArea_mc.buttonMode = true;
buttonArea_mc.useHandCursor = true;
buttonArea_mc.alpha = 1;
[Code].....
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Jan 10, 2011
I just started a course that does a little flash. To teach us they have us build a brick breaker game. I have come to a part were I have to remove all the Listener that were created for the game. Each level is a movie clip and when the level is over the level instance is removed from the child. From what I understand when the level is removed the Event.REMOVED_FROM_STAGE becomes true and the function attached should be called however it is not. Here is the code of the function that sets the listener and the function to be called:
[Code]...
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Sep 17, 2010
in actionscript 2.0, one could call a mouseEvent function without actually having that event. For instance:
btn1.onRollOut = function(){
this. gotoAndPlay("out");
}
[code]......
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Jan 29, 2012
I've been having a problem with multiple event listeners calling the same function (this is just a snippet of the code):
ActionScript Code:
stage.addEventListener(MouseEvent.MOUSE_UP,Stop_Scale,false,0,true);
stage.addEventListener(Event.MOUSE_LEAVE,Stop_Scale,false,0,true);
[code]......
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Jul 26, 2011
I have a situation where I'm calling a function with an event listener attached to a button, which in turn calls a function, which does a number things including calling a second function which resides in a child swf.
Just as an example:
Code:
myBtn.addEventListener(MouseEvent.CLICK, firstFunction);
function firstFunction(e:MouseEvent):void{
//I call another function in here (among other things)
externalSwf.stopTimer();
}
"StopTimer" resides in an external swf which for our purposes is called externalSwf and it resets a running timer.
Code:
function stopTimer():void{
myTimer.reset();
}
I'm getting argument mismatch errors, which often have to do with the Event Objects not matching. The event object for firstFunction is a mouse event triggered by a click so I put in e:MouseEvent...what I don't clearly understand is, what type of object event is dispatched when I call the function stopTimer from inside the function firstFunction?
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Sep 16, 2010
in actionscript 2.0, one could call a mouseEvent function without actually having that event. For instance:
[Code]...
In this example, of course, rollOutHandler only does one thing, but this function could contain lots and lots of code, and I would not want to repeat all of it again inside the clickHandler function.
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Aug 24, 2010
I was trying to load an external SWF (that contains the below code in its document class) with the Loader class but i keep on receiving Error #1009: Cannot access a property or method of a null object reference. So i tried to use the event listener Event.ADDED in MyDocumentClass constructor of the external SWF to let the document class be part of the display list before i invoke createRandomGraph. But when i place createRandomGraph( ) inside onStageReady, The compilation process hangs. When i leave the createRandomGraph( ) inside the constructor, it works perfectly as stand alone but will produce Error 1009 if loaded within the loader SWF
public function MyDocumentClass( )
{
this.addEventListener(Event.ADDED, onStageReady);
[code].....
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Jan 14, 2010
im having this errors:
1021: Duplicate function definition function onComplete1(event:Event):void {
1021: Duplicate function definition function stopSound1(event:MouseEvent):void {
1021: Duplicate function definition function backSound1(event:MouseEvent):void {
codes i used:
Code:
var thereReq:URLRequest = new URLRequest("SOUNDS/how.mp3");
var there:Sound = new Sound();
var thereControl:SoundChannel = new SoundChannel();
[code]....
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Jul 13, 2009
I am writing a program that needs to go to a random frame after clicking a button. However, the program also needs to start on a random frame. When I call the function at the start of the program it gives me an 1120: Access of undefined property event error. The function is originally written as followed:
function randomMatchedTrial(event:MouseEvent) {
... lots of code that probably doesnt matter, but let me know if it does...
}
the program starts by calling the function as followed:
randomMatchedTrial(event)
Can event handler functions be called outside of the event listeners they are handling?
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Sep 23, 2011
I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.
myMusic.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
myMusic.load(soundFile, myContext); //This code works
[code].....
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Feb 26, 2010
i'm trying to modify some code and can't figure out what the issue i'm having it. this is the(shortened) code:
public static function Lose():void {
trace("OVER!");
Clock.stop();[code]...
this is the error i get: 1180: Call to a possibly undefined method OverIt.i just want to call a function from inside of the public static funtion.both function are inside this class:
public class Game extends MovieClip {
}
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May 12, 2004
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:
[Code]...
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Dec 8, 2009
function test1():void
{
function test2():void {..}
[code].....
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May 12, 2004
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags. I am trying to get through this code:
[Code]...
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Mar 23, 2010
how can i call a function that is inside another function.like:
Code:
function abc() {function uvw() {
}
function xyz() {[code].....
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Oct 9, 2010
I'm trying to get this one function to be able to call many functions (not at once, but call many possible ones)In other words, I'm trying to get this variable to be named as a function. That way, this one variable can create multiple functions.example:
actionscript Code:
class Thing extends MovieClip{ var funcvar; var othervar; function onLoad() funcvar = "YYY"; othervar = "ZZZ"; function onEnterFrame()
[code].....
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Mar 8, 2010
I hope that this is possible. I can't seem to find any info on it on the web. I need to call a function from within a function. I'm not sure if there is a name for doing this that I don't know of?This is some example code of what I'm trying to achieve:
Actionscript Code:
someTimer.addEventListener(TimerEvent.TIMER, functionWithin);function mainFunction():void{ function functionWithin():void }}
[code]....
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Sep 11, 2009
how can i open "insider" function from "start_function"?
ActionScript Code:
start_function();
function start_function():void {
[code].....
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Sep 25, 2009
I read online, and I understand kinda what the error is stating. Though, I can't find out why.So basically what I understand is that I am calling a function that is not a function?ere is the error and code portions that are required.TypeError: Error #1006: value is not a function.at VideoPlayer_fla::MainTimeline/startVideoPlayer()at VideoPlayer_fla::MainTimeline/frame1()
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Aug 7, 2009
I have made an event listener:text0_mc.addEventListener(MouseEvent.CLICK, showMe);showMe is a function, but I need it to call more than 1 function at once i.e. -ext0_mc.addEventListener(MouseEvent.CLICK, showMe1, showMe2, showMe3, showMe4, showMe5, showMe6, showMe7);Each function contains an if statment as below.
function showMe1(event:MouseEvent):void
{
if (shuffledArray[1]==orderArray[1]){
[code].....
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Jul 8, 2010
I am refactoring some code. I have a PHP page that contains a MySQL query and stores the result in a PHP variable $my_result. This result is then echoed to a Flash SWF during embedding with SWFObject. I now want to call this PHP page that makes the query from a javascript function like so - one change I have made to the PHP is that instead of storing the result in a variable $my_result I am echoing the result. Javascript function to call the PHP page and make the database query
[Code]....
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Aug 13, 2009
Typically when you set an event handler function for buttons by code, like:
mybutton.onPress = function(){
trace("Hello!");
}
[Code].....
is that event function accessible from code? how? I know there would be a property that you can access it by, maybe we can "decompile" an SWF to check out finally which property it stores the event code
mybutton.onPress(); // This does not work!
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Aug 2, 2011
My code is
try {
if (MovieClip(this.parent)!=null) {
if (MovieClip(this.parent).imagename!=null) {
var t=MovieClip(this.parent).imagename;
var url:URLRequest=new URLRequest(t);
[Code] .....
My loader unload event not calling?
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Aug 2, 2011
here my code
----------------------------------------------------
if (MovieClip(root).gmapimage!="") {
myLoader.contentLoaderInfo.addEventListener(Event. COMPLETE, onLoaderReady);
myLoader.contentLoaderInfo.removeEventListener(Eve nt.UNLOAD,unloadHandler);
var fileRequest:URLRequest=new URLRequest(MovieClip(root).gmapimage);
[Code].....
i want to remove all object and variable set or remove on Event.UNLOAD event(see my function unloadHandler()) but UNLOAD event not work for me anything wrong...
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Aug 13, 2009
Typically when you set an event handler function for buttons by code, like:
Code:
mybutton.onPress = function(){
trace("Hello!");
}
[Code]....
is that event function accessible from code? how? I know there would be a property that you can access it by, maybe we can "decompile" an SWF to check out finally which property it stores the event code in
Code:
mybutton.onPress(); // This does not work!
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Jan 7, 2012
I am making a character walk. This code will make him wobble to the right and when thats done it will trigger him to wobble to the left and then call the function again to continue the loop.I can get the loop to work fine by calling the function but how do I STOP the function? Also I want to call it later on. Is there a way to start and stop a function?
function wobble()
{
var ws = .1;
var dis = 1;
[code]....
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Feb 27, 2007
I'm moving on to my next massive programming project and I'm trying to decide whether I should code it in as 2.0 or 3.0. I came across the new click event model in 3.0. Right now it's looking like a pain in the butt to me. So now I have to make a function and add it as an event listener? what the hell? What's the benefit? I understand stuff like this makes AS a more complete language but it's kinda annoying.
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Jun 10, 2011
I have the code:
var timer:Timer = new Timer(milliseconds, repititions);
timer.addEventListener(TimerEvent.TIMER, callback);
timer.start();
and if a user click I want to call the callback early. Is there was a way to either force the timer to finish immediately, or stop it and send the TimerEvent.Timer on my own?
I'm looking for something simple like the tween classes fforward().
EDIT
The Solution was
timer.dispatchEvent(new TimerEvent(TimerEvent.TIMER));
I was trying to do timer.dispatchEvent(new TimerEvent("TIMER")); which doesn't work.
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Jan 22, 2009
I have created a flash movie with buttons. I intended for the user to press these button and open another flash movie or another html. I tried using URLRequest as such below but I got some errors when I run the flash and press the button:
function callSeries(evt:Event):void{
URLRequest("series.html");
}
Error:
TypeError: Error #1034: Type Coercion failed: cannot convert "series.html" to flash.net.URLRequest.
at mainmenu_fla::MainTimeline/callSeries()
Is this method wrong? How shall I call another html or refreshed a current flash movie embedded within a html with another new flash movie. Is this possible?
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