I started 2 days ago programming in as3, so I'm building a website and I want to create a pattern for my background.The pattern is a bitmap image 300px X 300px and I want to repeat it along the x axis and y axis of my document.My stage is 1280 x 800)And I want also to have the pattern to fill all the screen in case of the user's screen become larger than the resolution of the stage that I'm building the website on.
This is my scenario: I have a pencil that uses the simple drawing feature. When the mouse is pressed and dragged, the pencil draws a line. Basic stuff. What i want to do is have the line be a 'graphite' type of color, instead of the boring black, red etc. I'm thinking that i would use a mask with the graphite color layer on the bottom, and a blank white layer on top, then when the line is drawn, the pencil is actually erasing the top layer, to reveal the bottom graphite layer.
This is my scenario: I have a pencil that uses the simple drawing feature. When the mouse is pressed and dragged, the pencil draws a line. Basic stuff. What i want to do is have the line be a 'graphite' type of color, instead of the boring black, red etc. I'm thinking that i would use a mask with the graphite color layer on the bottom, and a blank white layer on top, then when the line is drawn, the pencil is actually erasing the top layer, to reveal the bottom graphite layer. This seems somewhat farfetched.
What would be the best approach at achieving this 'graphite'-style line fill?
i'm trying to search a string for a particular pattern, and replace it with elements from within the pattern... for example..here's the given string...if you want to learn how to use regexp, {url===http://somesite.com, text===click here}.
the pattern... {url===http://somesite.com, text===replacement text}
and the intended result... if you want to learn how to use regexp, click here.
of course, i'll extract the url and do something else with it... i'm just wondering what the regexp is for that pattern, and how i can extract things from the results returned.
I got some movie clips with different shapes and I would like to make a pattern from those movie clips. I have assigned the x y co-ordinates of those movie clips with the Math.random function. However, the shapes overlap all the time, what can I do to avoid it? I have tried to do a hitTest, but then it doesn't work.
I got some movie clips with different shapes and I would like to make a pattern from those movie clips. I have assigned the x y co-ordinates of those movie clips with the Math.random function. However, the shapes overlap all the time, what can I do to avoid it? Someone has suggested that I could add the clips to a list after being randomised, then define the area which couldn't be place by the other movie clips. However, how can I define that area in AS3? I have tried to do the hitTest, but I am not too sure what should I do if it has detected a hit, since there's a probability that it will hit another shape.
I got some movie clips with different shapes and I would like to make a pattern from those movie clips. I have assigned the x y co-ordinates of those movie clips with the Math.random function. However, the shapes overlap all the time, what can I do to avoid it? I could add the clips to a list after being randomised, then define the area which couldn't be place by the other movie clips. However, how can I define that area in AS3? I have tried to do the hitTest, but I am not too sure what should I do if it has detected a hit, since there's a probability that it will hit another shape.
is it possible to align the stroke of a graphic with actionscript? for example, the following code creates a black rounded rect with a grey stroke that is automatically centre aligned.
var t:Sprite = new Sprite(); t.graphics.lineStyle(5, 0x555555); t.graphics.beginFill(0, 1); t.graphics.drawRoundRect(25, 25, 200, 75, 25, 25); t.graphics.endFill();
the lineStyle function doesn't seem to offer any built-in functionality for aligning the stroke. in Adobe Illustrator, you can align a stroke to be either centre (half in/half out of the fill), inside (bordering within the fill) or outside. (bordering outside the fill).
I have a Flex Column Chart that has a range of 0 - 6 on the y-axis. I have added the following block to change the default colour of the horizontal grid lines to black.
This works fine for all but the horizontal grid line at the top of the chart (at y=6). If I change the maximum value for the y-axis to something different then this new max doesn't have the formatting applied (but all the others do).
how do I get the top line to be black like the rest of the grid lines?
I am at uni and have a project to create an interactive game for the story Johnny Mnemonic. I would like to create a game whereby the player has a whip type weapon, there is an opponent jumping up and down and with the whip you attack them and cut off limbs -
I'm thinking it would be like a simple shooting ducks style game in terms of coding, the player has visible just a hand with the whip in it, you move the whip to your desired location click chosen button to hit, the whip then animates a flick, if it hits correct spot on bouncing opponent then an animation of the limb flying off happens, so the bouncing opponent is like the duck and the whip like the gun - if that is right at all?
My application's creationComplete="onInit()" has a lot of processing. Therefore I want to mask the entire application with a lightbox-style loading screen while the processing is being handled. The screen should be dark and a loading animation image in the center. After onInit() is completed the loading screen is removed.My thoughts are to add a UIComponent to the stage, and to remove it at the end of onInit().
Any good demo or tutorial on creating a hollywood style spotlight effect? 2 soft edged rays pointing down towards a 'floor' and criss crossing each other.
I have been trying to create a visual noise pattern using bitmapData.noise, and with help from Rothrock and Kglad have created a working version.I checked with a colleague who is expert on the use of these visual patterns, and he suggested that the change speed is too fast: that the dots (pixels) need to change at just under 400 dots per second for an 800 x 600 stage.With beginner skills in AS3, I am unsure if there is any way to change the script to slow the rate of dot change in the bitmapData.noise function?
Im attempting to make a create your own art work style piece in flash. Ive designed it out so that you first select one of 3 buttons to select which vase you wish to use as a base. However the next set of buttons relate to the colour of that object, so there are 4 options (blue, red, pink and brown) and the user selects one from clicking the appropriate button.
However im strugling to figure out how i would know which of the first options (which vase) the user has selected in the first place. Is there some kind of time line trick or script that i could use to sort this out???
how to create a mac Style menu in a scrolling panel? I got this tutorial from
[URL]
and I want to add a Mac Style to it, like this:
[URL]
I still want the menu to scroll and have the rollover effects like a mac computer, but not have the whole menu scale..just the one Im rolling over and the two on the sides of that one...
I'm working on a guitar tutorial website where users can select parts of a song, then write an explanation of how to do that guitar technique. The explanation will pop up, like a youtube style annotation whenever someone plays that song. It's like the youtube video annotations, except exclusive to guitar lessons:When someone plays a song, the annotations get displayed in real time.-There will be 3 sql databases: user information (ex. email, password, etc...), song meta information (ex. song name, length of song, etc...), annotation information and content (ex. annotation start and end time (to queue when the analysis/annotation should be displayed), etc...). The flash gui will interact with all databases.There's a lot of options out there (Adobe flash CS5, flex, flash builder), what are the differences between the three?
I am curious how I would go about creating a headline ticker that would have a 3d look? I am trying to make it look like a drum roller. The part I am having trouble with is the dynamic text and how to give it a 3d look.
I would like to create an AJAX style pop up to present photos from a flash movie. I found a tutorial, but it didn't work for me. I'm trying to trigger it off the gerURL function of a button, but nothing popups. I have verified that a simple link in <a> from the html page the flash movie is on works fine, so it's just the call from flash itself.
I've got a comboBox component on the stage, instance name 'combo'. I want to style the text. I followed the adobe instructions, but they seem not work, and I get no errors.
Code: import fl.data.DataProvider; import flash.text.TextFormat; var tf:TextFormat = new TextFormat();
I'm trying to create a "floating" style navigation similar to the link below but WITHOUT and 3D effect. Just text/navigation that is floating and reacting ever so slightly to the xmouse/ymouse and maybe scaling on rollover or something...I don't know where to start...
anyone have a tutorial or link that has something similar in effect?[URL]..and also the "solutions" section of this site, although this doesn't really interact with xmouse/ymouse[URL]..
and here is another that uses imagery and full screen...[URL]..
I have this simple script that is suppose to take a comma seperate values from xml and make it into something similar to a unordered list if only i could get a "" to work. Here is my script.
[Code]...
When the trace runs it shows me the values so i know that they are there. I am however only seeing the last value. How do i create a new line in as 3?
I created a multidimensional array and I am having a hard time using .push to start another line. I have tried many thing however this is where I am at right now:
I have a XML files that is being read in to Actionscript and as it runs the script and collects the results I want it to go to the next line for the next result. I am not sure how to do this. (See code). RIght now it create the items in the list like thisitem1, item2, item3, item4I want the result to be