Actionscript 3.0 :: Call A Function On "enter" Press?
Feb 1, 2009How do I create an event for the enter key when it's pressed. I am using a textImput, and I want flash to press "submit" when user presses "enter" on the keyboard.
View 3 RepliesHow do I create an event for the enter key when it's pressed. I am using a textImput, and I want flash to press "submit" when user presses "enter" on the keyboard.
View 3 RepliesI have a text chat program which let users input text message.
I want them able to input text by pressing 'Enter' key on keyboard.
Code:
if(Key.isDown(Key.ENTER)){
addTextMessage();
}
It has compiled error on AS3. How should I fix it?
enter key press call function AS3 I know this been covered, but for some reason i can not get this to work. I want the enter key to perform the same function as the submit button here.
[Code]....
how can i can call a function only when i enter 1 determineted function?
View 2 RepliesHow can i can call a function only when i enter 1 determineted function?
View 7 RepliesI want AS to create a new meteor once the old one enters the atmosphere...If I just tell it to run the function once it is in the atmosphere, it will infinitely create meteors and subsequently crash Flash.[code]
View 12 RepliesHow would I enable the enter key to work with the function listed below as well as mouse release....
[code]...
Not use to using key responses in junction with functions..
I've wrote this code...
Code:
function makeTree(xmlLoad:String) {
import mx.controls.Tree;
[code].....
I installed Flash CS5 on my Mac but I have problems with testing movieclips. When I press CMD + Enter I get the Error:
"Fehler beim –ffnen der URL 'file:////Volumes/myuser/.....file.swf'"
When I publish the movieclip, all it's ok and I can watch the video in my browser.But this way is not useful for developing AS.
I'm detecting key presses with the follow code:
main.as
ActionScript Code:
package
{
import flash.display.MovieClip;
[Code]....
I have an arrow which I can control with the UP and DOWN keys. They move to a specific y coordinate when I press the arrow keys. What I want is when the "play" text is "selected" by the arrow to go to a frame called "levelone". But I can't make it work This is my current code:
Code:
onClipEvent (enterFrame) {
if (Key.isDown(Key.DOWN)) {
[code].....
I have a button object, I want to be able to control with the ENTER/RETURN key on the keyboard so when ever I press the ENTER key, the button object goes into onPress stage.
View 1 RepliesHow to clear the texts that I have typed into the TextArea when I press Enter Key?I have now added a TextArea instance called input_txt to the stage and added an component event listener to detect when I press enter key. Then an event fires up which first reads the input to a string variable.[code]...
View 5 RepliesI am making a presentation and I want when my movie stop. the user press ENTER and the movie go to and play my next scene (scene 3) like powerpoint. How I can make that?
View 4 RepliesI'm very new to Flash, and I'm not a programmer, I have an Input text box named txtNe2 where a user will type an answer to a question. I want to evaluate the answer when the user pushes the Enter key and respond by sending the movie to either the "Ne2C" frame or the "Ne2I" frame (for the response to the correct or incorrect answer).
View 4 RepliesIf I press ENTER while editing textfield a newline is inserted. How can I change ENTER on something else, for example CONTROL+ENTER or SHIFT+ENTER(i.e. SHIFT+ENTER inserts new line into textfield)
View 8 RepliesI want to catch the enter key press when the user is filling an input text field in AS3.I think I have to do something like this:
nputText.addEventListener(Event. ? , func);
function func(e:Event):void{
if(e. ? == "Enter"){
[code]....
- How do I send focus to a dynamic text ?
- How do I detect an press on Enter (or return) key in a dynamic text?
iam loading in jpg's thru xml -- now when they load in they are fading in so i have this
holder_mc is my movieClip they are loaded into
[CODE]...
How can I have an input textfield and when you type something and then press "ENTER" on the keyboard something happens? Just need to know how to make an enter listener!
View 14 RepliesI have created an input textbox and a dynamic textbox. My idea is to enter something into the input textbox, and on pressing ENTER key it would show up in the dynamic textbox. When I press ENTER, the text dissapears from the input txt, and nothing happens.
[Code]...
I'm doing up a flash file as a project, and so far I have one frame with 2 types of text, one introduction and another that says, "Press Enter To Continue..." I also have another frame side-by-side with another bunch of text. I want to stop playing the animation at the very first frame, and only proceed to play the second frame if the person hits the Enter key on his keyboard. Alternatively, if I can allow the person to hit any key on the keyboard, that would be better. I am unclear of what I am supposed to type in my ActionScript 3.0.
View 4 RepliesNo matter what I try, I can't seem to fire the click event on the "default" button in an Alert control in a Flex 3.4 application.
[Code]...
I'm trying to use ExternalInterface.Call to call a JavaScript function to launch a lightbox window. So far I have this:
AS3:
flash.external.ExternalInterface.call("launchLB", "" + aUrl + "");
JavaScript:
function launchLB(url) {
alert(url);
[Code]....
I get the alert but I can't get the lightbox window to display. When my as code makes the ExternalInterface call I get what looks like a page refresh and a blank browser window.
I have an enterFrame action that I use on a graphic:
[Code]....
Because I want to use the above code more than a few times, I tried to make it a function.
[Code]....
But for some reason the function call does not work when I call it via an action on a graphic where initially the code worked when it was explicitly written and not called as a function.
Code:
onClipEvent (enterFrame) {
fadeOut();
}
why this is not working.I have an application with a new class I just created. The class loads, but will not call it's own internal function.
package com.parkerandkent.components.classic.photogallery {
import caurina.transitions.Tweener;
import flash.display.MovieClip;[code]....
"Test 2" will not fire here.And I get this error message:
CallTag.as , Line 10 1180: Call to a possibly undefined method init.
I need to get a javascript var in my Flash application. I like to be able to just set a variable in the javascript (client constraints) rather than define a function.
Can this be done? I am trying to use the ExternalInterface.call()
AS:
ExternalInterface.call("function(){return window.someVar}", null);
JS:
var someVar = "Test";
This does not work and I suspect it is because the ExternalInterface.call() does not like the anonymous function.
I have a function defined in JavaScript like so:
function fadeBack() {
alert("fadeBack called");
};
I call that function from my Flash file like so:
import flash.external.*;
flash.external.ExternalInterface.call("fadeBack");
This works in both Safari and Chrome, but for some reason Firefox won't ever call the function. Still, I can't figure this out. How can I fix it?
Does anyone know if there is a way to call a dispatchEvent call from inside of a static function?
View 2 RepliesI built a flash file( acitonscript3.0),then I added "trace(1);"in the first frame.If I save this file in root of disk ,like C:,when I presse "Ctral+Enter",Nothing in the panel.But if I save this file in a folder like C: est ,when I press "Ctral+Enter",I cant see "1" in the output panel.
View 1 Replies