Actionscript 3.0 :: Convert Xml To Movieclip Datatype
Aug 11, 2009
I am trying to do is dynamically add graphics using actionscript. So far it has worked but I ran into a problem.I am using addChild to add the pictures and the instance name.addChild(imageLoader). I need to convert the xml parsed data (xmlData.player[0].@position) to a instance name which I believe is data type MovieClip. So I am trying to convert my xml which is a string to a movieclip.[codde]
basically what I am trying to do is dynamically add graphics using actionscript. So far it has worked but I ran into a problem. I am using addChild to add the pictures and the instance name.addChild(imageLoader). I need to convert the xml parsed data (xmlData.player[0].@position) to a instance name which I believe is data type MovieClip. So I am trying to convert my xml which is a string to a movieclip. Here are snippets of code:
var position:MovieClip = XmlData.player[0].@position; //Doesn't workgives Error #1034: Type Coercion failed: cannot convert XMLList@1f2d2e09 to flash.display.MovieClip. var position:String = XmlData.player[0].@position; //Does work
i'm working on converting an Action Sript class to C# and now i'm choosing a proper data types to replace ActionScript data Types ... and i wondered what is the best C# datatype to replace the Dictionary Datatype in Actionscript here's a sample code for example
public static const db:String = "http://dbpedia.org/resource/"; public static const rdf:String = "http://www.w3.org/1999/02/22-rdf-syntax-ns#"; public static const skos:String = "http://www.w3.org/2004/02/skos/core#";
I am not sure what to datatype my currentSWF var. What is that? function onCompleteHandler(loadEvent:Event) { var currentSWF = loadEvent.currentTarget.content; swfHolderMC.addChild(currentSWF); }
Has anyone implemented a Set class in ActionScript? Specifically, a Set which is similar to Python's set implementation (unordered, unique, O(1) membership, etc). I'd like to be able to iterate over it using for each, perform operations like union and intersection and get a list of all the contained items... Which would all be possible to implement using Dictionary and Proxy, but I'd rather not reimplement it if someone's already done the heavy lifting.
Through an XMLSocket, I get a basic datatype as a String value, such as "int", "String", "Array", etc... I would like to instantiate a new variable of the specified datatype. Something along the lines of the following psuedocode:
Code: function createVariable(type:String, value:*):void { var dataTypeRef:* = getDataTypeRef( type ); [code]......
The title of this post may not make much sense, let me explain. I have a function:
findSurface(origin:Point, vector:Point, attempts:Number):Point The function has an obscure use, but the idea is thus: given those three arguments, returns a point IF the 'line' (created by the origin and vector arguments) intersects the object the function is called on. [but that is another story...]
More importantly, if there is no point of intersection at all, what should the function return? Void? Null? Undefined? Object? Or can I use one of those return types instead of Point incase the function does not encounter an intersection?
I am trying to run an if statement based on the a variables datatype
var theArray:Array = ['element1','element2'}]; var theString:String = "I am string"; trace(gettype(theArray)); // In php gettype() is what I use to get the type. Is there a similar function in as3?
How exactly does the datatype checking of Vector work? The documentation states that an exception occurs at runtime if there was a wrong argument pushed to the Vector. However if I try this:
Code: private var numberVector:Vector.<Number> = new Vector.<Number>(); ... numberVector.push(thumbnailInstance)
And then I trace it, I get NaN (cos it is a thumbnail ). However, no exception is being thrown.
I have been following the samples code of Foundation ActionScript 3.0.
I have imported a jpeg into Flash CS3 IDE Library and Exported(Linkage) it to be used in action script by giving a class name 'Image'. And when I am trying to compile the file its showing error: 1136: Incorrect number of arguments. Expected 2. and 1067: Implicit coercion of a value of type Image to an unrelated type flash.display:Bitmap.
How to attach the jpeg to the stage as a Bitmap datatype using as3..
I have a problem where i have an as3 project loading in anAS3 SWF which contains another AS3 SWF containing a videoplayer,and i'm getting the type coercian fail error as above.
TypeError: Error #1034: Type Coercion failed: cannot convert work_client_overlay@39e9e0b1 to flash.display.MovieClip. at WorkClient/externalLoadComplete()
I have... ~1300 "Drawing Objects" (read: Shape) sitting on the stage that were Paths in Illustrator and were pasted in as part of one cohesive image. I need to be able to access all of them via ActionScript, but as with my post on the AS side of this problem, they are all stuffed into a single Shape and not accessible independently.
im trying to add to a movieclip called "movimiento"a graphic property.[code]Is there a way to convert the movieclip to a graphic object, or other is there other alternative to control mc movimiento with the faceRectContainer variable?[code]