Actionscript 3.0 :: Listening To External SWF For "COMPLETE" Event?
May 26, 2009
i have an SWF file, which loads an external SWF... and the external SWF file is an image gallery that dynamically loads images..this is the code and it works to some degree...
Code: Select allfunction load3dPage():void
{
if(pagesHolder.numChildren > 0)
{
[code]...
my problem is that the external SWF file is added even though the images in it have not yet been all loaded.. this is because flash (probably) calculates the file size of the "raw" external SWF without realizing that it (the external SWF) will run another script on its own to load the images.. so technically, flash doesnt account for the images that will load...therefore the "COMPLETE" eventlistener only listens for the "raw" file size of the external SWF...
basically, i guess what im trying to say is, is there a way i can tell flash to "addChild" the external SWF only after it has run the script and loaded the external images as well...in case you're wondering, this is the code inside the external SWF that adds the images:
Code: Select allvar thumbnail:thumbnailSelector;
var thumbXPosition:Number = 528.7;
var xmlLoader:URLLoader = new URLLoader();
[code]...
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Jun 14, 2011
this only happens when I'm running from my local web server. The external swf get loaded just fine and I get the progress event, but just not the complete event.
Here are the three events I listen for currently
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[code].....
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Code:
Symbol 'reconnect_video', Layer 'Actions', Frame 141, Line 61119: Access of possibly undefined property COMPLETE through a reference with static type Class.
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Code:
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[Code].....
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