Actionscript 3.0 :: Parent Class Function Scope?

Feb 21, 2009

I have 2 class. Main class and a subclass (being an image loader).When the subclass has finished loading I want it to access a timer function in the mainclass.Code: Select all1)mainclass |> subClass.loadMe();2)   When subclass load finished.3)Subclass |> mainclass.startTimer();This i dont know how to do.

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ActionScript 3.0 :: Pass The Scope Of One Class To The Function Of Another

Oct 5, 2011

[Code]...

Specifies the value of thisObject to be used within any function that ActionScript calls. This method also specifies the parameters to be passed to any called function. Because apply() is a method of the Function class, it is also a method of every Function object in ActionScript. i don't get how "thisObject" is accessible from within the function invoked with it's apply method i'm trying to pass the scope of one class to the function of another so that the keyword "this" in the target function refers to the passed scope or am i misunderstanding the apply() method? it appears to behave differently between as2.0 and as3.0 as well, try this example code from the adobe docs

[Code]....

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ActionScript 2.0 :: Scope : Function Call From Inside An Object In A Class?

Feb 7, 2009

I have an object and would like to call a function from it, which the way I am trying to do it, does not seem to work. Here is what I have:

Code:
private function setTimer():Void
{

[code]......

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ActionScript 3.0 :: Call Parent Class Function From Child Class?

Nov 25, 2010

Lets say I have a Main Document Class called Main. I also have a child class called childClass that call a function from the Main class and is also imported in the Main class. How should I call the function? I tried this , but when calling the function, it's getting me error.

Main class :

Code:
package {
import flash.display.Sprite;
import com.childClass;

[Code].....

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ActionScript 3.0 :: Accessing Parent Function From Class?

Nov 17, 2011

I have a .fla file with some code in the actions panel.A bit of code calls a function in a class from the actions panel .The function in the class is run, but I want to be able to call a function in the main actions panel code from the function in that class .The class doesn't extend anything so (parent as MovieClip).function() does not work.

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AS 3.0 :: Flash - Reference Parent Class Function?

Mar 23, 2010

I am trying to run a function of the main class, but even with casting it does not work. I get this error

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at rpflash.communication::RPXMLReader/updateplaylist()
at rpflash.communication::RPXMLReader/dataHandler()

[Code].....

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Flash :: EventListener Function In Parent Class?

Jan 7, 2011

I have class ShowCase that inherite from my class ContentMC (that inherite from MovieClip). In the class ShowCase I have an EventListner that calls a function in the parent class ContentMC. But I get an error that says "Access of undefined property restoreMenuItem".

This is my eventlistner in ShowCase.as.

showcaseItem.addEventListener("CONTENTMCCLOSED", restoreMenuItem);

Here I get the error, it doesn't find the function restoreMenuItem.

The function restoreMenuItem is in ContenMC and looks like this.

public function restoreMenuItem(evt:Event):void
{
}

How do I call this function that's in the parent?

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ActionScript 3.0 :: Call A Function From A Parent Class?

Jan 23, 2009

how I reference vars/instances from a parent class by using a static function and I wonder if there is a better way to do it.

I have a main document class Main.as with a public static function called mainFunction().

ActionScript Code:
public static function mainFunction( _mc:MovieClip, _nVar:Number ):void
{
// do something

[Code]......

This can be tricky if the static function has many variables from its own class.

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ActionScript 3.0 :: Call Function Of Parent Class?

Aug 27, 2009

How can I make a call to a function in the parent class of the class I'm in.

example:

main class

Code:

package {
import flash.display.Sprite;
public class mainClass extends Sprite
{

[Code].....

I realise that there is some stuff that is missing in the "full" code here, but that's just because I'm to lazy to write it all...

How do I get the "someButton" in the "child_class" to call the "theImportantFunction" in the main class? I know that it is possible to make a "dispatchEvent" in the "mouseClick" function, and then add a eventlistener in the main class.. But is there another way to just call the function directly?

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ActionScript 3.0 :: Unable To Reference Function From Non-parent Class?

Sep 19, 2011

So I am trying to access a variable that is defined within my parent code from a class which has been called from my parent code. I am using this:Code:TileCode(parent).game_quests.add_quest(0);to try to access the game_quests variable (which is defined within TileCode). However, for some reason it is not picking that up. It is working for other variables which I have called and ran in a similar fashion

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ActionScript 3.0 :: Scope To Access The Stage Property With Root Or Parent - Error 1119

Mar 7, 2009

I have a MainClass from where I can call Stage. In the MainClass I call another class named Subclass, and in that one I call my ThirdClass. ThirdClass is initialized fine, but my problem appears when I want to call the Stage within the ThirdClass, to align the Stage. When I compile I receive the message: 1119: Access of possibly undefined property align through a reference with static type Class.

[Code]...

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Actionscript :: Class Loaded Into Parent Class / Get Parent Variables

Apr 20, 2009

I have a child class that is loaded into the parent class when the swf begins, like so: var myvar = 'hello'; public function Parent() { this.child = new Child(); }; How can I retrieve the variable 'myvar' from within child?

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ActionScript 2.0 :: Loadvar And Scope Variable - Array Seems Set To Null Or Out Of Scope

Jul 1, 2004

I add this actionscript code on the first frame. Variables are loaded but. The question is below the code.

[Code]...

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ActionScript 2.0 :: Changing The Scope Of A Function?

Jul 3, 2007

Here is the script:

Code:
function delay(pFunc:Function):Void {
this.onEnterFrame = function() {
pFunc(param);[code]....

It's stripped down to reproduce my issue.I want to change the scope of the event, so that when test is called, it traces "_level0 instead of "[object Object". I was thinking Delegate.create() would be the way to go, but I can't figure out how to get that to work within the scope of this function.

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ActionScript 2.0 :: Function Scope With Different Levels?

May 19, 2005

I'm having a problem calling a function from a different level.I have my main movie 'Mymovie.swf' in which I add a level(with loadMovie) with this code:

loadMovie("MyNewMovie.swf", "_level1");
On a button in MyNewMovie.swf, I try to call a function in 'Mymovie.swf', by doing:
on(release){
_root.MyFunction();
// or even: _level0.MyFunction();
}

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ActionScript 2.0 :: Get Scope From Within Object/class?

Aug 24, 2009

Normally when creating small apps, i create a small object something like this.

Code:
//Example
var theApp:Function = function(){

[code].....

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ActionScript 2.0 :: Class Variable Scope?

Jun 9, 2006

Take a look at this code:

Code:
import mx.utils.Delegate;
class Test
{

[code]....

Well... Doesnt work at all... In the class, there isnt a instance of i, so, how may i access this property inside a class function? But i still have an way to access the class.

I could do this way:

Code:
class Test
{
function Test(mc:MovieClip)
{

[code]....

But this way, doesn't sounds good

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ActionScript 2.0 :: Scope When Extending Mc Class?

Feb 18, 2005

I have this extremely odd problem. OK to start off I have an MC in my library with the linkage identifier "Interface" and the AS2 class "Player" (both without "" of course). Now, my player class looks like this.

[Code]...

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ActionScript 3.0 :: Top-level Scope From Static Scope Conundrum

Apr 2, 2010

I have a Debug class I've written, and I'd like to include a static trace() method in there, unfortunately I have no idea how to then access global / top level trace as effectively I've blocked it with the local static scope.[code]

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ActionScript 3.0 :: Limit The Scope Of DragWindow() Function?

Jul 14, 2010

I have the standard dragWindow function in an app I am building:

private function dragWindow(evt:MouseEvent):void
{
stage.nativeWindow.startMove();
}

I want to limit the "scope" of this function such that it is not enabled within specified components, e.g. datagrids, scrollable lists, etc.

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Professional :: Scope Of Class Created In Flash?

Sep 14, 2010

What is the scope of a class created in Flash? If you create a class on the main timeline, can you use it anywhere in your project? If you use your class in a a movieclip, can you use that class outside of the movie clip?

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Actionscript 3 :: Getter / Setter Class & Scope In OOP

Feb 19, 2012

I recently completed a tic-tac-toe game in AS3, using some simple function-based code I had written in C many years ago.Now I'm on a quest to do it the "right way" using OOP techniques and best practices.Everything is now divided into neat little packages, it looks pretty, and the last part of my journey is to get all the little buggers to communicate with each other.I want to move the code which holds the game state from my main to it's own class in com.okaygraphics.model.GameState.The problem is nearly every other package gets and sets these game state properties.I'm trying to figure out the simplest way to encapsulate this stuff, while still allowing my other classes to access it.

1) Do I need a constructor? I mean, my program will never have more than one GameState. If I should call my getters/setters as instance methods, how do I get each other class to reference the SAME instance from their respective packages?

2) Do I even need getters and setters? Perhaps the class could just have 3 public properties? If so, how would I acheive the proper scope with regard to my other classes?

3) Should I assign everything to the class itself using the static keyword? If so, how would I implement and use those static methods?

4) Is this a mistake? Did I totally just program myself into a corner?

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ActionScript 2.0 :: Losing Class Scope With SetInterval?

Aug 10, 2006

How do I fix this? With this code in my class:

function moveDelay():Void {
myInterval = setInterval(this.movePoints, delay);
}

I lose scope when it calls the function. "this" becomes undefined.

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ActionScript 2.0 :: Dispatch Event From Class Scope

Aug 12, 2008

I have 3 files.
main.fla

PHP Code:
import classes.LevelObj;
var newLevel:LevelObj = new LevelObj();
var levelListener:Object = new Object();
levelListener.onLoaded = function(oEvent:Object) {
[Code] .....

Now this runs great but in the loadLevel function of LevelObj.as, when I receive the event from the GBXML class that it has finished loading I want to call another function within the same class (LevelObj) to continue with further processing the XML data. What I make of it, is that I am still within the scope of the myListener object. Should I use a Delegate function here to get to the function within the LevelObj scope?And how about properties from the LevelObj scope? When doing a simple trace of some testVar I get undefined. Logical ofcourse because it is not within the same scope. But I am stuck here.

This is the part that should contain the call to the function..
PHP Code:
myListener.onLoaded = function(oEvent:Object):Void {
trace("LevelObj.XObj > "+oEvent.success);
if (oEvent.success) {
trace(testVar); //CALL FUNCTION HERE IN SCOPE OF LevelObj
} else {

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ActionScript 2.0 :: Make Function Calls From Within The OnMotionFinished Scope?

Oct 19, 2006

Can I make function calls from within the onMotionFinished scope? See example belowe. Also tried by using the Delegate class...

var a_handler:Object = new Tween(params);
a_handler.onMotionFinished = function(){
test();
}
var test:Function = function():Void {
trace("hello");
}

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Actionscript 3 :: Scope Dynamically Create A New MC In A Package/class?

Feb 9, 2010

public function addNewMc():void{
var newMC:MovieClip= new MovieClip();
this.addChild(newMC);
}
public function removeOldMc(newMC):void{
this.removeChild(newMC);
}

How can I create a new MovieClip within a method, which can be used throughout the class, without defining it at the top of the class? And for extra points, without using return. I can get it to work, if the first function addNewMc returns the value newMC, and passing that to any other methods.

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ActionScript 2.0 :: Scope Concept: How To Call User-defined Function

Jul 15, 2009

i am quite newbie towards to actionscript 2.0 cos i am now learning on actionscript 2.0
here is the file attachment for you to check.Greetings.zipOutput cannot be worked.I am hoping to see the exact output:Greeting = Hello!Salutation = undefinedSubject: Brick Oven

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ActionScript 2.0 :: Scope - XML Data To Be Accessible In The Public Function Strip()

Apr 27, 2010

I'm having some big issues with the scoping problems in my XMLConnect Class. I already found some things about the Delegate class online for setting the scope correctly, but my code still doesn't work the way it should Problem I need the XML data to be accesible in the public function Strip() because the user needs to put in some characters to strip from the strings in the xml file. Does someone known how to fix this scoping problems?

[Code]...

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ActionScript 3.0 :: Associate Custom Class With MovieClip - Variable Scope

Oct 25, 2008

I'm not an experienced Actionscript user so I'm not sure what the normal way to associate a custom class with a movieclip that has been designed in the Flash IDE is. I made a class called Window to control a movieclip called TestWindow. There are some buttons in the movieclip whose
functionality I would like to assign the instance of class Window. How is this supposed to be done? Here's a representation of what I mean. I hope it is sort of clear. My actual problem is that the local variables are outside the scope of the onPress function but I also think there must be some other way of associating classes with movieclips that have been designed in the IDE.

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ActionScript 3 :: Conflicting Scope - Global Functions And Class Methods Of Same Name

Jul 6, 2011

My question deals directly with ActionScript 3, although it could possibly appear in other languages. Consider the global trace function found in AS3. Calling the method requires no imports and is globally available from all classes.
class A {
public function A() {
trace("Hello, A!"); // Hello, A!
}}

Now, what if I create my own class method of the same name? In AS3, if I have a class method trace and then make a call to trace elsewhere in my class, the call is made to the class method over the global function. Essentially, I've blocked my ability to call the global trace method.
class B {
public function B() {
trace("Hello, B!"); // no output
} public function trace(s:String):void {
// do something else.
}}

Now, I know the obvious answer is to say, "don't create a class method called trace." But what if I'm unaware of the existence of the global trace function? Or what if I have a desire to "override" or "block" the global function? Is doing so bad programming? Or is this just another example of how AS3 is a poor object oriented language?

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