I'm using Vista 64 on a more then adequate laptop, I initially used Flash CS4 and it was great for the past week but a few days ago it started geting really slow, whenever I copy, change frame, select something, basicaly any change action I have to wait about 5 seconds or more for a reaction. I'm using it for simple animation, no symbols, just 3 layers. I have a deadline coming up for my final production and if I can't fix this fast I'm screwed. I've tried every solution I can find, including trying Flash CS3 and Flash 8, nothing seems to fix the slow speed
I have a strange problem. When I run an exe projector that I exported from flash cs5.5, and on few of my client's computers it running very slow in full screen.When I running an swf file (not exe projector), also in full screen, it running well!I checked my clients computer hardware, and it match the system requirements of flash player.
is there a way to speed up flash movies playing when put up on the web. I created a web banner and uploaded it, when I open the website on the browser the flash movie pauses for a few minutes and does not play straight away. Is there any actionscript that will ensure the flash movie will play instantly when on the web? Is it the file size that is causeing the swf to run slower? Is it anything to do with the publish settings in the fla file?
I am having a problem in Safari 4 on Mac running Flash Player 10. Really slow! I'm using some 3D features of Flash (3d rotation). The animation plays smoothly in all other browsers.
I've installed the latest updates to Flash player, and all the same.
Ever since I installed Flash CS4 on my computer, it runs fine for a while before becoming really slow to respond and a pain to use, so I have gone back to using Flash 8 which runs fine. Is this a problem with my computer or the program?
I have a site that manage uploads for our content providers, but when you run the flash movie and you start uploading a file, somewhere is the middle of the upload, a message pops saying that a script in the movie is making the flash player to run slow, and thta you computer may turn unresponive, after googling for this error i find out that my script may have a infinitive loop or function, i've been tryint to find the error on my scrip[code]....
I develop a application based on Advance data grid. In this grid every column add with help of item render and I have added check box in all the column header also.In the Grid i used xml data provider. I am creating xml as string and cast this string in to xml.When i click any cell it takes 10-13 sec and in the cell click handler i get value of System.totalMemory is 255205376.[code]
i am building this site for my friend roddy and would like input on why it might be running slow. i know i have a bunch of videos at the bottom, but if i drop them out it still seems to run slow. i was just wondering if anyone might catch something i might be missing.
On Flash Kit there is a thread that is worrying me because I haven't used CS4 yet but by the sounds of things people are finding it run really slow when you use CS4 for animating or open a CS3 file that would normally run fast.
I am working with CS5 and I have bunch of movie clips on the stage and each movie clip contains a kinetic typography animation. When I click on each movie clip, the animation starts to play but the problem is that it runs really slow. I use a very detailed font (Sketch Rockwell) which might be the reason for this slowness. And the whole animation looks ugly because of this.
I'm trying to get this effect [url].. on a iPad app I'm working on in Flash. The thing is it is running very slow. Is their a way I can speed up this script?[code]...
I was just wondering if anyone could help me to figure this out - I'm afraid I'm really not sure what the problem is so I'll try to be as specific as I can, if you need me to provide any extra info then just ask.Basically I have a fla file -the menu of my game- that loads external swf files (the various game modes) when the user clicks a button. I can get everything loaded in fine, but it runs at a snails pace and occassionally generates errors (mainly caused by the game mode calling removeChild()) that don't happen when the 'game modes' are run as stand-alone swf files.
Does anyone have any idea what could be causing this? I remove almost all listeners from the menu before I run the game modes, so there's almost nothing that could be using up processor power that's needed for the game - it's a pretty basic game anyway so it shouldn't be processor-intensive to my computer anyway. I've spotted a few other topics similar to this, but they're either not answered or the solution doesn't fit what I'm trying to do.
I've got my first RoR app deployed to Dreamhost and it's using Passenger. The one note on Dreamhost's wiki about slow response mentioned changing a RewriteRules line in the public/.htaccess file to use FastCGI. But I assume this will have no effect if I'm using Passenger, is that right? I've looked at the logs and compared them to my local logs, and it looks like there is a wider range on Dreamhost. Some responses are comparable to the quick local ones, others can take a few seconds. I'm using a Flex front end with HTTPServices to the rails backend, and I think I also need to add logging around my services to see what kind of network delay I'm getting and try to isolate where the delays are. I should also add that there is probably plenty of room for improvement in the area of eager loading associations. I think I did that a little early on, but haven't done it thoroughly through all the associations. I have the local logs set to the default where I can see all the queries, and there are a lot of them.
The script at the top is on a movieclip these buttons are contained in called buttonHolder which does what it says, and tweens the buttons across the screen to reveal a next button once an answer is chosen.
when I'm running and not holding my keys down then the friction should slow me down. That works but the speed never stops at zero. I can't see him moving but I've put a text that draws his speed, because if the speed isn't zero and I'm not pressing any button then he will slide and that doesn't work look here: [URL] The code in the player I use is:
I have a project for mobile where some of my animations scenes look as though they are winding up or playing in slow motion (from the start). They start out slow for about three seconds, as if they are winding up or in slow motion, and then they run at a normal pace. It only happens on specific animations and is consistent on different devices. Also, once I come back to the scene (revisit), the animations run normally from start to finish.
I have had some success in speeding up some animation by doing the following: In some scenes, the following would occurr: 1) a character was walking 2) the character grew in size though tweening 3) the background was animated as well ect. In other words, there were several things happening in the animation. In this example, I made it less complex by keeping the character the same size and making the background static. This helped alot. However, for the aforemation animations, I have tried everything (I am aware of) and nothing has helped. I'm not sure what to do next.
I wrote it through the equation (n, k) = n!/(k!(n-k)!).But I found it will loose precision quickly after 12th row.So I change the way. I tried to use the properties of triangle(each row is the sum of previous row)Than I get slow in running when function reach higher degree. I just keep changing a little and a little... try to make it run faster.
I have bought a chat package, and over 9 months i am running into the problem hat it is gooing slow with more users online. So i decided to install the "flash debug player 10" and check what exacly is happening. Within 2 minutes the flashlog.txt (error log of debug player) was 195KB I will now paste the error messages that are dumped into flashlog.txt tha occur the most and i think it seems as if the error message comes from a loop, because there are so many of these warnings:
I am working on a website and I've run into a bit of a wall. I want to make the site so that users can choose English or Spanish but I dont want it to load both versions of the site at the beginning. Can I somehow have [url].. default in Spanish lets say and then have a redirect link to [url]... Will that force me to buy two separate domains?
Do you think that flash mx and flash 8 are outdated to learn for beginners? What do you suggest to a beginner entirely new to flash, the new ones like flash CS4 or begin with older ones like flash 8 and slowly build up?
I am interested in buying flash however even with the discount given to students as a program it is still a large investment. I was wondering if I am able to buy an older version for example "Flash 8" at a reduced price from adobe or another trusted retailer I know the newer version have updated the program alot but many of the new features will be unused by me and the older version would suit my needs better.
I was wondering if older versions of Flash (specifically Flash 8 and CS3) are still available. I'm aware that Flash CS5 is the current version, and I've used it a few times at school. However, I find that the older versions are easier to use, less prone to lag, and come with less features (it might sound odd to want less features, but I don't write Actionscript or anything - all I need are the basic paintbrush tools and animating abilites). Is there anywhere on this site that I can buy/download these versions from?
I am working on a Flash project that will use AS3/Flash 10. I would like to replace the flash object in the DIV element with an image, if they are using an older flash version.
Also, are most flash coders shooting for flash 10 or programming for v9 still?
I am new in Graphics and Multimedia Programming and I use Adobe Flash CS5 Professional V11.0 to edit and create some short flash movies.I have an old flash movie which is created by older version of Flash (Macromedia Flash 10 or 8). This falsh movie needs modification because it has some typing errors.
I had a rendered Flash movie (.swf) that I converted to its original format (.fla) with its associated resources like Action - Button - Font - Frame - Image - Shape - Sprite using a Flash decompiler software.
I have edited the shapes which includes the errors by my flash software and save it using the available formats which are CS5 or CS4 which are only allowed in saving options.
I took copies of the old edited shapes and replaced them with new correct ones but when I publish the file to be in *.swf format or expert it to flash it did not work as they are not there at all.it may be a type mismatch but I downloaded and installed old flash software version (Macromedia Flash 8.0) to read and publish them but it gives file reading error and was unable to read or manipulate them at all.
I tried a program that replaces specific shape or all flash shapes but it did not see that also and it is used only with *.swf format.Is there any way to convert or treat shapes in flash as text ?
I searched the web for that but most results coming talks about Shape tweening and I did not find what I want.How I can change the mistakes in these flash shapes and leaving the other things as they are like the action script and the timeline used as I only want to replace these wrong shapes ?
I am trying to load a flash object and I am having a hard time getting it to work in ie6,ie7, and ie8. The flash object is a button for an uploader. The flash object loads in firefox, chrome, safari, opera, and ie9 fine. I have searched google for answers and I have not been able to fix it. Here is the code that i used to load the flash object (it has changed various times with no luck in ie6-ie8)