ActionScript 3.0 :: External Swf Running Too Slow On Load?

Dec 9, 2009

I was just wondering if anyone could help me to figure this out - I'm afraid I'm really not sure what the problem is so I'll try to be as specific as I can, if you need me to provide any extra info then just ask.Basically I have a fla file -the menu of my game- that loads external swf files (the various game modes) when the user clicks a button. I can get everything loaded in fine, but it runs at a snails pace and occassionally generates errors (mainly caused by the game mode calling removeChild()) that don't happen when the 'game modes' are run as stand-alone swf files.

Does anyone have any idea what could be causing this? I remove almost all listeners from the menu before I run the game modes, so there's almost nothing that could be using up processor power that's needed for the game - it's a pretty basic game anyway so it shouldn't be processor-intensive to my computer anyway. I've spotted a few other topics similar to this, but they're either not answered or the solution doesn't fit what I'm trying to do.

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