I made a very simple video player. It's working very nice in all browsers. The issue is only with IE9. The video is playing only on the first visit of the page. For example you open the page, you watch the video, click the back button and decide to visit the same page ... and the video is not showing at all. If you refresh the page the video appears again. I asked some people to test it and they have the same issue. Is this an IE9 / FP 10.3 bug?[code]
Am developing a website in joomla and have a .swf file loading for the banner of each page depending on which page id is passed via the url. Basically i have a default banner and on certain pages i have a different .swf loading. This is done with php. Now what i want is to use actionscript to detect if a page has been visited - if it has then set the movie to a still frame so the movie only runs once when the page is visited . I came across a script which allows me do this
//initialize the shared object � get it if it exists on this computer var my_so:SharedObject = SharedObject.getLocal("visited", "/"); //check to see if the visited info object exists and act accordingly if (my_so.data.newVisitor != undefined) {
[Code].....
This is great and works well for the default .swf but i need scripts for my other .swf files that will detect if a visitor has been to these pages or that these .swf files have run.
Before Entering my site, I have a flash intro that is played, and now, I want to know how I can make it so that if the intro page has already been seen, that it does not show it next time, until the cookie expires or is deleted.
I'm making an interactive film. At certain points within the film, the viewer has the ability to select from a few options that will direct them to an external video clip (they are flashback scenes). The main story pauses when the user selects a flashback scene and I'm clear on how to achieve this.
However, my issue is that once the flashback scene ends and the external video closes, I'm not sure how the main story will resume. Is it possible for it to auto-play (resume) in some way? My last resort would be to have the viewer select a play button - this is only because I do not want a break in the narrative and want to limit the amount of clicks the viewer has to make.
please take a look at [URL] The flash graphic is supposed to auto-resize to the page size but it does not. If I take the same code and put it in an "ordinary" webpage it works fine - look at [URL] What I had hoped to acheive is the effect in this page where the flash movie resizes to match the size of the browser window. I am using the script AC_RunActiveContent.js and calling it from the webpage with the height and width attributes set to 100% - it seems to be sizing the flash at 100x100 instead.....
I have five buttons in my site which means five pages. I want to put auto scroll down effect in one of the page. So that, when one of the button is clicked on, it automatically scroll down to a place in the page, without the user scrolling down by himself. I'm using flash and actionscript 2.0
I would like to create my page links so when I roll over the text(link) enlarges and then once pressed a swf animation plays.When it stops it automatically directs to the desired page.
I have a client for whom I just created an entire Flash MX website. Now, they want to create and identical HTML site for the users that have dial up or do not want to install Flashplayer. They have a lot of very wealthy clients (individuals and companies) and you would think that would mean most would have high speed access. I am quickly learning that this is an incorrect assumption.
My suggestion to them was to create a simple HTML splash page which would allow the user to select either the Flash or HTML site. This was shot down and what they are looking for is the ability for the website to detect the Flashplayer (and possibly the access speed, yeah right) and send the user to the appropriate version of the site. Does this sound doable?
I have the same flash file uploaded to two servers. It seems to work perfectly fine on one (IE, Firefox and Chrome) but on the other it works only on Firefox, not even chrome.
The thing is I guess the flash file does load, but until I right click and click play, the file does not start playing.
I have a large Group which contains two rulers and labels for distances, and a varied amount of smaller groups consisting of images and labels. Now my task is to print the large group on a page with a header and a footer. The large group extends outside the edge of the page and pushes the footer off the page. If I was printing just the Group, I could use
to fit it all on one page, but that would scale the header and footer as well, which I don't want - I'll be printing more pages and want the header and footer sizes to stay the same.
Is there a way to scale only the group and its contents automatically before printing?
I have a form and I need the first Input Text Box to be automatically selected when the user goes to the page. I got this code and put it in but I am still have problems Use this in the frame that holds the textbox: Selection.setFocus("textboxname"); The name has to be in quotes.
When I put that code in and tested the movie it worked great but once I put it into an html page it doesnt work anymore. The text in the input box is still selected but it isnt on focus so the user still has to click in the text box to input the text. Is there a way around this?
I am using this AS3 script and cannot figure out how to disable the auto-play on load of the swf.
var musicReq: URLRequest; var thumbReq: URLRequest; var music:Sound = new Sound(); var sndC:SoundChannel; var currentSnd:Sound = music; var position:Number; [Code]...
i have this code for my music player but i only want to music to play if the play button is pushed. what should i add or how should i modify this code to make that happen?
var url:String = "";var urlRequest:URLRequest = new URLRequest(url);var sound:Sound = new Sound();sound.load(urlRequest);var sc:SoundChannel=sound.play(); var startTime:uint=0;
Does anyone know how to turn off autoplay, using actionscript, of swf/flv?
I'm trying to showcase four videos on the same page of a website. each video is a generic media player created in flash. when i test the movie, all the videos start playing at once.
Also, if possible is there a way to have all four videos in the same media player?
Didn't get any takers on the last question so I thought I would try again. I am getting a compiler error when I try to use a gotoAndStop function in a static method in one class that is being activated by a button in another class.Line 33 1180: Call to a possibly undefined method gotoAndStop.Here is the code for the Main Script
I have a series of videos in the project I am working on and I do not want them to auto play once loaded, I want the user to click the play button to start, how do I do this? I am using AS2 on CS3, the video is on progressive download from the server, I tried a couple behaviors, but none did what I was going for.
I need to autoplay youtube video as I click on its thumbnail.Since IE doesn't support <EMBED> tag I need preset all needed values in <OBJECT> and then create a new object with my parameters.So I did something like this:
var $newObject = jQuery('<object><param name="play" value="true"/>' + $oldObject.html() + '</object>'); // preparing virtual object on the fly. $thisObject.html($newObject.html()); //Creating new object
When I export my flash movie to be hosted then embed it on my site (myspace) the flash banner(no controls) doesn't AutoPlay. I checked and unchecked Paused at Start in the publish settings, published and exported, but both times when I hover/click on the blank/unloaded movie the menu shows the Play option unchecked. My file has a preloader and the movie/content starts on frame 2. I have CS4/AS3.have the movie autopaly on it own. (I wish Adobe would have named the option Autoplay instead of Paused at Start,I wonder who came up with that).Here's my code:
Code: Select allstop(); var l:Loader = new Loader(); l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
I'm almost done building a full flash site where it navigates by position of timeline.I just need a simple on/off button for a soundloop to loop and play automatically. the on/off button just simply turns it off (toggle is optional). on it doesn't have to resume, just start the pool again.
how to change this script to play automatically without the onMouseDown function. I have given it a shot but had no luck.I have been altering the code in the area marked in red but not sure if that's right???tage.scaleMode = 'noScale';var speedfactor = 3; // integer (runs through speedfactor frames of brush animation each frame)// the smaller speedfactor is, the more efficient the transition, however, you may need// to increase the speed of the brush animation if you want to cover all the area of the// image as well as allow the transition to play at a reasonable (fast) speedvar images = ["cardirty3", "car"]; // linkage ID list for bitmaps to transition to and from
Basically the code below has been designed so that a video starts at 52 seconds (rather than the beginning) when you press play. It works good right now, starts where it's supposed to, but I want to change the code so that it autoplays the video starting at 52 seconds. The problem with this though, is that when I try and set it for autoplay, the video starts at the beginning and doesn't wait for it to load to 52 seconds before it autoplays. Any input on the coding? I need it just so that the autoplay doesn't kick in until the video is loaded to the 52 second point