CS3 : Difference Between The Content Types?

Mar 16, 2009

I was looking for the difference between the different content types in Flash CS3/CS4 - Browser/Screen Saver/Application etc - especially it's capabilities and limitations. Of interest are Standalone player and Application.

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ActionScript 3.0 :: Map Data Types To Custom Types?

Jan 24, 2012

Consider the following function:

Code:
public function foo(bar1:int, bar2:uint, bar3:String, bar4:Boolean):void{}

What I want is to have the different types of data represented by custom named types which are essentially representing the original data types. I other word, I would like to proxy the data types and have a valid function as following:

Code:
public function foo(bar1:PAR_Bar1, bar2:PAR_Bar2, bar3:PAR_Bar3, bar4:PAR_Bar4):void{}

so PAR_Bar1 would proxy the `int` data type, PAR_Bar2 would proxy the `uint` data type, so on and so forth.

The reason I need this is because I'm using a debugger with a GUI that can run methods and allows changing function parameter values in real-time, the issue is that the debugger can't tell me what parameter I'm changing, it only displays the data type of a parameter. So if I need to change 10 different parameters all of type int, the debuggers display all of them as int and not by their names.

I think that if I use proxy types I can easily differentiate between parameters.

So, my question: Is it possible to proxy data types? I mean map specific data types to custom data types that would represent the base data types?

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Types like Movieclip , String, Object act as references when declared and defined, while types like int, Number are primitives. Why such difference has been made. Why not all of them can be primitives ?

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ActionScript 2.0 :: Creates Various Types Of MC

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I want to create a function that creates various types of MC. Lets say so:

[Code]....

Explanation: Create function that creates MovieClip, make for statment to create more Mc with that function.

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I've been working on a cute game and I've hit a bit of a wall

It's a shooting gallery game and I want to add multiple target types (so far this has been easy) but I want to game to randomly bring them up as you play. There are four possible target spots and seven possible targets:

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Embedding Newer Types Of FLV Files

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In the past I embedded several (with makers permission) youtube clips into a html web page (with the file stored on my server - mainly because I think it looks nicer). It worked fine. Now these were the old plain .flv low quality ones. But now I am trying to embed the newer higher quality youtube version, again, with the file stored on my server, and the embed code I used previously doesn't work. Now the new higher quality file is still called flv but it has a codec: mp4a

My old coding:
<object type="application/x-shockwave-flash" width="704" height="546"
wmode="transparent" data="mediaplayer.swf?file=xxx.flv&autoStart=false ">
<param name="movie" value="mediaplayer.swf?file=xxx.flv&autoStart=fals e" />
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What Types Of Files Can Flash Handle

Oct 8, 2009

A gentleman doing the sound track for the video I want to do on Flash has asked me what audio files Flash will handle?  I have looked at Adobe and Macromedia and many other Flash websites and, of course, Flash itself, and cannot find any enumeration of what video files Flash handles, much less any mention of what audio files.

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How many types i can import as file in FLA and what's the differences ?

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Jul 14, 2010

I'm trying to use Vector. in a Flash Professional Project, Person being a custom class. Eclipse keep saying it cannot find the type in brackets, even if I try with basic types like int or String[code]...

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Flex Tree Node Types?

Sep 6, 2010

i have a tree of nodes that i dont want some type of nodes to appear in the tree, i can check the data on tree item renderer for each specific node type, so i have one type that i dont want it to be shown as tree node, like it doesn't exist.

if(this.data.type == TypeEnum.id){
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this.height = 0;
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Flash :: Fonts For Different Types Of Thickness?

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This css can set style for all normal Arial, but I have Arial bold in project, how can I apply bold font for them?

@font-face {
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fontFamily: Arial;

[code].....

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Flash :: Method That Could Return Two Types?

Jun 14, 2011

I've been developing a framework for ActionScript 3 and have come across a peculiar scenario where I want a method to be able to return either an AvFrameworkObject or an Array containing multiple instances of AvFrameworkObject.[code]...

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Actionscript 3 :: Map Data Types To Custom?

Jan 24, 2012

Consider the following function:

public function foo(bar1:int, bar2:uint, bar3:String, bar4:Boolean):void{}

What I want is to have the different types of data represented by custom named types which are essentially representing the original data types. In other words, I would like to proxy the data types and have a valid function as following[code]...

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ActionScript 2.0 :: Conert Between Types Of Text?

Jul 15, 2009

moochin' off this forum.Basically I have this string:

Code:
{
a:123,

[code]....

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ActionScript 3.0 :: Disabling Dynamic Types?

Dec 4, 2010

I want to disable dynamic types in AS3.0 Flash Builder 4. I hate it. Today I spend 30 minutes looking for a bug, when it turned out I typed lengHT instead of length. Apparently, AS3.0 dynamically created lenght which caused the problem. I want to have only static types enabled.

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ActionScript 3.0 :: Get Vector To Contain Elements Of Different Types?

Dec 31, 2010

The AS3 Reference says that...

ActionScript Code:
var v:Vector.<DisplayObject> = new Vector.<Sprite>();

...won't compile because the object's base type isn't the same as the variable's declared base type (even though Sprite is a subclass of DisplayObject)But I tried the following which compiles fine:

ActionScript Code:
var v:Vector.<Sprite> = new Vector.<Sprite>();
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[code]....

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ActionScript 3.0 :: Passing MouseEvents Of Different Types To Same Function?

Sep 21, 2009

I was just wondering if there are any problems that could arise from passing MouseEvents of different types (i.e. MouseEvent.CLICK or MouseEvent.MOUSE_DOWN) at different times to the same function? I've already built my project, and it seems to function fine, I just want to make sure that I'm not setting myself up for some problems in the future. I understand it's probably not the "cleanest" or "best practice" to construct my project in this manner, but if it works...

A simplified example:
PHP Code:
// This is the function that I want to call from varying places with different MouseEvents and triggered by different event listeners
function myFunctionA(evt:MouseEvent):void{
[Code] .....

Actually, in writing that, I may have answered my own question, because it seems that myFunctionA is simply expecting a MouseEvent... regardless if that event is CLICK or MOUSE_DOWN or MOUSE_UP event, right? Now, a MouseEvent.CLICK may have different properties than a MouseEvent.MOUSE_UP that I can access within myFunctionA; however, that shouldn't matter to the function, or is my thinking flawed?

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ActionScript 2.0 :: CS3 Duplicating Text As User Types?

Oct 15, 2009

I need to learn how to create a text duplication effect. As the user is typing a question, the text is displayed simultaneously in another dynamic text box on the page.

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ActionScript 3.0 :: Use Different Scenes For Multiple Types Of Media?

Jan 23, 2009

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Does Flash Support Compressed Audio Types Other Than Mp3

May 7, 2009

I would like to add a very small and simple Flash audio player to my website.  I have found lots of Flash MP3 players, but I can't seem to find players that will work with other types of audio files, such as aac/m4a/mp4.
 
I had previously been using Windows Media Server to stream WMA files on my site, but this only works for Windows users, and I need streaming to work for Mac users as well.  So I think Flash is the way to go, but I cannot use mp3's because of licensing concerns.
 
I've been looking and looking for a flash player that supports other audio types, but can't find one. Is it true that flash has a native class for mp3, but doesn't have built-in support for others?

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Actionscript :: Passing Reference Types By Ref - Flex

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I know that in C# when you pass an object (non primitive) to a method the following is true: A reference to the object is passed Changes made to the object in the method are reflected outside of the method. Also, you can pass a reference to a reference in C# e.g this.changeObject(ref myObject);, in which case: Changes to the object and also to the ref are reflected outside of the method e.g. myObject = new new List(); would change the passed objects referred location. Is this possible to do in Flex/Actionscript - can a ref keyword be used?

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Flex :: Listen To All Event Types Of An EventDispatcher?

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In Flex, is it possible to listen to all event types of an object that's an IEventDispatcher? addEventListener's first parameter is the type, which is a string. In many cases the documentation is not clear what event type it fires. I'd like to attach a generic listener to inspect the events.

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Flex :: BlazeDS Serialization With Complex Types

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I recently came into a situation when sending a nested object from Java to Flex via a HashMap the Objects were null. More precisely:final Map< Integer, List<String>> tempMap = new HashMap<Integer, List<String>>();would send the keys as integers but the values were all null.But when sending the same with String keys:final Map<String, List<String>> tempMap = new HashMap<String, List<String>>();the objects came thru.Are there any restrictions in BlazeDS serialization when using complex types as keys?

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Php - Restrict File Types For A User In A Web Browser?

Nov 29, 2010

i have a question that is almost like other questions but with a small but very important difference. how can i restrict file types for user with a popup showed in the browser.

The standard file input of html can limit that with a command but it does not work in all browser so it is not an option. I do not want to validate the file extension after the user has chosen a file but before that, when he is choosing.[URL].. but it uploads the file after the user has chosen it, i do not want to do that, i want to upload it after the user submits the form.

So the problem looks like this that there are some ways of not letting the user send a not valid file but they are not good because, one is that i validate after the user have chosen the file and the other is that i upload the file before the user submits the form.

I just want a simple thing to not letting to "chose" a not valid file, it does not matter if it will be made with java script or flash, just let it work.

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Create General Popup That Can Have Many Different Types Of Dataproviders?

May 9, 2011

If I have a flex component that is a general popup, it's basically just a white popup that I pass an Array named "modules" to.[code]...

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Flash :: Get Names And Types Of Every Object Of A Swf File?

Jul 20, 2011

If I have a swf file, is it possible to retrieve object names and types (some kind of reflection) somehow?

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Actionscript 3 :: Generics - Use HaXe Parameterized Types?

Aug 4, 2011

Is there any way I can use a parameterized haXe type like this:

class GenericTest<T> {
public function putSomething(value:T) {
...[code]....

I tried building to a .swc and including that but the type parameters turn to plain Objects. It seems like there must be a way to trick flash into using custom generic types if the support exists for Vector. Or is that a special case built into the player?

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ActionScript 3.0 :: Passing Complex Types To Php With AMFPHP 2

Jan 13, 2009

Passing a complex type to PHP with AMFPHP 2. This 'sort of' works, sort of in that I can pass an AMF object to a service, and I can echo that object back to Flex/Flash, but I cannot access the contents of the object in PHP.

A simple service

[Code]....

We get null. - Now I am assuming this is some sort of serialization I am missing, does anyone know what it is?

Edit - also worth noting when passing an Array to AMFPHP I have no problems accessing the data

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ActionScript 2.0 :: Consolidate Two Different Listener Object Types?

Jul 29, 2009

ActionScript Code:
/* Setup listener for each video/audio cue point ============ */
myListenerObject.cuePoint = function(evt:Object):Void  {
if ((evt.info.time == cpTime[n]) || (evt.time == cpTime[n])) {

[Code]....

The code above does not work because of the if/else if statements. What I'm trying to accomplish is that I have a listener object that in one frame listens to an flv playback object, and in another frame listens to an mp3 file.

The listener code for both types are exactly the same, except that the flv listener uses the evt.info.time to check for cue points in the flv and the mp3 uses evt.time to listen for the cue points in the audio. Since I can't combine these with an OR operator, is there any other way to consolidate these two, or do I just need to keep two sets of the same listener code for each to refer to?

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