Actionscript 3 :: Generics - Use HaXe Parameterized Types?

Aug 4, 2011

Is there any way I can use a parameterized haXe type like this:

class GenericTest<T> {
public function putSomething(value:T) {
...[code]....

I tried building to a .swc and including that but the type parameters turn to plain Objects. It seems like there must be a way to trick flash into using custom generic types if the support exists for Vector. Or is that a special case built into the player?

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ActionScript 3.0 :: Map Data Types To Custom Types?

Jan 24, 2012

Consider the following function:

Code:
public function foo(bar1:int, bar2:uint, bar3:String, bar4:Boolean):void{}

What I want is to have the different types of data represented by custom named types which are essentially representing the original data types. I other word, I would like to proxy the data types and have a valid function as following:

Code:
public function foo(bar1:PAR_Bar1, bar2:PAR_Bar2, bar3:PAR_Bar3, bar4:PAR_Bar4):void{}

so PAR_Bar1 would proxy the `int` data type, PAR_Bar2 would proxy the `uint` data type, so on and so forth.

The reason I need this is because I'm using a debugger with a GUI that can run methods and allows changing function parameter values in real-time, the issue is that the debugger can't tell me what parameter I'm changing, it only displays the data type of a parameter. So if I need to change 10 different parameters all of type int, the debuggers display all of them as int and not by their names.

I think that if I use proxy types I can easily differentiate between parameters.

So, my question: Is it possible to proxy data types? I mean map specific data types to custom data types that would represent the base data types?

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ActionScript 3.0 :: Error #1127: Type Application Attempted On A Non-parameterized Type

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I've been getting the above error at runtime on a game I'm creating, google reports back absolutely nothing.

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Seems like in AS3, I can in theory, delare arrays that can only contain certain data types:

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ActionScript 3.0 :: Error 1199: Type Parameters With A Non-parameterized Type

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The compiler keeps yelling at my first line "package aRenberg.utils", and I don't see anything wrong with it.

what this error even means? I'll upload the code if needed, and I'm using a heavy amount of ASDoc if it makes any difference.

EDIT: I might have isolated it. If I comment out "import flash.utils.Dictionary;" the error goes away, and it moves on to other errors, however, one of the errors is "1046: Type was not found or was not a compile-time constant: Dictionary."

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package
{
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BUT this only works when the class has a default constructor and not when it has parameterized constructor:

how to clone a class object when the class has a parameterized constructor?

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Edit:If there are no real disadvantages then why Haxe is not replacing AS3?

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Unluckily, Haxe API doesn't allow to do that. I can't get bitmapData from loader content

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I have the following code:

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[Code]...

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I'm quite new to Flash. So far it looks like I'll extend Sprite and perhaps use some HTML/CSS for styling.

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Actionscript 3 :: Creating A Class For A Flash Symbol In HaXe?

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[Code]....

It's unclear from the haXe documentation whether this can be done, or what the syntax is for doing it.

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I've been programming some stuff in Actionscript (haXe) and arrived this very specific problem. Here's the code (pseudo :S):

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