Flash :: Fill MovieClip With Webcam Output In Haxe?
May 17, 2011
I'm trying to build a simple flash swf with haxe that shows the output of my webcam. I want to swf to be embeddable and the size to be determined in the html. So my html looks like:
This creates the swf file that shows the webcam output but with some big white bands on the right and bottom. I want to make the webcam image to fill all the flash object size.
In haxe I have a DropDownMenu class that extends MovieClip:
class DropDownMenu extends MovieClip { ...
TextFields are added to DropDownMenus (about 50 TextFields total):
// in a loop in DropDownMenu new method addChild(myTextField);
When a DropDownMenu is displayed the items further down are hidden as the menu goes off the bottom of the flash player. How can I make these DropDownMenus scroll?
I've considered doing something on the rollout mouse event. However I imagine MovieClip provides some mechanism for scrolling its contents.
I have a scratch card. Basically I'm masking a movie clip with an empty shape. I can draw on that mask and thus my movieclip will become visible. I have also attached the fla.
Now what I would like to achieve is that when you fill a percentage of that mask, let's say 70%, I automatically fill the whole layer so that all of my movieclip becomes visible (as mask is fully filled).
my task is to code a flash application that lets an user take a snap shot with webcam, attach it to an movieclip and modify the self portrait by adding hair, hats, glasses etc. that are available on menu.[URL]..
I managed to get the webcam working when i used it as a document class. When i changed my code so that the Free Transform Tool code is in document class and the webcam script is in Webcamactions.as file, i can't control the movieclips anymore...the movieclips (such as "imagecanvas" where i attach the video). My Mac's webcam light indicates that the function works, but the video doesn't appear in the movieclip.
I am new to flash, trying to do some animation character. I have 2 queries
1. What is lock fill; whenever I am trying to fill a color, it shows lock fill....
2. If I am creating a non regular figure like say with pencil, if I draw some part of it & do other part by later; these will be assumed different objects & I am not able to fill the whole figure with a selected color.
I need to fill some movieclip with an external image in AS3. I know how to use an image contained in the FLA's library as background filling, but I don't know how to do this with an external loaded image.
is there any sample on using array bitmapdata to record video from webcam and generate flash movieclip file? i want to record sound as well without using red5/flash streaming server
I am mostly intersted in modyfing the components appearance in Flash (CS4) than pulling an swf file which I could include in swf-lib. Right now I am kind of forced to make it via movie clip export it, and build functionality in Haxe.Which as you imagine is not handy and timeconsuming (especially that fl.controls used to work for me very well, I barely had to modify any mechanics, sometimes was just adding functionality).
It is very difficult to find good resources for Haxe informationI have an FLV movie in the same directory as the SWF I am generating. I cannot get the FLV to play. I can get this working in AS but I need to know what I am doing wrong in my Haxe code.
var mc:MovieClip = Lib._root; var connection:NetConnection = new NetConnection(); connection.connect(null);
But Haxe doesn't allow default value it seems. How can I do this? My real enum has hundreds of entries and for those with default values I must preserve the values.
I am having some trouble figuring out how to overload a function in Flash using haXe. I know that Flash does not allow overloads but can accept function parameters without a type declared, but I am unsure as how to replicate this trick in haXe. EDIT: Since this does not appear to be possible, are there any known tricks that can be used to get around this limitation?
I might be missing something obvious, but how do I reference a property indirectly? E.g in javascript it would be: if(propName in obj) return obj[propName];
How to say the same in haxe? The object in question is Dynamic<String>, flash.display.LoaderInfo.parameters to be specific.
I went through many links like this,this and this, but not getting good direction to move with. I need to implement some flash content in my iPhone app. good tutorials to move on with the conversion process.
Suppose I am having a flash air iOS app and I need to convert the whole app in objective c for say adding some features like APNS then I have to do some needful. I want to convert the air iOS based app in objective c for same thing and hence need a tool like Haxe.
I have a game loop written in Haxe/Flash. For some reason it slows down over time. At first it runs reasonably, but my laptop fan starts spinning up and it gets slower and slower. Why would this happen?
I am having trouble incorporating graphical assets created in Flash with my haXe code.
In the Flash IDE, I've created a symbol with the linkage name "MySprite". I compile this into assets.swf. I know that to use symbols in this .swf from my haXe code, I need to add the following option when using the haxe compiler:
-swf-lib assets.swf
I'd now like to write a class called "MySprite" which is associated with this symbol, like so:
class MySprite extends Sprite { public function new() { // ... } }
Basically, I'd like to achieve something similar to the technique presented in this tutorial:
I'm having some trouble getting Haxe to play audio files in Flash 8.At the top of my hx file, I have:import flash.MovieClip;import flash.Sound;and, within the class itself, I preload a lot of image files along with the names of the audio files.The idea is to do a slideshow with audio content. Basically, display the first slide and play the audio associated with it.Then, once that audio is finished, move on to the next slide and next audio file. I have the slides fading in and out okay but when I tried to add sound, nothing comes out the speakers.The following code is what I'm doing - the sound file associated with audios[0] never starts playing and I'm at a loss as to why.
class Whatever { static var master : MovieClip; static var slides : Array<MovieClip>;
In summary, I think my question is this: How can I force hxcpp to compile haxe code for Flash 8 ? Here's where I'm at. I'm new to haxe, and am trying to get a sample from here: [URL] to compile using hxcpp, in my tests to see how haxe compiled apps work on the iphone. I've gotten other samples to compile fine and put them on the iphone, but when I compile this sample, it complains with things like:
Since there is no actionscript function to set the registration point of a movieclip, I created a movieclip that I want to hold my image in my Project.fla file with a centered registration point I then add the movieclip to the stage in my Project.as file:var holder:Holder = new Holder();addChild(holder);The holder is successfully on the stage, and I now load my external image file that I would like to be inside of my image placeholder:var imageLoader:Loader;imageLoader = new Loader();imageLoader.load(new RLRequest("images/ball1.png"));addChild(imageLoader);What I am now trying to do is insert the imageLoader into my holder so that I can alter it as though the registration point is in the center
If I give a movieclip or sprite a width, height, x and y, is there any way to use it a button with an event listener without giving it a fill of any kind?
I have a question about loadBitmap. I want to fill a movieclip with a tiled background but it looks kinda weird. It's all streched out. If I use Stage.width and Stage.height it looks great but of course it's not what I want since I want only that movieclip. I tried with a mask but then when I try to test myMovieClip._width it equals Stage.width.Here's my code:
PHP Code: function tileBg(mc:MovieClip,w:Number,h:Number,bg:String):Voidtile:BitmapData = BitmapData.loadBitmap(bg); trace("TILE BG="+ tile); mc.beginBitmapF
i have a movie Clip to stagei want give texture to this MovieClip!how i can ?it is not round MovieClip !!so i can't to Draw this by Drawing API methods
I have a movieclip that is only a blue square. However, i want to "fill" that blue square with a pattern made out of an image x.jpg (or x.png, whatever).
I want my site's users to be able to record videos straight from their webcams into my site. Videowhisper is one such tool which seems to work fine - [URL] But I'm looking for opinions on better / more scalable / reliable solutions. Paid solutions are fine.