CS5 :: Create Multiple Motion Paths In It?
Oct 11, 2010
I'm new to Flash and have a question. I'm creating a Helium atom for my technology class and am trying to get 2 electrons to circle the nucleus. I've successfully created a classic motion path where one electron circles the nucleus. How do I create another (duplicate) motion path for the other.
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Oct 19, 2009
I have a CS4 document with many objects, motion paths over multiple layers. I want to scale everything, including the motion paths of each object. I've tried to do this by Clicking 'Edit Multiple Frames', then 'Selecting All Frames' and finally scaling everything via the Transform panel. Everything appears to have been scaled apart from the motion paths. Is there a way to do this?
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Mar 25, 2011
No matter how much I look, I can't find that option anywhere in Flash. The manual doesn't say either.
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Feb 4, 2010
I have created an animation using a motion tween. When I publish it as an SWF, it correctly does not show the green motion path. However, when I export as an AVI, it actually shows the path in the AVI video. How can I "turn off" the path display
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Jan 17, 2010
I need to know how I can parse a variable path in Flex 3 & e4X. For example, I have two XML strings where the name of one element is the only difference.
[Code]...
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Nov 9, 2011
I have a network graph visualization generated using Gephi containing many nodes and edges.I need to produce an animation of a camera (or moving movieclip) to "flythrough" the network along the path of the bezier curves, visiting each (not necessarily every) node at random. I've made a quick animation of what this would look like.
How can I achieve this programmatically through AS3 or Processing or using mbostock D3 javascript library on github? My attempt in AS3 so far has been to convert an SVG produced by gephi into AS3 code using Miller H. Borges Medeiros' tool then try to adapt a bezier tweening library such as Zeh Fernando's example but I'm having difficulty.Medeiros' converter is splitting quadratic beziers into 4 separate quadratic beziers, and I'm not sure how to transform flash's curveTo Method into an array of bezier points as in Fernando's code.Then there is the problem of animating the camera through only those nodes which are connected to eachother.
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Mar 5, 2007
Does anyone know if there is some kind of program that can convert the XML paths to Flash paths. Hmm...what I'm after is some little program that basically lets me open up an XML file, point on a node or attribute and the program will the flashpath to this node/attribute, where the path is something like: his.firstchild.childnode[2].attribute.jadajada
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Dec 6, 2009
im writing AS3 under linux and as such do not have access to ANY of the fl.* packages, including tweens, motions, special animations and components. I can only use Math.* and XY Grid Coordinates to calculate motion manually.
I can make movement of sprites fairly easily on a coordinate system, but this restricts how the path can go. Usualy only an up,down,left,right movements for the simplest math. I suppose this could be expanded to move in more varied directions but its not quite what im looking for.
I would like to be able to draw an invisible line that a shape can follow. Then it can have curves or bends in it without problem. I want to then start the sprite at the 1st pixel of the line and set its next coorinate based on where the line is at, but at 10px down it (and so on) till it reaches the end of the line. Is it possible because I cant think of a way? Are there any other good PureAs3 motion tutorials around?
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Dec 6, 2010
Can someone tell me if its possible to create relative as opposed to absolute paths to swcs in module dependencies for Flex or actionscript modules?In Flex Builder i would simply edit the swc path as'../lib/.swc..But there doesn't seem to be a way to edit the path in IntelliJ once you've defined it.
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May 10, 2011
I have a problem, which I couldn't solve. I made three motion tweens. One is the background, which slides in from left. Another one, is a car, which goes in the scene from right. The two visible wheels of this car are spinning too using a motion tween. The problem is that all these motion tweens keep looping. I would like to let the background and the wheels of the car loop forever, but I want the car to come in from right and stop on the left. When I tried to stop it, it stopped the car, but unfotunately it stopped the background too. How could I manage to let the background and the wheels of the car loop, but stop the car in a position?[URL]
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Apr 2, 2009
having a problem with targeting multiple motion tweensin Flash CS4. I am using AS2 and attempting to change thevisibility of eight separate motion tweens (visible false and thentrue). I want to be able to affect each tween separately. I amlooking to activate visibility as follows:
if (triggerclip._currentframe == 2) {
sword._visible=true;
}
[code]....
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Dec 8, 2010
Is there a way to have multiple seperate objects follow the same motion tween, so one object follows the other, or do they all have to have thier own individual tween?
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Sep 18, 2010
there is something i just dont get regarding motion with multiple movieclips (from a for loop). I have tried many different approaches, and every time there is either all the clips move in the same direction, other times they only move one direction, other times when i get individual motion for each object they dont move smooth, and seems more too move very slowly across the scene but rapidly back and forth in a small area. I dont have any specific code to show, but does anyone have tips or a place to direct me, cause i dont understand the logic of it, however i want to understand.
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Apr 22, 2010
Is there a way to move multiple frames in the motion editor (CS4)? Like now I have to move them one by one and it's hard to make them keep their values coz the shift+move doesn't seem to work.
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Mar 10, 2011
When creating an animation with a classic tween sometimes I'd have to adjust all frames based on changing stage size and what have you. I'd usually park animations in mc's but even then I'd have to on occasion move the whole animation as whole, using the Edit Multiple Frames button on the Timeline. This is also needed when repurposing Flash ads for different sizes. Sometimes I have to adjust a few layers and leave some layers alone, again for Flash ads and alike.
When using a Motion or 3D tween I wanted to know if this was possible, not because I have a particular scenario but I wanted to see if I could do this in the event of needing to do so one day. I tried this feature and I was unable to move the whole animation as I would with a Classic Tween. The only thing I could do to achieve this was to park the Motion/3D tween into it's own mc and then drop that mc on the stage and move the mc as a whole. Is there any way to select all frames of the Motion Tween and move it as a whole without resorting to putting it in a mc (even though I get that it should always exist in a mc)?
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Sep 26, 2006
The random motion tutorial works just perfectly with one movieclip, but when I try to make a new movie clip and assign the same code to it, it really doesn't duplicate at all. The original movieclip has an instance name of dot so I created a new movieclip with instance name of dottwo.But for some reasob the following code doesn't duplicate the dottwo at all
i = 0;
while (i<25) {
dot.duplicateMovieClip("dot"+i, i);
[code].....
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Apr 2, 2009
I am trying to target multiple tweens, trying to turn their visibility false/true. I have named each tween in the tween properties box, and I have targeted them like this: plane.plane2.tween1._visible=false (and so on), but no go! Only the first of the seven is actually affected--the others are not.
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May 17, 2011
I have an object that gets attached to the stage everytime I click (like a side shooting game). What I want is the object to have a speed in a specific direction. I got it to work by the code-
Code:
if (total_bolt_no>0) {
var bolt_name="bolt"+total_bolt_no;
var bolt_n:Sprite=this.getChildByName(bolt_name) as heroweapon;
[Code].....
The problem that arises is that when I spawn another object the previous one becomes still. I tried using the for loop but everytime I click the angle also changes, thus changing the speed of all attached objects.
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Oct 29, 2009
I'm trying to create a motion with some buttons. i got 1 movieclip. with 9 squares. and im trying to create a motion loop that keep always changing the alphas of the images.
I tryed to create a Tween and in 1st frame i put the alpha 50% and in the last frame i put the alpha 100%.
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Sep 5, 2009
I'm trying to create 2 separate motion tweens - between frame 1 to frame 35 and frame 36 to 65 but it just won't work.
From frame 1 I want a motion tween to frame 35. We shall call the graphic in frame 1, graphic 1 and frame 35 graphic 2.
Graphic 3 represents frame 35 and graphic 4, frame 36.
When I make a motion tween from frame 1 to 35, it overwrites graphic 3 and 4 with Graphic 1. It will not allow me to put graphic 3 into frame 35, only graphic 1. If i put it in, it will automatically swap.
When I make a motion tween from frame 36 to 65, it works. But then when I try to make the motion tween from frame 1 to 35, it swaps it over.
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Jul 6, 2009
Is it just me or is creating and applying custom easing with the motion editor absurdly difficult? Firstly, the bezier curve tool for custom easing has a mind of its own. It will change the curve at a different anchor point to the one you're editing on a whim and every time you get close to where you want the curve it does it again and you're back to square one. Second, you have to recreate a custom ease for every tween as there's no way to save them. It's impossible to create two custom eases exactly the same! The entire motion editor seems designed to infuriate me and parts of it don't seem to have been tested at all.
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Oct 6, 2010
I'm just learning the software and haven't been able to figure this out. I'm trying to create an historic timeline for our company and am using 20 jpg images, which I placed on separate layers and then converted each jpg to a symbol and motion tweened to go across the screen. The problem is that there is a gap between the frames when they play as a movie and I don't know how to get rid of that so that they flow continuously across the screen from left to right seamlessly.
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Dec 19, 2010
I have no problem creating shape tweens in Flash CS4, but motion tweens are a problem. Here's what I do:
- I draw a rectangle and convert it to a symbol on frame 1.
- I create a key frame on frame 25, where I place the symbol in a different position.
- On frame 1 I create a motion tween.
When I run this nothing happens until frame 24, and on 25 the symbol appears on its final position. I can do the movement with a shape tween, but I want to do it with a motion tween, as this may be a question at the exam next week.
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Mar 14, 2012
I have already created an animattion of a bird flapping its wings. I want to include this within another animation of it flying around as well as flapping wings and wondering how this can be done. I tried to import it as both a gif image and swf movie and although it holds the original animation I cannot add the motion tween to draw the flying path.
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Sep 24, 2011
Is it possible to make a motion tween with as2 code only ( not with timeline).
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Aug 13, 2009
how to create a motion blur during a tween?
I dont have any examples now, but you know when you tween a movieclip across the stage (changing its x and y properites) and then according to speed of a movieclip a blur effect is applied?
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Oct 6, 2003
Is there any way of creating the same perspective motion in AS as I've done in the below attachment using tweens?
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Jun 12, 2009
How do you create a motion tween when I insert keyframe in frame 28 then I click on the object and create motion tween but when i click in 60 to insert keyframe I get opition of position, scale, skew, rotate ect. I just want to insert keyframe. What am I doing wrong?
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Apr 14, 2010
I want to do effect on spinning of images?so that is possible or not?
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Dec 19, 2010
Basically, I created an image and converted it to a movie clip. Inside of this movie clip, I create a new layer and I give both layers 70 frames. On the top layer, I then draw a path, right click on the layer, and choose guide. I then drag and drop the bottom layer, which represents my movie clip, under the guide layer. The next step is to right click on the bottom layer, my object layer, and choose create motion tween. This for me however is blocked out, and my only option is to create a classic tween.
Just as a note, I am using CS5 and the tutorial I am following looks to be using an older version. Additionally, they don't right click on the layer and choose motion tween. They select the layer and from like their properties panel, they have a tween option, and from the drop down, they choose motion. I cannot find this option box in my interface however. Is there any logical reason why it wont allow me to do a motion tween?
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