ActionScript 3.0 :: Make Multiple Objects Remain In Motion?

May 17, 2011

I have an object that gets attached to the stage everytime I click (like a side shooting game). What I want is the object to have a speed in a specific direction. I got it to work by the code-

Code:
if (total_bolt_no>0) {
var bolt_name="bolt"+total_bolt_no;
var bolt_n:Sprite=this.getChildByName(bolt_name) as heroweapon;

[Code].....

The problem that arises is that when I spawn another object the previous one becomes still. I tried using the for loop but everytime I click the angle also changes, thus changing the speed of all attached objects.

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