ActionScript 2.0 :: How To Make Organic/fluid Looking Motion

Feb 5, 2006

I've been practicing my actionscript a bit lately, i'm especially interested in motion and AI types of AS.I've covered and experimented with stuff like gravity, screenwrapping, bouncing, easing and springing which is all very cool but all these types of motion move in a straight line.What i want to do is learn to create actionscripted motion that moves mc's around randomly in a fluid, organic manner like a living creature rather than in straight lines.I know this probably involves using sin/cos functions and trig so i experimented a bit with this, i produced some stuff that is no longer straight lined but it moves rather jittery. (i think this kind of stuff is called brownian motion)

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