ActionScript 2.0 :: How To Make Organic/fluid Looking Motion
Feb 5, 2006
I've been practicing my actionscript a bit lately, i'm especially interested in motion and AI types of AS.I've covered and experimented with stuff like gravity, screenwrapping, bouncing, easing and springing which is all very cool but all these types of motion move in a straight line.What i want to do is learn to create actionscripted motion that moves mc's around randomly in a fluid, organic manner like a living creature rather than in straight lines.I know this probably involves using sin/cos functions and trig so i experimented a bit with this, i produced some stuff that is no longer straight lined but it moves rather jittery. (i think this kind of stuff is called brownian motion)
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Dec 7, 2007
I have a 2 buttons and the mouse wheel enabled with zoom functionality. Generally this is the AS:
[code]...
this works fine and dandy, but its not so smooth...is there a way to transition between the zoom sizes to make a fluid motion or maybe with an easing effect.can this be done with actionscript or is this more of a shape tween thing?
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Apr 6, 2008
I have multiple movieclips on my stage. Im bringing in figures from a xml file which i will used as my movieclip._y positions. So as the figures change in the xml file, my movie clips should hopefully float up and down.
I have assigned them a starting position, bring in the first array of positions and they float there nice. When i bring in their next aray of position they jump back to their first position then float to their second new position?
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May 10, 2009
I need to make a button animate from its normal size to a larger size but in a fluid scaled motion. I'm using a png image I cant seem to get it to scale from small to big when animating, and I have inserted a motion tween.
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Oct 24, 2010
I have made xml gallery with thumbnails, following kirupa's tutorial [URL]. Everything works perfect, but I need to add some more interesting movement on horizontal scroller of thumbnails. For example, thumbnail starts to move quicklier, then they slow down..etc. How can I make it? With some ease, tween class...?
[Code]...
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Sep 17, 2009
I want to make a fluid layout for the website I'm working on right now. I know the basic concepts of how to center an object and keep it there, or how to stick a shape to the top or bottom... etc. But if there's a movieclip that I would like it to conserve its position proportionally as the visitor resizes the stage, how can I do that?
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Mar 2, 2009
I was wondering if we could get some insight as to how an effect similar to the one found here would be achieved?I've seen a lot of this style of animating in Flash. The image creation isn't a concern, it's how to get such fluid animation on the hair/smoke type of effects.
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Mar 21, 2010
One thing that seems particularly easy to do in the Flash IDE but difficult to do with code is to outline an organic shape. In the IDE you can just use the inkbucket tool to draw a stroke around something. Using nothing but code it seems much trickier. One method I've seen is to add a glow filter to the shape in question and just mess with the strength. But what if i want to only show the outline?What I'd like to do is to collect all of the points that make up the edge of the shape and then just connect the dots. I've actually gotten so far as to collect all of the points with a quick and dirty edge detection script that I wrote. So now I have a Vector of all the points that makeup my shape. How do I connect them in the proper sequence so it actually looks like the original object?[code]
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Nov 18, 2010
i'm getting mad trying to code this mosaic grid with random sized elementsI'm quite used to normal grids, but this one is slightly different, all the elements are NOT square multiples, and once you've tried the "Shake It" button on the upper-right corner, i'm definitely lost
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Jan 26, 2011
I try to archieve a Tooltip-Design with an organic/liquid behaviour.In the end, it should look something like this:The behaviour should be, that when the mouse/cursor is moving, the Tooltips tail reshapes and followes the new coordinate while the body-part of the tooltip is following with an ease:As you can see in the motion-scibble I've already break down the Shape to its grounds Little Big Planet got a similar effect. Here your can see a part where they use a simple version of this Tail-Feature (which got only 3 Points and a Bezierlin I guess) and here you can see a Video where those Goodie-Bubbles came up and followed the character on a string. I love this Game for GUI-Events like this I guess the best technique would be to create a bitmap and then draw with the Flash-internal Drawing API Bezierlines and fill them. As simple as its to write this setence as hard I find it to realize this.
I've spend some hours playing with Bitmap-Examples and the BezierSegment-Function. I doint get very far. So I would like to know: Does anyone else done this befor? Maybe its not neccesarry to reinvent the wheel if someone else did something like this before and I can take a shortcut to find out how this is made. Speaking about the tail for example, it must have something to do with the fact, that each Point in the tail-part must be in a relative position to its neighbor-Point so they doint allign or even overlap and forming negative spaces like this:
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Nov 18, 2010
i'm getting mad trying to code this mosaic grid with random sized elements : [URL] I'm quite used to normal grids, but this one is slightly different, all the elements are NOT square multiples, and once you've tried the "Shake It" button on the upper-right corner, i'm definitely lost.
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Jun 8, 2009
Is it possible to make a motion tween (or something) where as the page would start blank and then writing would just start to be laid down..... affectively, scribbling onto the page?
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Oct 15, 2011
I am a beginner in flash and have been trying to figure out how to make something like this work in flash.I need to make the blue and red lines move around the circle with the yellow only showing between the blue lines.This is my drawing from Illustrator CS5. As the lines move around the circleI no make it look like this and know how to make it work in flash CS5.
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May 25, 2010
I have a shape on a layer and I have used a bunch of motion tweens on it. I need to dynamically move that shape but I can not figure out a way to accomplish this. Have I painted myself into a corner with this one?
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Aug 29, 2003
I'm trying to make a circular motion path using Senocular's tutorial here.What I want is a box to move around a circle motion path that is created in AS when the user presses a button. However I'm having trouble decifering all of Sencular's code because there is a lot of advanced stuff that he puts in that I don't want and I'm having trouble getting started.
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Feb 2, 2005
I tried the random motion tutorial with my design, but I would like my design elements to move only up and down along the y-axis.
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Mar 12, 2003
I want to make a circular motion of any round or arbitrary shaped object by using action script. Should i use a for loop, and if i use it what will be the syntax of it?
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Nov 18, 2009
I'm brand new to Flash, and I have a motion tween of a wheel that spins 360 degrees and I need it to play when it is clicked on. This is probably something that's really easy to do, but I just can't figure it out.
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Jan 6, 2005
how to make a wheel spin 360 degrees in a seamless motion?
my purpose is to give realism to a car wheel which will spin in a seamless motion; I�ve tried to to it with tweening but the wheel mc jerks at every rotation; a couple of years ago I saw a very simple code which did exactly this , to make a wheel spin around smoothly;
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Jul 27, 2006
I'm trying to create a flash demo for my prof and we want green dots to move randomly across the screen without ever overlapping each other.I saw the kirupa tutorial on random motion which is really good. I'm wondering if I can add something to the code so that the dots won't overlap, (as soon as one touch another they move away) as they move.
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May 17, 2011
I have an object that gets attached to the stage everytime I click (like a side shooting game). What I want is the object to have a speed in a specific direction. I got it to work by the code-
Code:
if (total_bolt_no>0) {
var bolt_name="bolt"+total_bolt_no;
var bolt_n:Sprite=this.getChildByName(bolt_name) as heroweapon;
[Code].....
The problem that arises is that when I spawn another object the previous one becomes still. I tried using the for loop but everytime I click the angle also changes, thus changing the speed of all attached objects.
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May 9, 2004
How to make several MCs to zoom in on mouse over and zoom out to its original scale on mouse out??? all this with actionscript and with some ease (elasticity) to make the motion more natural?
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Apr 15, 2011
I'm work with PS and AI and am a begginer with Flash and currently I'm making this clean cool looking header for a server I play on. This is what it to looks like: [URL]. However I don't know how to make the small squares motion, I want them to "spawn" around the text with alpha slowly growing, not behind the text so it's clean and to move outwards and slowly disappear.
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Oct 23, 2009
how to make a simple ball follow an oval motion path? Think of a molecule spinning (and looping) around a nucleus. This was five seconds work in previous versions where you could draw the motion guide then simply attach an object to it and say "orient to path" but I can't seem to find how to do it in CS4.
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Jun 18, 2010
I have 10 objects in 10 layers to make a single logo. I have created them using flash drawing objects. Now I would like each object to come one by one on stage using motion tween. How can I go further? Do I need to make each object a movie clip before set it motion tween? Or do I need to make a single movie with all 10 objects as combined? Please note that I need each object to come on stage one by one (not a whole logo on once). Please provide help or any example tutorial link.
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Aug 19, 2004
Check out "Attach Files".. I want to make a cube motion where my hairline will stay skinny.. (left cube) but if I change movie clip height for more then 220 my hairline gets thick! (right cube)
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Jun 1, 2010
I want to make an animation of hand drawn line by motion tween. That is when test movie, a line is slowly drawn from left to right. How do I do that ?
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Sep 7, 2010
I can't seem to figure out how to accomplish a fairly simple task: I have a simple graphic and I'd like to apply an "orbiting" effect to it - so that the graphic moves in a circle around an arbitrary point (without rotating around its own center).[code]...
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Mar 8, 2010
If I perform a motion tween along a curved path, Flash CS4 does not allow to change the curves to "corner point" or "linear" in the motion editor. URL...
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Oct 10, 2010
I have been searching far and wide for a solution on how to offer slow motion and fast motion options for users that upload video to my webstie. There is an implementation on Google Video that has exactly what I am looking for: the option to speed up or slow down the video and continue to play the audio. The screenshot is below. I know that Flowplayer has an option to slow down or speed up video when implemented with Wowza server. However, when using that approach, there is no sound.
I have also seen the option from Enounce called MySpeed that allows video to be slowed or quickened, but this requires a browser plugin which is too much of a barrier for our users. How does Google do it? How can you add an option to a flash player to slow down or speed up video?Here is a screen shot. You can see the option to change the speed of the video to 1.5x. It also has options to go to 0.5x, 1.25x, 1.5x, 1.75x, 2.0x, 2.5x, and 3.0x.
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