ActionScript 3.0 :: Make The Cursor Always Remain On The Top Most Level/layer?
Feb 17, 2008
I'm creating a simple shooter game and I've replaced the mouse cursor with a custom one. It works good but my monsters appear above the cursor. How do I make the cursor always remain on the top most level/layer?
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May 10, 2009
I'm using the Pulse Particle component to place a random starfield into my client's animation. Problem is as you'll see in this simplified example, I have the particle layer next to the bottom but when you render out the movie, the particles go right to the top layer, no matter what. I tried both this timeline effort and then I tried placing it with AS3 using the addChild method. Neither worked at all. How can I tell this component to only populate to the proper layer/level so the objects above it are seen without any particles?
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Sep 6, 2009
I have a flash quiz that I created. The file is an external swf loaded on top of another flash swf. The quiz is all radial buttons and drop down menus. Once the user choose which answer they feel is correct they click submit. Before they click submit they have an option to close the window. What i want to happen is if they close that window and return I want those selected answers to remain or even if they submitted before; i would like for those answers to remain.
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May 17, 2011
I have an object that gets attached to the stage everytime I click (like a side shooting game). What I want is the object to have a speed in a specific direction. I got it to work by the code-
Code:
if (total_bolt_no>0) {
var bolt_name="bolt"+total_bolt_no;
var bolt_n:Sprite=this.getChildByName(bolt_name) as heroweapon;
[Code].....
The problem that arises is that when I spawn another object the previous one becomes still. I tried using the for loop but everytime I click the angle also changes, thus changing the speed of all attached objects.
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Oct 21, 2011
The following code works fine but always on Top Layer. How can I bring it down?
Code:
var mySwf1:SWFLoader = new SWFLoader("AnalogClock.swf", {width:225, height:225, container:this, onComplete:completeHandler1});
mySwf1.load();[code]....
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Jan 25, 2006
Is it possible to make a custom cursor with restraints (meaning you only see the cursor when you put your mouse in a certain spot, by defining both the max and min of the x & y), that is placed inside a movie clip; then make the movie clip move on the stage when you click certain buttons.
[Code]...
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Jul 22, 2009
im trying to make an object move away from the cursor when cursor goes near it, so basically you cant click on the object......
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Dec 7, 2005
does anyone know how to make the initial text in an input text box disappear once your cursor changes from the arrow to the type cursor? For example, I have an input text box which has the text visible saying "enter your email address here" I want this text to disappear automatically when the user goes to type something there...
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Aug 26, 2011
Don't know if the flash layer on the view stack contain only the compiled flash swf file
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Mar 5, 2006
I need to make the background image move opposite the cursor to make it seem like the camera is moving.[URL]
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Jul 31, 2011
how would i make a level that follows the character? would it be a on enter frame event?
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Apr 15, 2007
I am doing a website in which I load a bunch of movies with an empty first frame to different levels in the first frame of the main movie. When I want to see each movie I have a button which tells a specific level to gotoandplay (2). Every time I "play" a loaded movie, I also tell all the others to gotoandstop (1) - so I wont see them anymore.Is it possible to make a loaded swf to "jump" to a much higher level - and all the other movies go back to a lower level? this way I wont have to make my movies go back to frame 1 all the time.
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Mar 30, 2009
i've got that when you click a button it takes you to the next frame/level of the game, but i want to make the next level harder, meaning you have to kill all the enemies to goto the next frame/level, so, how do i make it so you have to click ALL 3 buttons on the stage to go to the next frame? Or is there another way to do this?
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Aug 31, 2008
i was just wondering if anyone can point me to a right direction or help me out. I have this game with "balls" coming from down and going towards up and i was just wondering how can i make more and more of them come depending on the current level.
I guess all of them are going to be copies of the same "mc" but can anyone me copying them.
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Jan 28, 2009
I am trying to make a password to access a certain level. heres the code ive come up with.
[Code]...
where the input text box var is "input" but for some reason, its not working. the "else" command is working perfectly, but when i try and use the password "35" to get to frame 35 it treats it treats it as "else" as if its not recognizing the password.
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Jun 3, 2009
Im trying to make a object only appear when you have collect enough coins. How could i do this?
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Jan 17, 2010
Am trying to make a 3 level flash menu. I'm getting into Flash and Actionscript 3 all in all so I'm a beginner as well.I'm also using TweenLite for the tweening and I got as far as the attachment goes. The problem is that when the 3rd and last level comes out on a mouse hover, ok so far so good, when the mouse goes over that 3rd part, the "menu goes back" animation is triggered as if I hovered out of the whole menu It probably sounds confusing, a flash file is worth a million words so check it out. The .fla is for CS3+
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May 12, 2009
Is there a way to make a layer transparent?
And is there a way to make a symbol transparent?
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Jun 8, 2009
ok i'll try and explain this best i can, on my site i have a menu that takes up the whole of the content area.. the plan is that when the user clicks the menu button within a content page the menu would appear over the top however with a slightly transparent background so you can still see the last visible content page in the layer underneath.. i've got this to work however the buttons within the content page are still active.. is there a way i can make the menu layer 'solid' so the content below is only visible but not accessible?
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Mar 31, 2010
I wonder how it is possible to do a working link on a .swf file to open a new URL. The link is working but it seems that the second Blue layer where the "button" is created is not transparent as this is on top of the animation. So the only thing that is seen is this blue layer when presented in the HTML. I think the problem is that the 2:nd layer isn�t transparent and I dont know how to make it transparent? I think the problem is on step 2?
1. Import the .flv file.
2. Create a new layer wich in this case is Blue (How to make it transparent ?)
3. Draw a rectangle the same size as your banner
4. Go to the Modify menu and select 'Convert to Symbol'
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7. enter url of page, in this case [URL]
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Jun 30, 2009
i have three layers on frame 1 of a swf.in all the three layers i have a different movie clips. my question is that is it possible to show only one movie clip when the swf loads initially ..? i mean when the swf loads initially , i need to hide tow movie clips and show only one..?
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Mar 5, 2009
Is there a piece of code that will make always make an object the top layer? I have a three types of buttons on two layers (about 15 in one, 4 in the other) and a banner comes up when you roll over them. The banner will cover some of the buttons, but be overlapped by others. I want the banner to completely cover all buttons during the roll over.
[URL]
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May 25, 2010
I have a shape on a layer and I have used a bunch of motion tweens on it. I need to dynamically move that shape but I can not figure out a way to accomplish this. Have I painted myself into a corner with this one?
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Apr 22, 2011
im trying to create a level select screen so the buttons unlock as you complete a level, so far i have this on each button:
on(release){
if(this.number <= currentItem){
gotoAndPlay(3);
}
}
[Code]...
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Mar 27, 2005
How i would go about making a sort of increasing transparency layer..
say i have a movieclip which is scrolling back and forth horizontally ..
as it reaches its extremes ( were i want it to start being hidden) i do not want it to be completly hidden right away .. but i want it to look more and more hidden the further into the extreme it goes , so it looks as if its fading when it scrolls to the side.
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Aug 26, 2010
I have two layers in my FLA both with empty movie clips as follows:In mc_Empty1, I attach a faded background movieclip as I wait for mc_Empty2 to load a SWF. Once the SWF is loaded into mc_Empty2, I want to remove the faded background movieclip from mc_Empty1. When I load the SWF from the main timeline, the onLoad() function works and removes the faded background from mc_Empty1. However, when I load the SWF from mc_target, the SWF loads, but the onLoad() function does not. Here's my AS2 code:
//Loading SWF from main timeline
mc_Empty1.attachMovie("mcFadedBg", "mc_FadedBg", 1);
mc_Empty2.loadMovie("My.swf");mc_Empty2.onLoad = function():Void{ trace("loaded"); //This works removeMovieClip(mc_Empty1.mc_FadedBg); //This works}
[code]....
I know I'm targeting properly because the SWF loads as it should, but the onLoad() function does not.
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Oct 2, 2010
This is making me a little kooky today. I thought I could defined a library path in PREFERENCES > ACTIONSCRIPT > ACTIONSCRIPT 3.0 SETTINGS then that library would be available to all AS3 FLA files, but that doesn't seem to work for me. If I use the PUBLISH SETTINGS and define the library path everything is fine.
Is there something that I could have done to disable the application level class path functionality? I guess I'm trying avoid having to set the library path for every new FLA I'm making.
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Dec 26, 2011
I'm doing a bigger aplication in flash (as2).Image, there is a main "home" flash with several menu buttons.Clicking these buttons, I load external swf into an empty container in this "home" flash.[code]clicking buttons in this second level, will load external movies into an empty container in this SECOND LEVEL swf.This works fine, but now, coming to the THIRD LEVEL (don't think there will be more in the future) problems come up, some scripts won't work.Now (I'm a as2-beginner) I think, loading external swf ALLWAYS into containers in the first "Home" flash should solve the problem.But I don't know, how to load an swf from the third level into a container in the first "home" level.In the "home" level, I have a "close" button, that will unload the container content.I need to go to a certain scene "content_2" in the home swf, too.
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May 9, 2004
i have game im doing, and i want it to jump to level 2 upon completing the first level, but the problem is, the level 2 is a seperate swf, i've tried to use
Code:
on (release) {
loadMovie("level2.swf",2)
}
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