ActionScript 2.0 :: CS3 Button - Make The Next Level Harder

Mar 30, 2009

i've got that when you click a button it takes you to the next frame/level of the game, but i want to make the next level harder, meaning you have to kill all the enemies to goto the next frame/level, so, how do i make it so you have to click ALL 3 buttons on the stage to go to the next frame? Or is there another way to do this?

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[Code]...

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[Code]...

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[code]....
 
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I have a file1.swf which loads file2.swf into it. Within file2.swf i have a button that when clicked needs to remove file2.swf and load file3.swf into its place.

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Situation:

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I have a movie that's 500x400 px in level 0 and has lots of thumbnails with pictures that I want to open. the thumbnails open a 500x400 px movie above the other but on level 1. the problem is that when the new movie loads on level 1, the thumbnails on level 0 (that are now hidden by the new movie) are still active, and if i click anywere in the movie on level 1, it trigger an action from level 0. Is it possible to load a movie to level 1 that deactivates the movie in level 0 without unloading it?

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What button event should I use to make the program understands to DO SOMETHING only when the button is pressed/dragged. In my sample code below, I want something to happens only if the button is dragged beyond 200 in y axis. I tried onRelease, onRollOver and onDragOver but still not working

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