Can't Seem To Listen For UncaughtErrorEvent For SubApplication Loaded By SWFLoader
Jul 27, 2011
I have a main Flex Application ('A.swf') loading a SubApplication (defined in' B.swf') via a SWFLoader and I need to listen for UncaughtErrorEvent from the SubApplication. I'm not able to get my event listeners to be called when I throw an error from within the SubApp ('B.swf').After reading the asDoc for UncaughtErrorEvent and UncaughtErrorEvents I have added an event listener to A.swf's loaderInfo (The 'outter' main app) and also to B.swf's loaderInfo (though the Docs say not to do it here it is part of the event sequence in the capture and bubble phase...) as well as the SWFLoader internal FlexLoader.uncaughtErrorEvent (per Docs) like so:[code] The event listener setup on the Loader.uncaughtErrorEvents is not firing when SubApplication in B.swf throws an error. Instead the listener on the main app's (A.swf) loaderInfo fires. Moreover, the event recieved by A.swf's loaderInfo has an eventphase equal to 'EventPhase.AT_TARGET' which the asDoc says should only be dispatched in the capture and bubble phases.
When I try to access the uncaughtErrorEvents dispatcher when loaded directly, everything works well. But when I try the same code when loaded by another swf I get a reference error.
I'm building an application that's basically a frame in that another SWF file is displayed. My application loads SWF files generated by a server and displays them. As memory consumption increases over time, it it necessary that I unload the current SWF from time to time and replace it with a new SWF. I use SWFLoader to load the remote SWF file. I create a new SWFLoader object for each new SWF and remove the old SWFLoader as soon as the new SWF can be displayed. Now my problem: SWFLoader sporadically does not start playing the loaded SWF. All of the SWF files that I load start with the same set of instructions. When all goes well, the SWFLoader gets some ProgressEvents and then an Event.INIT. After that the SWF starts playing. In some cases, however, I only get the progress events, but the INIT is never fired. In that case the SWF doesn't start playing. The number of bytes received reported by the progress event is the same as in the case when it goes right.
I'm trying to load a SWF I created with Flash CS4 into Flash Builder with the SWFLoader class, but I can't seem to access the loaded SWF's children. Everytime I try to change the property of a child it'll ignore it. I tried loading the SWF with the Loader class, but it doesn't allow me to add it to the stage. How can I load the SWF and access it's children?My code atm (m is a child of the loaded SWF (SWFToLoad)):
I'm working on a website built in Flex, but the SWF file after compiling is very large. The websites has multiple pages. So I thought to create a new MXML project for every new page and load it with SWFLoader. I've found this example:
I am building a compartmentalized Flex application which uses <SWFLoader > to load additional Flex applications inside it. I am currently planning on using the LocalConnection class to have these two applications talk to each other, but I'm wondering if there's any kind of event driven way to have actions in the internal application propagate to the parent application, and/or any way for the parent application to trigger events in the internal application?
I have a swf file sample.swf which has its actionscript class in Main.as. This Main.as has various objects declared as public in it. For instance lets consider an object myData of class MyData (in MyData.as).
I am loading this swf file in my AIR app using swfLoader. I want to know how do I access myData.func() using swfLoader.loaderInfo.content.
I use a flex app (A) to load another flex app (B) using SWFLoader (both built using Flex Builder 3 sometime ago).Everything works fine as expected across all (IE, FF, Chrome, Safari) desktop browsers.However, if I use a TabNavigator within the flex app (B) then when you click on any of the tabs it unloads the flex app (B) and re-starts flex app (A). This behaviour appears to be limited to Webkit based browsers (Chrome & Safari) the rest of the browsers (IE, FF) work fine.
I have a situation where I am loading an SWF (using URL as source) using the SWFLoader component in Flex 4, and now I need to implement Pause/Play and Stop functionality.
A swf (my game framework) loads another swf (a game). The game is loaded into a child domain which seems to be the default domain for loaded swfs.
The framework listens for custom events bubbling up from the game. However, the framework only receives events dispatched directly from the games document class but not from any of the games children.
Bubbling is set to true on everything, but it's not working? Is it only possible to dispatch events from the document class of the loaded swf.
I'm loading an external SWF (pre-made by an other department of the company I work for) using flash.display.Loader. I then traverse the display list, register all objects and listen for added/removed events to handle future changes to the list.
var obj:DisplayObjectContainer = loadEvent.currentTarget.content as DisplayObjectContainer; var count:Number = obj.numChildren;
[Code]....
Is there a way I can listen for changes to the .visible property? Or any other property (that doesn't fire a built-in event) for that matter?
Do you know anything similar to UncaughtErrorEvent but for flex 3.4 and flash player 9.0 ? I've seen that this UncaughtErrorEvent should work for flex 4 and flash 10.1, but not less.Is there anything for the versions mentioned to globally catch the exceptions in flex?
in an attempt to narrow down a very frustrating problem with my project, I've implemented an UncaughtErrorEvent listener which will trace uncaught errors to a textfield that I can view.To test this out, I've forced the application to encounter errors at very specific points, to ensure that the errors are being handled properly.
In the flash sandbox environment, the errors displayed properly in the textfield, however, running the application in browser does NOT show any kind of error! It moves right past the errors as though they never happened!
I don't really get UncaughtErrorEvent working for my Air 2.6 application. if i step through the code with the debugger, i get very strange results.that's the code:
public class Main extends Sprite{ public function Main(){ loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR,
I have included the Uncaughterrorevent handler for the LoaderInfo. Which worked fine in my actionscript project.
That was until I attempted to use a browser with a FP version of 10,0. This then fails to load the SWF unless i take out all references to UncaughtErrorevent.
I did try only adding the error handler if flash player 10,1 > is installed. But still doesn't work. Even having a reference to UncaughtErrorEvent as parameter in a function causes the SWF not to load.
I have included the Uncaughterrorevent handler for the LoaderInfo. Which worked fine in my actionscript project.
That was until I attempted to use a browser with a FP version of 10,0. This then fails to load the SWF unless i take out all references to UncaughtErrorevent.
I did try only adding the error handler if flash player 10,1 > is installed. But still doesn't work. Even having a reference to UncaughtErrorEvent as parameter in a function causes the SWF not to load.
Is it possible to get the target/origin of errors and error events when using UncaughtErrorEvent.UNCAUGHT_ERROR ?
I am logging runtime errors of users using a complex flash app and would like to know where things are failing. The target of the UncaughtErrorEvent is tracing as LoaderInfo (which is, I assume, because it is also kicking out the UncaughtErrorEvent) and the target of the ErrorEvent is null.
I am trying to use the new unCaughtErrorEvent, as explained here: [URL] When testing the event I run across two problems:
1 - when testing the movie from the flash IDE, the uncaught error is indeed caught and handled (as in the example) BUT the original
error still gets thrown! For example, when loading an XML file that does not exist: - first the uncaughterror event gets called. (good!) - then I get an unhandled event error (ioErrorEvent for not finding the xml file). Isn't the whole point of catching uncaught errors that you can catch ALL these errors? This way it seems rather useless to me.
2 - when testing the uncaughterror handler from a html page, the debugger gives an entirely new error: VerifyError: Error #1014: Class flash.events::UncaughtErrorEvent could not be found. So for now, I'm truly baffled as to what UncaughtErrorEvent is supposed to do and why it doesn't work
I'm using flexmojos 3.8 with flex compiler 4.1.0.16248.My Project compiles fine in Flash Builder, but with flexmojos / maven I get the following Error: Type was not found or was not a compile-time constant: UncaughtErrorEvent
I'm loadning a swf coverflow (as2) to a swf (as3) with SWFLoader.
My problem is that i wish to make gotoAndPlay calls from the loaded swf to the as3, or even better call functions. Is there any way to do this - i've tried alot..
I have a swf movie player located in [URL]. Normally this a.swf is used by a html page, the swf file is embedded in a [URL]. The website is not built by me but I know there is a restriction that only the html in [URL] can play the video . Now what I want to do is embed the a.swf into a c# project using swfloader, I will set the source property of swfloader to [URL]. My question is will the c# project be able to play to video file the same as in the html page?
Flex is good at produce code, whereas Flash is good at animation, how the integration is done? If I want to insert the animation produced by flash, what's the recommend way to do the integration? Do I need to use SWFLoader?
I am trying to use the mxml swfloader component to load the external flash from the following url, but it doesn't load anything. I'm using FlashBuilder 4.5. [URL]
I am loading an embeded swf file with SWFLoader using actionscript 3 in Flash Builder 4.5. When I load this swf and set "wmode" to "transparent" in HTML, it works as expected and you can see the background color through the swf object in HTML.
However, when I load the swf in Air with the following code:
[Embed(source="swf/data.swf")] var data:Class; swfLoader = new SWFLoader(); swfLoader.percentWidth = 100;
I am doing a elearning project in flex and it consist in a secuence of swf files and a player that load it based in a xml file, the problem is all swf files contents narrations and I need to control the volume of narrations from the player interface, anybody know how I can control the volume of a swf file from flex??