I have a washing mashine which turns gradually as an animation. But there will also be a colour swatch on the left hand side and when someone clicks on a different colour the machine is supposed to change to that colour. The problem is keeping the animation looping while having the buttons there.
I'm trying to use threshold to change the colours in a bitmap image according to a lookup table. I've tried the following line of code to convert each colour to another, but without any luck:[code]
Ive got a few plroblems with this project at the moment. Ive got the function to colour tween the shapes through actionscript. As you look through it seems ok but im trying to get all 3 boxes to change colour. Unfortunatley i can only get one to change. When looking at the functions called by the buttons the second box seems to take priority over the first one. How can i get all three boxes to change to my desired colours?URL...
I'm trying to use threshold to change the colours in a bitmap image according to a lookup table. I've tried the following line of code to convert each colour to another, but without any luck:
Code: bmd.threshold(bmd, bmd.rect, new Point(), "==", originalColour, newColour);
I have not had much luck so far, I've only managed to generate a black and white image, or nothing at all.
i have an image in flash and i want to know if its possible with actionscript to replace some colors? say if i had an image with three colors: red, blue, and yellow i want flash to replace all the blue within the image to a certain color like orange without effecting the other colors of the image.
I am trying to take a movieclip of a character and change the colour of their clothes. The character is comprised of vectors.
So far I have semi-sucessfully used this method:
stop the movieclip take the bitmap data from the current frame use threshold to replace the colour store the resulting bitmap data in an array add an onenterframe function - clear the current frame and add the bitmap data from the processed data in the array
So - this works pretty well. Each frame is only processed once at the beginning and then the write to the movieclip is very quick.
However! As the replacement is being performed on a bitmap there is an amount of aliasing that takes place to remove jaggies/pixelation. This produces colours that are not matched using threshold. So the main colour is replaced correctly but it is surrounded by a halo of mixed colours
can I apply two different colours to the text? "E" would be green, "1-1" would be black. Is it possible to do something like that through actionscript without creating two separate text fields?
Is it possible to change the colour used in a flash movie for a shape using javascript Basically we have a little logo which appears on one of our e-commerce frameworks which is "skinnable" When we setup a skin for a client I would like to be able to send some colours to the flash movie so that our logo changes to match the sites colour scheme..
I know that this might be a silly question but unfortunatly I can't figure out the answer for it! Well basically it's about getting a self-made background (or horizon) in an animation...THIS is a good example of the background I mean... Can someone please clarify to me how this is done? I tried the brush and bucket with different transparencies and strokes but I can't get it right
This person created this game:http:[url]....i was wondering if i wanted to match two different colours, how could i do this? for example, instead of matching two reds, if i wanted to match a red and green, how is this done?
I came across this really nice effect: see how the html page changes colour (gradually!!) [URL] I presume it's js, but that's where my presuming stops I'll post anything I find out about this
Currently I've created a file where using actionscript I can change the colours on the screen on the fly. I've hooked it up through a control panel I have added to the screen. The problem I am having is that when I attempt to do this to an animated graphic, the colour changes but the animation sequence then stops at the point I make the request to change colour.
Is there any way to pass the variable over and not have it stop the animation sequence?
I am trying to create a loop that changes the colours of my dynamic vectors inside my sprite however I am not sure if I putt the following var names in the right place in the end of my statement attached or if i need another variable :[code]
how to describe what I want, but here goes. Assume I have 3 textboxes, and I enter some colour hex code in the first one, I want to apply a black layer on top of it, and have the opacity set to 50% and get the resulting colour in the second text box. Same thing, but with white on the third one.
Let me explain: consider this image below: In Photoshop, I have the base layer which is sort of sky blue in colour. I create two layers on top of it, one with black, one with white but both have an opacity of 50%. Now, I can use the colour picker (I) to simply select the two wanted colours.
I am having to do this an insane amount of times so I was wondering if I could produce it programatically.
I know, Ideally I should have tried out something, then give out the code which isn't working.. but this has stumped me enough that I don't even know where to start. The closest thing I've seen is Kuler so I think it is possible in flash at least, but then again, I don't know where to start.
Technology is not important to me, solution is - I am most comfortable with c# (at least I like to think I am) but I am a beginner in php, flash. Jquery, I am good at it with most stuff (well, who isn't?) - Php and Flash, I learnt it as a hobby just to familiarize myself.
ok im trying to create a clip of a dot that fades randomly between four pre defined colours whilst also randomly varying in the size range 0 - 100%. i am trying to create a smooth size tween also.this is my attempt:
I know how to manipulate hex colours by splitting the num bers up and perfoming calcutaions on them using bit-operators. Thats fine... but i now need to manipulate colour not using the normal RGB. I need to be able to add two colours together like paint. E.g. red and blue equals purple, yellow and blue equals green. Has anyon e had any experience with this and even more importantly can it be done? (i assume it can... nothings impossible)
Would like to know is it possible to dynamically generate a range of colours. Eg. from red to green ["0xFF0000", "00FF00"]Specifying a range of 100 in between colours Final results of an array of 100 colours ["0xFF0000", .., ..., ......, ..., ..., "0x00FF00"]
I'm trying to find out if there is a way to get an animation to stream in the background and not reset or change when there is a frame jump or scene change. I just want it to become the permanent background.Kind of the way a sound can be set to loop and stream non-stop so long as you don't go back to the frame in which the sound started.
I have a 13 frame animation that I am loading in a hidden <div>. Does anyone know how I can trigger it to start playing when the div is made visible and then hide the div when its finished playing? Currently it loops in the background, which is no good as I want to use it as a page transition. Play once, hide, new page shown.
I was wondering if there was an easy way to change the FPS in a looping animation with a couple buttons. Don't need anything fancy. Just 20 FPS and 35FPS buttons.
I have CS4 and have (it has taken over a month) created a banner with moving clouds (912 x 74). To the left is our company name and all I want to do is have a navigation menu across the bottom. I did not want buttons, but text with a dignified mouse over effect or color change. The links would be to .php pages and the would read Requirements, Samples, Pricing, FAQs and Contact. The dev site is at [URL] where you can see what I have already done.