ActionScript 3.0 :: Change Size Of Timeline Animation?
Jan 7, 2012
I have an animtion that loads to another file using AS 3.0.
I want to reduce the size of the imported animation to fit my main project file.
How can I reduce the size through the main project?
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Nov 27, 2010
this code when I open swf file, it is change size of mc. Code is working. But, I want to play with animation.
[Code].....
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Apr 29, 2009
is it possible to change the size of the stage while the timeline is playing. I have an image which i want to spin on to the screen then start to zoom in on it. I want the stage size to increase with the image so that it is all viewable once the image is back to the original size.
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Jun 26, 2011
why changing the index or depth of the movieClip breaks the the timeline animation of this movieClip !!
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Feb 7, 2011
I'm looking for an animation timeline or video/audio timeline ui or maybe like a gantt chart thing that can be adjustable. It's basically draggable icons in tracks and bars that you can adjust the size of.
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Sep 28, 2011
var tfNum_mc:MovieClip = tl.attachMovie("tfID","tfNum_mc_",tl.getNextHighestDepth());
If I'm to assign the above code to a dragDrop action. Is there a way to change the font size of tfNum_mc_.tf? I've tried;
tfNum_mc_.tf.size = 12;//did not work
var format1:TextFormat( = new TextFormat();
format1_fmt.size = 12;
tfNum_mc_.tf.setNewTextFormat(format1);//did not work
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Aug 10, 2010
I am trying to change my radiobutton size and label size in pure as3...
searchRB = new RadioButton();
searchRB.name = "search";
searchRB.group = rbg;
[Code]....
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Nov 3, 2009
I want to reduce the size of Swf using the size mentioned in the object tag of html. Same swf file size can be different for different request.
The problem is this if we reduce the size all control in swf reduced according to the change in swf size. But we want the buttons and one more graphics remain same size for any change in size of swf file. How can we make it ..
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Apr 30, 2009
I am just trying to use actionscript 3.0 (Flash CS4) to change the 'Parent' timeline from a button in the 'Child' timeline
[Code]...
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Dec 29, 2009
I download a flash template to take apart and play around with to make sure i still know my way around the software. Everything was going great until I discovered there are part of it that I can not find. The animation are not in the timeline or anywhere else I've looked. When I scrub through it they aren't there, but when I preview the movie (F12) they are always there. I managed to delete the pictures in those particular animations, but can not edit or find anything else.
Here is the link to the file... [URL]
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Feb 7, 2011
I have a simple C# program that, when a user clicks on a button, opens a new frame with an activex flash object embedded in it. The code I use to open it is the following :
private void button1_Click(object sender, EventArgs e)
{
Form f = new Form();
[code]...
The test program has been run by several user, without any problem, except for one, that sees this:
I don't think that the problem is in the application itself, but in the flash player. So, the question is, what am I missing? Are there flash settings that force the window to have the default size?
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Jul 28, 2009
I have an animation that is timeline based. The file size is around 900kb for the entire project, as it has numerous images at different stages.
How does flash determine when to start playing the movie? Is it based on a percentage of loaded size or does it load assets as it moves along?
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Aug 21, 2009
I'm using Flash 4 and AS2;I've composed the code such that my MC (called hole) will turn slowly upon entering the first frame:
var hole:MovieClip;
this.createEmptyMovieClip("rotator_mc", this.getNextHighestDepth());
rotator_mc.onEnterFrame = function() {
hole._rotation += 1;
};
Then, on frame 55 I have:
rotator_mc.removeMovieClip();
to stop the clip. After that, I animated "hole" on the timeline to shrink... but when I play my movie, the timeline animation doesn't happen.
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Feb 22, 2010
Is it possible to test only a section of animation in a timeline? I'm trying to refine the last bit of animation at the end, and would prefer not to watch it all from the beginning again.
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Oct 27, 2008
I'm not able to create a working seek bar (or progress bar or timeline bar) to give the viewer complete control for where they want to play an animation. The animation is a .fla file, which moves frame-by-frame with motion tweens). There are 4446 total frames (at 12 fps), so I'd like the viewer to be able to skip ahead or back as they desire. The instructions I've found so far all have to do with FLV files instead of FLA.I've tried the following Actionscript, but I get errors(which are also listed below). As the seek bar object, I'm using the UIScrollBar (with a horizontal direction).[code]I'm more than willing to try a different Actionscript.
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Jul 12, 2009
I am new to Flash and am still trying to come to grips with AS3. I want to pause an animation twice in the same timeline. I have applied the code given in the adobe article 'Using ActionScript to pause and loop the timeline in Flash' [URL].
this.stop();
var timelinePause:Timer = new Timer(2000, 1);
timelinePause.addEventListener(TimerEvent.TIMER, timerHandler);
timelinePause.start();function timerHandler(evt:Object):void {
this.play();
}
This works well when used once in the timeline but I get the following errors when applying it twice
1151: A conflict exists with definition timelinePause in namespace internal.
1021: Duplicate function definition.
Warning: 3596: Duplicate variable definition.
What I need to change to make it work twice.
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Aug 9, 2009
I've got a multi-element character animated in its own timeline, within its own symbol --- but it's not showing up in the main timeline, or on the stage when I exit the symbol and go back to the Main movie view. How do I get the symbol's animation to integrate into the main scene?
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Apr 27, 2010
I was just looking through a tutorial, and saw something interesting and I wanted to find out if it is ok to do. Sometimes, I think it will be a lot easier performing animations in standard flash using the timeline. However, sometimes I need to use code to do things like get a user input. Is it possible to do an animation in flash on the timeline and then convert this to as3 code which I could then work on to do further things like get user input?
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May 24, 2011
I add to stage movie clip name body_mc the body_mc contians inside of it two movie clips mc_leg_left and mc_leg_right each of the last two movieclips has animtion in the time line with first frame with stop();.in the first frame of the main time line i add the code
body_mc.addEventListener(MouseEvent.CLICK, onClick);
function onClick(e:MouseEvent=null):void
{[code]........
you will see the mc_leg_left is really going to alpha 0.5 but its animation is stoped while the other child movieclip mc_leg_right its animation is working but if you leave the comment the two legs are animating,is it a BUG in fash player or what?
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Jan 24, 2010
I have an issue with how Macs play timeline animation slower than PC. On the PC the animation plays right and syncs correctly with the music.
I have a tree that grows, when it finished an axe chops it. The tree finishes and the axe starts chopping the tree at exactly 30 seconds into the song which is exactly how it is meant to happen.
Syncs right on PC but on Mac, the tree finishes and the axe starts chopping at 50 seconds into the song.
During the tree animation, I also have some other swf movies loading in the background so that it is preloaded and ready to go when required because I am trying to prevent any delays or the chance of a preloader from appearing when these swf needs to start playing.
What is causing the Mac to have a slower animation. I do notice in general than Macs take longer to play an animation than PC on a browser.
Is this just natural or do you think the Mac and PC difference caused here is due to me loading swf movies into the background?
What are my options to make the sync right. I can not make the animation actionscript based, so I am stuck with timeline based animation.
I think music streaming would be the best solution here. Right now, I am triggering the music as an event, but I am worried of the stuttering effect using streaming music, while my animation plays and swfs are loading in the background and the viewer has a slow PC.
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May 27, 2009
I have an animated movie clip (a man walking). I have created a tween with that clip, but when he stops at frame 30, I want the animated movie clip to stop, so it doesn't look like he's walking on the spot.
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Jun 19, 2010
im wanting to have a scroller appear at the bottom of my site that moves content along based on the animation i have in the timeline.so for example. Lets say that I have a circleMC on frame 1 thats positioned on the left side of the screen and the end frame of the animation is frame 10 with the circleMC on the right side of the screen. tweened/animated to go from frame 1 to frame 10 .instead of a play button that plays that simple animation. i want to make a simple scroller that allows the user to scroll it through so that he/she can see the animation as fast/slow as they want it....meaning that when the scroll is activated, essentially the timeline will be going back n forth between the ten frames.
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May 21, 2009
I'm trying to create a simple splash page for a site that has a scalable background animation, with a fixed size content animation that will stay centred for different sized browser windows or if the window is resized.[code]In general am I on the right track to achieve something similar to the example I posted? Is there a better method to use?
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Nov 10, 2003
i want to know how did the creator of otradesign accomplish the effect in his site like the menu and the main contents change size and the menu position according to the size of main contents.
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Nov 20, 2005
Does using actionscript descrease the size of a file as compared to working with the timeline? For example, would using AS to cause a graphic to fade away be more effecient (as far as file size and performance) than using a symbol effect or even changing the alpha frame by frame? I've been using flash for a year now. I've never learned AS because I thought I could do everything from the timeline. But my files always seem so large. And most animation effects seem choppy in comparison with what I see online. Is AS the key to changing that?
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Dec 7, 2009
I had to build a preloader for a fairly large swf and of course the design of the preloader is a bit complex - it's got to have two looping timeline animations running in it at the same time.I did my best to simplify these as much as possible, but they involve filters and pngs and... ugh.Needless to say, while flash is trying to do all the work of loading the movie AND running these two timelines over and over, it stutters. A lot. And looks bad, and all I can say is... well yeah.A preloader by definition has to be simple, doesn't it?
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Nov 16, 2010
I want to create brush transition that looks like a brush is painting over another image.[url]...
This is exactly what I want but I want it to happen automatically and without action script. How can I do this as a time line animation?
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Oct 19, 2009
The images for animation load okay. The sound loads okay. But the animation images need to be inserted in coordination with the sounds, which is difficult using only the ears, but I do not know how to keep the audio graph seen on the timeline so as to know where to put the images. I can keep the graph open on the little library window when it is open but not on the timeline. how to keep the graph open on the audio track while I work on the image tracks.
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Dec 4, 2009
I am trying to set up an animation that would run after a timer is set. Every part of the rabbit would move so would I have to make each a movieclip or can I do it with just one timeline per part. As I have it now it is a MC with an timeline animation.
Attachments: Picture 1.png (99.0 K)
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Dec 22, 2009
I am making a very simple stick figure animation which will be intended for tv, specifically HDTV 1080p.I have no idea how i did it but I did the animation and before I knew it it was not on scene 1, but on the graphic symbol timeline. I think it is because I made my character a symbol, and i guess everything followed. But when I put them on the stage from the library, only part of the animation shows up, the part with the character i made into a symbol...not only that, but if I copy and paste all the frames from the symbol timeline onto the main timeline, it is HUGE! it doesn't match the size or placement it was on in the other timeline..Also, are there any specific requirements for editing with intent for hdtv? I read you can't use movie clips but as for size, etc? What do you have to set at the beginning and what will change when it is exported or converted for tv?
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