How To Integrate Symbol Animation Into Timeline
Aug 9, 2009
I've got a multi-element character animated in its own timeline, within its own symbol --- but it's not showing up in the main timeline, or on the stage when I exit the symbol and go back to the Main movie view. How do I get the symbol's animation to integrate into the main scene?
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Dec 22, 2009
I am making a very simple stick figure animation which will be intended for tv, specifically HDTV 1080p.I have no idea how i did it but I did the animation and before I knew it it was not on scene 1, but on the graphic symbol timeline. I think it is because I made my character a symbol, and i guess everything followed. But when I put them on the stage from the library, only part of the animation shows up, the part with the character i made into a symbol...not only that, but if I copy and paste all the frames from the symbol timeline onto the main timeline, it is HUGE! it doesn't match the size or placement it was on in the other timeline..Also, are there any specific requirements for editing with intent for hdtv? I read you can't use movie clips but as for size, etc? What do you have to set at the beginning and what will change when it is exported or converted for tv?
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Jul 11, 2011
When I play my animation in the Flash working file, the animation stops at the end of the timeline, as it should. But when I test the movie, or export it to any movie format, it will play an instance of a movie clip symbol that I used within the animation. There are no extra frames in the timeline beyond what should be considered the last frame. Is there a setting or something I have overlooked that might cause that instance of the symbol to play at the end of the animation, without appearing in the main timeline?
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Feb 7, 2011
I'm looking for an animation timeline or video/audio timeline ui or maybe like a gantt chart thing that can be adjustable. It's basically draggable icons in tracks and bars that you can adjust the size of.
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Mar 28, 2010
I made an animation on the main stage and I need to convert it to a movieclip but Im having an issue. The animation consists of 3 layers one of which is a classic motion guide. Another layer is a ball that follows the guide.
I followed these adobe website instructions- [URL]
But when I play the movieclip my ball no longer follows the guide. Is it possible to convert an animation with a guide layer to a symbol?
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Jan 2, 2010
The first question: How do you make a symbol a looping animation? Say I want to make a short loop which I can repurpose later.. something such as a falling raindrop or a moving mouth. A webseries I enjoyed when I was younger, Bonus Stage, used the same moving mouth animation most of the series.. I'd like to learn how to make that.
The second, and I'd like to take advantage of the tag on the link leading to this forum that reads "there is no such thing as a stupid question in here"... How do you change the size of the brush tool?
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Aug 5, 2010
I've been playing with a tutorial to create a rain effect in Flash which I've managed to do.. however, I'm wanting to layer it into an animation.The plan is to have a white 'silhouette' of a window frame, behind that a jpg of a scene. I want the 'rain' effect to be positioned behind the window but in front of the jpeg image.
Even though I have each element on seperate layers, in the correct order, it isn't working and the rain is currently visible on top of everything.
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Jan 7, 2012
my company (FB games) has fired everyone who knew what they were doing leaving me, with no knowledge of flash, staring at my to-do list near tears, unable to complete basic tasks.I need to take an existing walk cycle animation and replace the character with another design. After breaking the new character body into symbols, I've tried to sub them in using swap symbol. The body parts do not line up with the previous symbols, and they also seem to go flying all over the place when I run the cycle. I can't figure out how to just update the symbols without disrupting the placement.
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Aug 12, 2009
I've searched everywhere online, and can't find the help for this!
I've found some videos, but they did not seem to offer any sort of help for me.
I still cannot for the life of me figure out how to take 3 images, and make them into a simple walking animation and to convert that to one symbol.
Can anyone offer their help to me please so I can get my project going?
I'm using CS4, and all articles I can find are of the older versions of flash.
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Dec 4, 2009
I am simply trying to move symbols around on my Stage, and each time I move one, the "path" is recorded and the object flows on that path when I scrub or play back.
All I would simply like to do is reposition images and symbols with out the movement and animation.
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Oct 18, 2011
I have a VERY big animation, with a huge amount of keyframes, and I like to swap a symbol in this animation with another one. If I just use the swap button on the first frame, Flash only swaps the symbol for the first tween, whereas I have hundreds of tweens in my file... So how do I do this for every keyframe in every tween ?
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Nov 14, 2009
I have a symbol which I want to contain several loops, but when I play it, it simply stands still. Example:[code]As I understand it, if I start the movie clip at frame 1, it should loop frames 1 and 2, and if I start it at frame 3, it should loop frames 3 and 4. Why won't it work ?
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Apr 25, 2006
See, I have a Symbol- in's an animation of a "Cycler" (bicycle driver) seen from above and I want to use a function to duplicate it with actionscript as needed.
So far so good, has been done before.
But in this Symbol I have "sub-Symbols" on the timeline (within the Cycler's animation)... how would I do it to use a setRGB on one of them for each duplicated driver individually? The way I tried it now (see attached files) makes the animation stop for the sub-Symbols I use setRGB on (in my example the shirt of the left Cycler and the helmet of the right Cycler).
Why does the animation stop? I had a similar problem before and I solved it by coloring a fixed simple square on a layer and the animation for the motion was really a mask, ontop of it... but why doesn't it work like this?
Feel free to test is yourself- I am open to suggestions. The Cyclers are called "Biker_1" and "Biker_2" and the sub-Symbols are called "Helm", "Koerper" and "Rumpf", for the Helmet, the Body and the "Rump" of the Cycler.
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Mar 4, 2010
I am trying to find a script which displays my frames on a timeline randomly (and shows them for a second or so).
I did find a script but when i place the movieclip a couple of times over my stage - what happens is that the random script is not working anymore.[url]...
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Jul 22, 2011
I've been trying to reference a Library symbol that is introduced in Frame 2 by using it's instance name, using timeline scripting only. I am trying to make a colour picker MC symbol for multiple re-use. Firstly I drew a small button on the stage and converted to MC, called textColourPicker of type CPicker (the class used to represent this MC in the Library). Inside this MC I have a button symbol called pickerButton
[Code]....
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Jan 13, 2010
I'm creating an animation kinda like a travel map, x - - - - - - - - - - - - - - - - - - - - x .where the x's equal the start and the end point, and the dashs are like your direction etc, a good example is if you've ever seen those pirate movies where they have the maps and it shows where they have to go.is if there is a better way to do it than I currently am (Still finding my way around the whole Animation thing - and I'm sure theres an easier way than this!)
At the moment I'm going frame by frame and in adding objects, so for example, in frame one I have my 'x' object, then frame two I pasted the 'x' object plus one 'dash' objects, and so on and so forth, and I have a feeling that doing this is going to take agessss, and I'm sure there must be an easier way! I essentially need the 'x' object to span across ALL of my frames, is there a command or something for this? I'm not too knowledgeable with tweening, but can it be done with that?
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Aug 29, 2005
I've created a movie clip symbol with it's own animation on its timeline. I've placed this symbol onto the first frame of the main timeline but when I test it, it doesn't play. There's no stop actions or anything on either timelines so I'm not sure why this is happening. I thought that the animation in a movie clip symbol will automatically play (i.e. if you test in a browser) once it's on the main timeline - is this right? Or am I doing something wrong. Maybe I need to tell it to play?
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Jan 2, 2010
i am creating a survey with say 7 questions. each question has the same MovieClip symbol each with a different instance name, like q1, q2, ... q7.
the MovieClip symbol has 5 static texts and 5 SimpleButtons. i have some code in that symbol to make sure that only a single button has the "on" or "checked" state to show that that one is chosen. this works great.
my question is, how do i communicate each user choice with the main timeline after the user hits the "submit" button? or, how do i have code under the "submit" mousedown event that can iterate through the 7 symbols to query each one and see which of the 5 SimpleButtons is "checked" or "on". this iteration will then create a list of responses for all 7 questions.
ultimately, i will have flash concatenate a GET POST string that will send the survey results to a web server.
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Aug 23, 2010
I get this error when I try runing my fla, this did not occur brfore I moved the hole timeline into a moveyclip symbol.when I debug the run breaks on: MovieClip(this.root).MusLargeImageLoader.source = "Images/Mus/IMG_1.jpg";I think the error is with this root.
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Jan 17, 2011
I need to use, GoToAndStop(), from a Symbol, that is not on the Timeline, to change the current frame on the Timeline.
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Aug 19, 2009
Does anyone know a good way to acquire the currentFrame of a movieclip symbol placed on the main timeline? currently there is only 1 frame, but the movieclip has 50.
If i trace currentFrame, i only get 1. and tracing the child name doesnt work either.
I got it to work earlier but it crashed before i got to save and now i cant figure it out. Was something to do with making another movieclip symbol.
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Jun 6, 2011
I am trying to rotate a symbol on the x axis mulitple times for an animation I am doing. The problem is everytime I try to do a complete rotation, the symbol rotates fine until I hit 180 degrees, but once I go past that mark, the symbol just starts rotating backwards. Is there a certain way I have to do this in order to get a complete rotation in one direction?
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Mar 8, 2008
What I have is a situation where I need to play some frames on the main timeline, say to frame 5. I place a movie clip symbol in frame 5 which I want to play (all is working fine so far).Once the Movie clip is finished playing, I want the main timeline to start again.In AS2, I would simply put
_root.play();
Now in AS3, I think it should read
root.play();
but I get an error which reads:call to a possibly undefined method play through a reference with static type flash.displayisplayObject
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Sep 30, 2009
How would I reference a button instance on the main timeline in the actionscript within a movie clip symbol?For example: btn1.addEventListener (MouseEvent.ROLL_OVER, main1Over);where btn1 is an instance of a button on the main timeline but is not found within the symbol itself.I will then be dragging that movie clip onto the main timeline when it's finished.
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Jan 4, 2012
I have spent many frustrating hours trying to figure out why this is happening. It is totally broken. I need to use a motion path using 3d in a symbol. Because of the way the project is put together (for Flex) there are several FLAs that need to be converted to symbols.
So when I convert the FLA that contains a motion path with 3D, the object moves away from the path in the symbol (the 1st frame remains in place, but everything else is off the path), even though it remains correct in the main timeline.
And once I start editing the object in the symbol, the object returns to the path ok, as if it had been some strange display issue, but the 3D is all wrong - the vanishing point relative to the object has changed. The same thing happens whether I create the 3D path using "global" or "local" tool settings.
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Mar 29, 2011
I added a button symbol to a movie clip in a Flash 8 project, and the button works. OnPress it redirects to a web site.However, the animation in the movie clip becomes diabled. I get the same effect regardless of where the button is placed, e.g. scene1 timeline, movie clip, etc.
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Feb 8, 2011
When I click on a field to edit, the | symbol that allows you to type new text (for example, a timeline folder's name) disappears as quickly as it appears, therefore no way to edit anything.
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Dec 29, 2009
I download a flash template to take apart and play around with to make sure i still know my way around the software. Everything was going great until I discovered there are part of it that I can not find. The animation are not in the timeline or anywhere else I've looked. When I scrub through it they aren't there, but when I preview the movie (F12) they are always there. I managed to delete the pictures in those particular animations, but can not edit or find anything else.
Here is the link to the file... [URL]
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Jul 28, 2009
I have an animation that is timeline based. The file size is around 900kb for the entire project, as it has numerous images at different stages.
How does flash determine when to start playing the movie? Is it based on a percentage of loaded size or does it load assets as it moves along?
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Aug 21, 2009
I'm using Flash 4 and AS2;I've composed the code such that my MC (called hole) will turn slowly upon entering the first frame:
var hole:MovieClip;
this.createEmptyMovieClip("rotator_mc", this.getNextHighestDepth());
rotator_mc.onEnterFrame = function() {
hole._rotation += 1;
};
Then, on frame 55 I have:
rotator_mc.removeMovieClip();
to stop the clip. After that, I animated "hole" on the timeline to shrink... but when I play my movie, the timeline animation doesn't happen.
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