IDE :: Acquire The CurrentFrame Of A Movieclip Symbol Placed On The Main Timeline?

Aug 19, 2009

Does anyone know a good way to acquire the currentFrame of a movieclip symbol placed on the main timeline? currently there is only 1 frame, but the movieclip has 50.

If i trace currentFrame, i only get 1. and tracing the child name doesnt work either.

I got it to work earlier but it crashed before i got to save and now i cant figure it out. Was something to do with making another movieclip symbol.

View 8 Replies


Similar Posts:


ActionScript 3.0 :: Main Timeline Cotrolled By Movieclip CurrentFrame?

Oct 29, 2009

I know that the functionality of the addChildToStage and deleteChildFromStage functions works fine because I have tested it here: [URL] the nav adds a new instance of "player" to the stage and the big red button deletes "player".

I want to start the movie with a mc_CopyBlank on stage and then have the nav issue play(); command to the movie clip held in "player" then have the current frame of that clip trigger the addChildToStage and DeleteChildFromStage functions that I've written here. The .fla is hosted here: [URL]why this doesn't work. Feel free to keep the .fla as it's basically a barebones four page site. (if it ever works)

stop();
mc_nav1.buttonMode = true;
mc_nav2.buttonMode = true;
mc_nav3.buttonMode = true;

[Code].....

View 7 Replies

ActionScript 3.0 :: CurrentFrame Of Main Timeline From Document Class

Jul 8, 2009

Is it possible to access the currentFrame of the main timeline from a document class (which extends movie clip)?

View 3 Replies

ActionScript 2.0 :: Currentframe - Send Movie Clip To A Specific Frame On The Main Timeline When Close

Jun 25, 2006

I have a movie clip which, when closed, should send you to a specific frame on the main timeline... I have used frame labels on the main timeline... Here is a bit of my code so far:

[Code]...

View 5 Replies

Movie Clip Symbol Won't Play On Main Timeline

Aug 29, 2005

I've created a movie clip symbol with it's own animation on its timeline. I've placed this symbol onto the first frame of the main timeline but when I test it, it doesn't play. There's no stop actions or anything on either timelines so I'm not sure why this is happening. I thought that the animation in a movie clip symbol will automatically play (i.e. if you test in a browser) once it's on the main timeline - is this right? Or am I doing something wrong. Maybe I need to tell it to play?

View 6 Replies

ActionScript 3.0 :: Embedded Symbol Communicate With Main Timeline?

Jan 2, 2010

i am creating a survey with say 7 questions.  each question has the same MovieClip symbol each with a different instance name, like q1, q2, ... q7.

the MovieClip symbol has 5 static texts and 5 SimpleButtons.  i have some code in that symbol to make sure that only a single button has the "on" or "checked" state to show that that one is chosen. this works great.

my question is, how do i communicate each user choice with the main timeline after the user hits the "submit" button?  or, how do i have code under the "submit" mousedown event that can iterate through the 7 symbols to query each one and see which of the 5 SimpleButtons is "checked" or "on".  this iteration will then create a list of responses for all 7 questions.

ultimately, i will have flash concatenate a GET POST string that will send the survey results to a web server.

View 4 Replies

ActionScript 3.0 :: Change Frame In The Main Timeline From A Symbol?

Jan 17, 2011

I need to use, GoToAndStop(), from a Symbol, that is not on the Timeline, to change the current frame on the Timeline.

View 1 Replies

ActionScript 3.0 :: Communicating To The Main Timeline From Within A Movie Clip Symbol?

Mar 8, 2008

What I have is a situation where I need to play some frames on the main timeline, say to frame 5. I place a movie clip symbol in frame 5 which I want to play (all is working fine so far).Once the Movie clip is finished playing, I want the main timeline to start again.In AS2, I would simply put

_root.play();

Now in AS3, I think it should read

root.play();

but I get an error which reads:call to a possibly undefined method play through a reference with static type flash.displayisplayObject

View 7 Replies

Actionscript :: Symbol To Reference Button Instance On Main Timeline?

Sep 30, 2009

How would I reference a button instance on the main timeline in the actionscript within a movie clip symbol?For example: btn1.addEventListener (MouseEvent.ROLL_OVER, main1Over);where btn1 is an instance of a button on the main timeline but is not found within the symbol itself.I will then be dragging that movie clip onto the main timeline when it's finished.

View 3 Replies

Professional :: Motion Path Using 3D - OK In Main Timeline Broken In Symbol

Jan 4, 2012

I have spent many frustrating hours trying to figure out why this is happening. It is totally broken. I need to use a  motion path using 3d in a symbol. Because of the way the project is put together (for Flex) there are several FLAs that need to be converted to symbols.
 
So when I convert the FLA that contains a motion path with 3D, the object moves away from the path in the symbol (the 1st frame remains in place, but everything else is off the path), even though it remains correct in the main timeline.
 
And once I start editing the object in the symbol, the object returns to the path ok, as if it had been some strange display issue, but the 3D is all wrong - the vanishing point relative to the object has changed. The same thing happens whether I create the 3D path using "global" or "local" tool settings.

View 1 Replies

ActionScript 3.0 :: Seek Frame-by-frame The MovieClip Timeline And Use The CurrentFrame To Control All Motion Child?

Jul 16, 2010

i'd like to control MovieClip timeline witch contain several DisplayObject (like Sprite, Button, ...) these DisplayObject have Motion (AnimatorFactory). How can i do seek frame-by-frame the MovieClip Timeline and use the currentFrame to control all Motion child.

[Code]....

View 18 Replies

ActionScript 2.0 :: [Flash8] Assign A Variable To The Current Frame Of The Main Timeline (not Movieclip Timeline)?

Mar 16, 2007

I simply want to assign a variable to the current frame of the main timeline (not movieclip timeline) I already know about _currentframe and it doesn't help in this case.

View 4 Replies

Professional :: Moving To A Frame In Movieclip Timeline From The Main Timeline

Apr 26, 2011

I am in the learning process. Working with FlashCS5 and AS3. if the issue appears to be too simple for you. Placed a movieclip(mcassessJohn) on the main timeline and moved to the frame labelled "johnFeedback" in the movieclip timeline using the following actionscript code.

[Code]...

View 1 Replies

Flash :: Reference A MovieClip Symbol Later On In The Timeline

Jul 22, 2011

I've been trying to reference a Library symbol that is introduced in Frame 2 by using it's instance name, using timeline scripting only. I am trying to make a colour picker MC symbol for multiple re-use. Firstly I drew a small button on the stage and converted to MC, called textColourPicker of type CPicker (the class used to represent this MC in the Library). Inside this MC I have a button symbol called pickerButton

[Code]....

View 1 Replies

ActionScript 3.0 :: Way To Have Main Timeline Code Interact With Code Inside Of Symbol.

Jan 29, 2012

I'm looking for a way to have my main timeline code interact with code inside of a symbol.I'm tying to get my timeline inside the symbol to gotoAndPlay(10) when something happens in my main timeline code.

View 3 Replies

ActionScript 2.0 :: [CS3] : Getting GotoAndStop From Main Timeline To Movieclip Within Movieclip?

Nov 20, 2008

I have a main timeline with a button. I need the action for this button to gotoAndStop to a frame within a movieclip, within another movieclip. I have tried on the main timeline setting the actions of the button to:

on (release){
clip1.clip2.gotoAndStop("frame1");
}

and tried:

on (release){
_root.clip1.clip2.gotoAndStop("frame1");
}

lastly:

on (release){
_parent.clip1.clip2.gotoAndStop("frame1");
}

If I double-click on the movie clip (clip1) and then double-click on the movie clip (clip2), I have several frames labeled "frame1", "frame2", etc.The button doesn't work.

View 7 Replies

Actionscript 3 :: Access A Movieclip On The Main Timeline From Within A Movieclip?

Mar 6, 2012

Working on an RPG type flash, and I have to be able to control a text-box from quite a few locations. The one that is causing me trouble is the inventory. I need to be able to access the textbox with an instance of "statusWindow" from within the inventory clip (instance name "inventory"), so when I mouse over an item within the movieclip it will change the status window on the stage.In this instance I want to mouse over inventory.invHealth from the main timeline to get the display.itemName and itemProps are strings containing information about the item.I tried the following but it gave me a "possibly undefined" error.

invHealth.addEventListener(MouseEvent.MOUSE_OVER, itemStats);
function itemStats(e:Event):void
{
root.statusWindow.text = itemName+"
"+itemProps;
}

View 1 Replies

Flash :: CurrentFrame Of Root Timeline From Inside Object?

Jun 15, 2011

Is it possible to pull the currentFrame of the root timeline from inside an object class? Normally a currentFrame call only checks the frame of the movieclip it's attached to within an object class, so how would you go about checking the frame of the entire project from within the object class file?

edit: Nevermind, I found what I was looking for. All you have to do is use MovieClip(root).currentFrame and it works just fine. Consider the question answered.

View 1 Replies

ActionScript 3.0 :: Always Skips The First Two CurrentFrame If Conditionals And Runs The Last CurrentFrame If Conditional

Mar 5, 2012

I have checked over and over again. But when I run it, it always skips the first two currentFrame if conditionals and runs the last currentFrame if conditional. I have this code in another file and it works perfectly...

[Code]....

View 2 Replies

IDE :: Possible To Make MovieClip Of Main Timeline?

Jan 28, 2009

I want to embed all the content of my flash project in a movieClip.

View 3 Replies

Professional :: Play Movieclip On Main Timeline ?

Jan 7, 2010

I've created a movie clip with an animation on it's own timeline 30 frames long. When I press 'Enter' while inside the movieclip the animation plays ok.On the main timeline, I have one layer 30 frames long with the movieclip symbol placed on frame one. If I press 'Enter' the main timeline play head moves to frame 30 but the movieclip animation does not play on the stage. If I press 'Ctrl + Enter' or publish to swf then the animation plays ok but I can't setup the stage how I want it without the animation playing on the stage. Do I need to just change a viewing setting (tick box in preferences) or is this related to AS3 or new CS4 inner workings?

View 4 Replies

ActionScript 1/2 :: Variables Between Main Timeline And MovieClip

Oct 14, 2010

I've got a problem using variables in my Flash project. I've got a variable called "count" decelerate in a layer of my main timeline.
Like this: _global.count=0;
In my movieclip I want to set that variable from 0 to 1.
For do that I wrote in a code layer of my mc: _global.count=1;
Now... When I perform a new action the variables count return to 0.
It's seem that Flash reset all variables.

View 1 Replies

MovieClip Called Target_mc On The Main Timeline?

Sep 18, 2007

I have a movieClip called target_mc on the main timeline... Inside that movieClip, I have four frame animation where there are aim1_mc and aim2_mc on each frame...I also have a for loop that hides aim1_mc on all the frames... It works fine on the first loop, but I see the aim1_mc of the frame 1 from the second loop...

ActionScript Code:
this.target_mc.onEnterFrame = function ()
{

[code]......

View 7 Replies

ActionScript 2.0 :: Linking From One MovieClip To Another On Main Timeline

Dec 21, 2009

I have been trying to figure this out for 3 days now. Here is the structure on the timeline:
movie clip (portbtn)
inside port btn (button)
I need (button) inside (portbtn) to link to a keyframe inside of another movie clip on the main timeline called portPage.

Here is the code I have been trying to get to work and it seems like it would:
Select allusa.onPress = function() {
_root.portPage.gotoAndStop(1);
gotoAndStop ("closed")
};

Now this is what everyone else tries and it doesn't seem to work. Also I want to note that I have tried to trace the movie clip "portPage" and it says undefined which from what I have read means that the button is working but it is just not getting the right directory. I have no clue what other directory to put in there since this one seems to be the right one.

View 7 Replies

ActionScript 2.0 :: Goto Main Timeline From A Movieclip

Dec 22, 2004

I have seemed to have forgotten how to go from a movieclip to a frame in the main timeline. I have done it a few months back but I dont have the fla right now to reffer.

View 4 Replies

ActionScript 2.0 :: Refer To The Main Timeline Within A Movieclip?

Dec 4, 2006

Is there a way to refer to an object on the main timeline from inside another movie clipThe "_root." function does not work and I am still unfamiliar with the "_parent." functions purpose.

View 2 Replies

ActionScript 2.0 :: Controlling Movieclip From The Main Timeline?

Jun 26, 2008

this ex. .fla controls the mc from itself but i would like to control it from the main timeline, ive tried a number of things but cant seam to get it to workthe .fla is here.and the code is here if you dont dl the .fla:

Code:
onClipEvent (load)
{

[code]........

View 5 Replies

ActionScript 3.0 :: Control The Main Timeline From Within A Movieclip?

May 20, 2009

How can I access the main timeline from inside a MovieClip. In short words I would like to be able to move the main timeline from a MovieClip, for instance if I have a MovieClip called myMc and I want the main timeline to gotoAndStop in frame (3) when myMc is done paying.

View 2 Replies

ActionScript 3.0 :: Frames On The Main Timeline Each With A Different Movieclip?

Nov 8, 2010

I have 6 frames on the main timeline each with a different movieclip. Is it possible that when one movie clips finishes running it will go to he next frame on the maintime line and run the next movieclip on the next frame with AS3?

View 1 Replies

ActionScript 2.0 :: Goto Main Timeline From A Movieclip?

Dec 22, 2004

I have seemed to have forgotten how to go from a movieclip to a frame in the main timeline. I have done it a few months back but I dont have the fla right now to reffer.

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved