Click A Picture And It Gets Bigger?
Jul 29, 2009I don't know what Flash calls this type of action - if I did - I'd know where to go for help or what to ask for.So is this a button, a movie?
View 2 RepliesI don't know what Flash calls this type of action - if I did - I'd know where to go for help or what to ask for.So is this a button, a movie?
View 2 Replies[URL] how I could make it so when clicking on one of the pictures I got a big picture in a new window?
View 2 RepliesWhen I rollover my thumbnails I want it to load the corresponding version of a bigger picture, which is stored in the name property of each thumbnail. This works but the problem is i also want to, when clicked, goto a URL adress. But now the name property already have the path to the big version so I cant put the URL-path there. So how do I make each thumbnail find the "big version" and the url-path?
Code:
//thumbnail picture
thumb_Loader.load(new URLRequest(xmlList[i].attribute("thumb")));
//thumbnail BIG picture
thumb_Loader.name=xmlList[i].attribute("source");
I have a dynamic gallery of images with a small picture that you click on that loads a bigger picture. I would love to be able to just have one photo that loads into the bigger mc and also the small mc. right now what I am doing is making two size photos a small 47x47 and a large141x141. How I can use the same photo for both mc's. If that works will it make the small photos take forever to load since their sorce is a large photo?
View 5 RepliesWhat AS should I use to get a movieclip bigger when I click a Buttom? I want the object to grow at a size "x" and then stop....
View 7 RepliesI want to make a picture gallery and use buttons that move you from picture to picture and backwards, but I don't want to tell button 1 to go to frame 2 and button 2 to got to frame 3 and so on (I hope you know what I mean)Can I use on button on a separate layer with the same action set? I tried something like that, but it didn't work:
on (release) {
thisframe =+1
}
[code]........
but it didn't work. I'm kind of new to any action script other than gotAndPlay, easy functions and all that.
When I click "btn_1", it loads the picture but I need to click it twice. I realised when I remove:
myLoader.x = (stage.stageWidth - myLoader.width)/+1;
myLoader.y = (stage.stageHeight - myLoader.height)/2;
I only need to click once.
Code:
Select allimport fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var myLoader:Loader = new Loader();
var full_tween:Tween;
[Code] .....
I want to make a gallery where the next picture to be displayed by one left click.
View 1 Replieshow to get a picture to appear in a spot when you click it. (Example: Customizing a picture with flash.) When I say this I mean, I have the stuff I want to customize, I put it all into flash, and now I want to make it so when it's on the net people can customize the given object, by clicking what they want added. No Click and Drag, just clicking.
View 2 RepliesI have inserted in an image and a button and tried both ways. When you click on the image I want a picture to appear. I am using this on a map of a building I want to be able to show pictures of what you would see if you were in the building. The only problem I am running into is that when you click where the picture shows up it will appear.
View 15 RepliesI am trying to load an online employee directory where I have scrolling portrait jpegs and once you click on a picture employee information (which is a swf) is displayed in a space above. When I load the fla into Dreamweaver the scroll buttons work, all the profile pics appear, and the intial landing screen is there. Problem is that once you click on the profile pics (buttons), no information appears. This works in Flash (CS4) but not once it is in Dreamweaver. I think this is a loading issue? On each button for the images the code I have is:
on (release) { loadMovie("employeeName_file.swf","_root.screen");}
In my following code "Btn.onRelease" doesn't work after "LoadImg()" was call, How can I solve this, because I want to detect a click on Btn once the new picture was loaded.
Here is my code :
var mcLoader:MovieClipLoader = new MovieClipLoader();
mcLoader.addListener(this);
function LoadImg() {mcLoader.loadClip("images/p0.jpg", Btn);
}LoadImg();
Btn.onRelease = function(){trace("onRelease");
};
I do have four picture and 4 buttons which I need to place on the picture. Iam using the buttons to navigate through the pictures so that if I click button 3 - picture 3 shows up - NOT in a new frame.
View 2 Repliesload new menu with videos on click on video picture?
View 2 RepliesI am trying to make a flash app where you click a movie clip (a picture frame) and a picture gallery pops up.Here is what I have so far. Click the Picture Frame movie clip and a shape tweens (for 24 frames) out to make the background for the gallery and I have a new key frame with a picture on it and left and right buttons. Then I have key frames following the first picture that just have images in them.At this point I use stop(); on that frame and stop the movieclip on the first picture. Now I'm trying to get the buttons to go forwards and backwards. It seems an easy enough task, I just can't figure out how to get the currentFrame and the totalFrames for my movie clip symbol.[code]I have also noticed that even when I replace the entire function with nextFrame (); it only restarts the movie clip symbol from the shape tween up to the first keyframe with a picture.
View 1 Repliesi would like to know, is it possible to go to a other website (url) if i click on one of the picture in the tutorial "3D Photo Panals)? What is the command for this? It doesn´t work with TweenLite. I would like to have the same tutorial, but with buttons. Is this possible?
View 3 RepliesClick the 'download picture' button on the lower left aligned movie.url...How do they bring up a save as box for the jpeg? I have searched high and low for a solution on how to make flash save a jpeg to your computer that is stored on a server. I can make it work with a zip file but when I try the jpeg I end up linking to another page.This is the code I currently use to retrieve a zip file if anyone wants it.[code]
View 1 RepliesI have got the banner on this webpage [URL] made from a guy in India but i want to add an additional feature. When i click the left or right button multiple times how do i get the picture menu to keep moving and not just for the first time i click on the arrows.. Is there some action script that i can include??
View 3 RepliesI want background picture1 fade out and picture 2 fade in on menu click, so here is what I came up with... laugh , I have tried it 1ste frame:
[Code]...
I recently used the loadMovie action to load a .swf file to a target in the movie which it was being called from. Then I tried calling a picture to another target in the movie, but it did not load the picture as intended. I read about it on my book, but it didn't seem to work. Is there anyways on calling a picture into a target in the movie without placing the picture inside an swf file?
View 7 RepliesI have just been to a really nice website that has some really nice use of Flash on it.... I'm totally wowed by the resizing picture effect though? When each picture loads the loading frame resizes to the new picture size.
View 3 RepliesI am trying to build a site that would give users the ability to upload a picture to a picture frame on my site. I would like AS3 to dynamically re-size, and upload the file from an upload bar under the frame.
View 1 RepliesI'm totally wowed by the resizing picture effect though? When each picture loads the loading frame resizes to the new picture size.It must be some sort of actionscripting but how is it done?
View 3 RepliesI how that any Can help I have a Picture that I want To destroy it As someone break it as a glass and then something made it go back as she was
View 1 Repliesi got five images, and five buttons, every image has a color, and lets say we start at the red one. When i click the the green button i want the green image to fade in.. i fugured out a way to do this on the timeline, but then i have to have a black box first fading in to remove the old picture and then start fading in the new picture..
View 2 RepliesI made a simple picture slideshow with a timer, prev/next buttons, pause/play buttons and jump buttons. Everything went good so far.Now i'm trying make every picture go to a URL when the picture is clicked but only the link on the first frame goes to the URL when clicked the other 5 buttons do nothing when click.(FYI: I made alpha 0% buttons in a layer above pictures)I tried two different codes but both have no effect.
as layer
Code:
stop();
var nextImage:Timer = new Timer(3000);
nextImage.addEventListener(TimerEvent.TIMER,playNext);
nextImage.start();
[code]....
is some thing like i have a menu as the background, then if i click the picture, another menu rollover the background picture covering ard 40% of the background.any1 can lead the road for me >< me jus start learning AS3 ><
View 3 Repliesi see there are various choices in the dropdown, but i still need it bigger. can this be done?
View 3 RepliesI'm animating a brick path forming brick by brick.I used a single brick symbol and repeated it over and over until it formed a path.The file was a lot larger than I expected it to be since I used really only one brick. Does the fact that I have a slew of layers explain why my file is on the heavier side?Would the file be smaller if I used a single image of a complete brick path and animated a mask to reveal one brick at a time?
View 2 RepliesI have to do an animation project for college. I would like to create an animation to use within a bigger project, that looks similar to the First Boot Animation from the new Windows 7.
View 4 Replies