ActionScript 2.0 :: Flash Actions - Get The Picture Menu To Keep Moving And Not Just For The First Time When Click On The Arrows
Jul 25, 2010
I have got the banner on this webpage [URL] made from a guy in India but i want to add an additional feature. When i click the left or right button multiple times how do i get the picture menu to keep moving and not just for the first time i click on the arrows.. Is there some action script that i can include??
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Jun 20, 2010
Basically, I have a button and on click it displays a menu. I want to click that menu a second time and the menu closes. Currently, every time you click the button, the menu reopens. I pasted the Flex livedoc example below. If you click the button, the menu keeps reopening.Now, I rigged it up by setting a var to open and closed, so when clicking the button it does a check. However, if you click away from the screen, the HIDE event gets dispatched, and the menu closes. This messed up the open close var being set.
How could I make this Flex example below show the menu on button click, and then on a second button click, it closes the menu? Take into affect that if you click away from the menu, it closes it.Also, I played around with the MOUSE_DOWN_OUTSIDE event for the button and set the preventDefault, and the FlexMouseEvent event.cancelable is set to false.Changing to a PopUpMenuButton is not an option. I have to much skinning involved.Here is the Flex example:
<mx:Script>
<![CDATA[
// Import the Menu control.
import mx.controls.Menu;
[code]....
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May 1, 2009
Arrows moving on some path (to be determined by a function). Let's this path to be circle. I want several arrows (number of arrows must be determined dynamically so that arrows cover whole circle) to move on the circle and their speed to be controllable (all arrows will have same speed). But my knowledge in Flash is very-very little (I'm familiar with Java/C++ and other Computer Science stuffs, so you can give your advices accordingly). What I was able to achieve after 3 days of effort: Just one arrow moving along the circle. I've tried every possiblity (I saw), but still no success.
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May 8, 2009
load new menu with videos on click on video picture?
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Nov 8, 2009
I want arrows for next and back
if ( == "pic1") {
gotoAndPlay("pic2");
if what equals pic1
It's not currentFrame
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Jun 18, 2011
I have an object like a ball i want to be able to control it and make it as if it jumps up and down and moves to the right and left with the Keyboard how can i do this please?
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Dec 3, 2009
What I intend to do, is to create a game in which a player can mouse-click in a circle, thus drawing an arrow from the center of the circle to the mouse_cursor. The length and direction of the arrow represent an acceleration for a moving-object moving in the scene. The script that moves this object should take the accelaration and calculate a velocity and postion out of it.
I would create such a "force-circle-object" and make instances of it in different colors, allowing the player to set different arrows as forces on the moving-object. I tried and made something like this in GameMaker. Now I wonder whether I would better do this in Flash. Can you recommend a tutorial site for this kind of issues? How do I create such a circle with drawable arrow in it? How to take the arrow-values and pass them on to the moving object etc? if Flash 8.0 (AS2.0) is still actual, or do I need an upgrade to Flash 10 / AS4? I am a relative noob when it comes to OOP...
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Jul 5, 2007
I want background picture1 fade out and picture 2 fade in on menu click, so here is what I came up with... laugh , I have tried it 1ste frame:
[Code]...
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Jan 17, 2004
ive followed Senoculars drop-down menu tute [URL], awsome stuff, but it seems the submenu's dont disappear to well when you roll out. ..They only disappear if you click on another menu item or when you click outside the menu.
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Sep 16, 2011
I've managed to use a key listener to make this icon move. My next goal is to make the rest of the icons on stage sort scoot over. I can't use the mouse x or Hit Test property. Can this be done using just arrows and code?
- Icon on stage user uses arrow keys to select an icon.
- User selects icon with Enter key and initiates move with arrow keys.
- As user moves icon over the other icons on stage, they move or scoot over.
The selected icon then moves into new place. Animation.gif illustrates this.
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Sep 17, 2009
how to do a scrolling menu similar to the one on this site?I like how the arrows vanish when you get to the end of the menu.[URL]
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Dec 7, 2002
Anybody know how to create a custom context menu (right click menu) in Flash?
If it's not possible, wouldn't it be a good idea for Macromedia to put some kind of event or something in there?
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Sep 16, 2009
I got a problem with making a Flash banner. I've been looking over the internet for guides and tutorials for the past 2 days, but they just don't seem to work for me :/What I'm trying to make:Banner normal:Banner when you hold your mouse over "News":With "Game" and "Website" also being a button that link you to another page.So far I've managed to make a Rollover action, but it activates whenever I hold my mouse over the whole banner, not just the button (the "News" text). I got no idea what I'm doing wrong, or what I should do instead.
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Sep 24, 2011
i need to make one of these image scroller things, click the left arrow and all the images scroll left and the one in the middle gets bigger, scroll right and all the images scroll right and the one in the middle gets bigger, if an image reaches the either end of the stage it should re-position itself back at the end or beginning of the image line up.make sense?anyway, for the life of me i just can't seem to crack it, i've tried a few approaches but all seem a bit "in-line" i wanna use for loops and arrays and stuff.. but i'm not smart enough!
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May 9, 2009
I do have four picture and 4 buttons which I need to place on the picture. Iam using the buttons to navigate through the pictures so that if I click button 3 - picture 3 shows up - NOT in a new frame.
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Jan 27, 2010
The menu is like this http:[url]... (the site is in portuguese but it doesnt matter), when I click in on menu the actual menu does an alpha to 0 and the next menu appears using the alpha from 0 to 100 (and some animations like the cellphone going up).Now, how can I do a menu like that, whatever the menu I choose, it does that alpha animation ?
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Jan 20, 2009
I am trying to make a flash app where you click a movie clip (a picture frame) and a picture gallery pops up.Here is what I have so far. Click the Picture Frame movie clip and a shape tweens (for 24 frames) out to make the background for the gallery and I have a new key frame with a picture on it and left and right buttons. Then I have key frames following the first picture that just have images in them.At this point I use stop(); on that frame and stop the movieclip on the first picture. Now I'm trying to get the buttons to go forwards and backwards. It seems an easy enough task, I just can't figure out how to get the currentFrame and the totalFrames for my movie clip symbol.[code]I have also noticed that even when I replace the entire function with nextFrame (); it only restarts the movie clip symbol from the shape tween up to the first keyframe with a picture.
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Sep 4, 2007
I have this picture which has the dimensions 5599x660 and it's kinda like a moving background, it's moving to the left.Now, when it reaches the end I want it to be replaced by the same pic.Stage size is 950x720.I came up with two possible options:
1. make a duplicate of the pic movieclip and place it on stage right behind the first one and then when the first one is off stage place it right behind the second one and so on...
2. have flash duplicate the pic automatically and place it right behind the original one (I read about that option somewhere I think it's called DuplicateMovieclip)[code]
1. it works, but after the first round - it goes through image 1 (img) then through image 2 (img2) perfectly and then when it's supposed to place image 1 right behind image 2 there's a space of about 100 pixels between them... I don't know why because I gave the right x coordinates in the code...
2. now when u still go on and u go through (the misplaced) image 1 (img) and then u come to the point where it's supposed to place image 2 (img2) right behind image 1 there's also a space between them but only maybe of 5 pixels.How come that with the same pictures with the same code for both of them it's doing something different both times ?
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Mar 17, 2010
move picture according to mouse movement.
I have this picture moving based on mouse position. Can anyone tell me how to stop it from moving when the pic reaches the edge of the stage? On the example posted I can't stop it from moving, it goes all over the place.
This is the code I am using now.
Code:
// add listener to the stage to detect mouse movement
stage.addEventListener(MouseEvent.MOUSE_MOVE, scrollPictureLeft);
stage.addEventListener(MouseEvent.MOUSE_MOVE, scrollPictureRight);
stage.addEventListener(MouseEvent.MOUSE_MOVE, scrollPictureUp);
[Code].....
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May 17, 2010
Ugh how to start...Each thumbnail image is a link which enlarges to an easel to the right with a neat effect. If you move the cursor over a thumbnail it has a little effect on it (very transparent "snow" like on a TV screen) I don't know why Flash keeps "moving" (if you call it that) the snow effect on top of the thumbnails when I open the file at a later time. All I remember doing is just editing simple text and swapping one bitmap thats not even tied to the thumbnails.
I can still click the thumbnails and they open to the right just fine. I just don't get why the "effect/link" moves on top of the thumbnails. If I delete the snow it deletes every effect on the website so they won't enlarge to the right. I don't care if I lose the effect but I don't remember/know how to make each thumbnail a link so they open on the spot I want.
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Nov 30, 2005
On this site:[URL].. you navigate by moving your mouse over the picture.
How is that effect done?
Have anyone seen a tutorial och fla-file somewhere?
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Aug 2, 2011
I have an object called point that I can move around the screen with my mouse. This object has a vector mapped through it (_v1) using the center of the stage and "point"s x,y location in order to draw the vector (note all of this is working fine). My problem is occurring when I set up was a button that simply sets a value to true if you press it. The idea behind this button is that when pressed, whatever location "point" is at, it will move 1 degree clockwise in a circle around the center of the stage (this is all happening in the frameHandler so I can keep clicking the button to make it continue around the stage).
The code I am using is based in an if statement listed below:
if(clockwisePressed) {
var v1angle:Number = _v1.angle;
v1angle++; //increase the angle by 1 degree
if(v1angle>180) {
v1angle -= 360; }
[Code] .....
So what is happening here is that clockwisePressed has been set to true so this fires off. My vector (_v1) is set up to tell me the angle (already converted from radians to degrees) but it's a read-only value. So I assign it (_v1.angle) to v1angle so I can mess with it and increase it by 1 so I'm moving clockwise around the center of the stage. Then I just check to make sure that it falls into a range between -180 and 180 (if I trace _v1.angle around the stage, 0 degrees is to the left, 90 degrees is straight up, 180 degrees is to the right, and -90 is straight down). Now using the formula I derived from this thread but converted to work with 0 degrees pointing to the left and the value for Y going up the further down the stage you go, I came up with
x = centerX - radius * cos(angle)
y = centerY - radius * sin(angle)
Now when I make a sample chart on paper and use these values on my calculator, this works like a charm. If I plug in an angle, the radius, and center I get a point right on my circle I draw on a sheet of graph paper. However, when I actually try this in flash, the "point" jumps all over the stage. (Note that _v1.m is just the magnitude of the vector between the center of the stage and "point" which is the same as the radius). So I trace everything and the values for cos and sin don't seem to be coming out right. For example, if my angle is -1.9581 and I take the cos of that on my calculator I get something along the lines of 0.9994 but flash traces Math.cos(angle) to be -0.3777. Isn't using Math.cos(-1.9581) the same as putting -1.9581 into your calculator and hitting cos?
Below is the corrected code that works:
if(clockwisePressed) {
var v1RadAngle:Number = Math.atan2(_v1.vy, _v1.vx); //get angle in radians
v1RadAngle += 0.0174; //increase the angle by ~1 degree more or less
//Now just move the crosshair and get it ready to be redrawn
point.x = centerX - _v1.m * Math.cos(v1RadAngle); //_v1.m = radius
point.y = centerY - _v1.m * Math.sin(v1RadAngle);
clockwisePressed = false; //remove button pressed boolean
}
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Nov 28, 2010
I have some simple script that has 2 "movie clips". What I want to do is to start moving the second movie clip at the same time when the 1st starts moving. (both start moving at the same time) I tried the following script but it never works:
[Code]...
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Nov 24, 2003
I read the Movement using ActionScript tutorial [URL]. My question is: How can I make the box stop at a certain point, instead of disappearing. What I want to do is to have a picture move from right to left, and then have it stop when it reaches the left side of a banner that I'm trying to make. I'm working with an image of a ship, and I want to make it look like it's floating from the right, and when it reaches the end, I want it to stop there and have text appear on the right side of the pic.
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Oct 15, 2010
I moved from using the Flex Builder 3 IDE to Flash Builder a couple weeks ago and have noticed a ridiculous jump in compile times with the same project. It almost seems like every time I build it does a clean build. The project I am working with is pretty big, but when it takes more than 4 mins to build, something is wrong. I tried adding more memory to eclipse and all the tricks I could find on the web but the compile time never really changed. I am running under Windows 7 32bit, and I get the same performance from the plugin and stand alone version of the IDE.
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Jun 20, 2007
can i create a menu for the most used actions i define it by my self???
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Dec 9, 2009
I want to add actions (other than "gotoURL") to the XML Driven Drop Down Menu (tutorial on this site) - particularly internal site navigation - ie, gotoAndStop().
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Aug 22, 2006
I have 5 buttons that need to, when clicked fade the image in the background out and fade a new picture in. each of these buttons has a specific image related to it. how can i achive this smooth transition in and out for all of the buttons?
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Jun 16, 2009
How can I set different actions for click and drag or just click? For example I have a map with clickable objects. When clicked on object some action happens, but when a user clicks and drags the panning starts not the click action of object.
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Oct 12, 2009
If I have some actions for a button and I want them executed 4 seconds (or a specific time interval) after the button is clicked is there a function that will do this?
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