ActionScript 2.0 :: Different Actions For Click And Drag?
Jun 16, 2009
How can I set different actions for click and drag or just click? For example I have a map with clickable objects. When clicked on object some action happens, but when a user clicks and drags the panning starts not the click action of object.
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Nov 13, 2010
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....
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Jun 23, 2009
I'm building an interactive map and i've run into a problem. The map is draggable and I have a start and stop drag function running as well as an onEnterFrame function which restricts how far you can drag the map. The map is displayed inside of a masked area. On the map is many locations which when rolled over should pop up a little dialogue box with contact info. My problem is that it only works when i've disabled the drag functions. When the drag functions are running the buttons inside the map movie clip all stop working. How can i get around this?
[CODE]...
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Nov 15, 2011
I have an FLA that "erases" an image to reveal something below, at which point the cursor (an eraser bitmap) needs to be released in order for the user to use it to click a print button. You can click the print button with the erase function cursor, but I feel like it is not good user interface. The AS below should delete the eraser cursor and advance to another frame but it isn't.
Code:
stop();
Mouse.hide();
this.createEmptyMovieClip("maskMC_mc", this.getNextHighestDepth());
floorLogoPic_mc.setMask(maskMC_mc);
[Code]....
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Mar 18, 2010
my first post one here so i hope someone can be of assistance.I have been using actionscript 3.0 with no problems for a couple of months, but i suddenly encountered a problem that i can't get beyond now.when i click on 'actions' my timeline collapses. This happens whether from right clicking on my timeline or selecting it from the top menu.Since this has happened i can't find a way of bringing up the actionscript screen.
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Sep 16, 2009
I got a problem with making a Flash banner. I've been looking over the internet for guides and tutorials for the past 2 days, but they just don't seem to work for me :/What I'm trying to make:Banner normal:Banner when you hold your mouse over "News":With "Game" and "Website" also being a button that link you to another page.So far I've managed to make a Rollover action, but it activates whenever I hold my mouse over the whole banner, not just the button (the "News" text). I got no idea what I'm doing wrong, or what I should do instead.
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Apr 10, 2012
I'm currently design an application that when a button is pressed it expands to display further information.A major issue I am faced with is that if the button is pressed whilst contracting so that it expands again, the co-ordinates are saved from when it was clicked, meaning it will never return to its original state.
I either need a way of disabling the mouse click on the button whilst the TweenMax is doing its job in contracting the button, or by extracting the coordinates from an array. I've managed to get the array of coordinates from my menu class into the main class, but can't work out the best way in order to stop the problem from occuring.
[Code]...
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Jul 25, 2010
I have got the banner on this webpage [URL] made from a guy in India but i want to add an additional feature. When i click the left or right button multiple times how do i get the picture menu to keep moving and not just for the first time i click on the arrows.. Is there some action script that i can include??
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Apr 7, 2010
am hoping someone here might have some source in the little bag o' trix that will put me on the right road to achieving the following. i am trying to work out the best way of creating a movie that has buttons that when clicked will zoom into and centre a certain area of a larger movieclip?
and then a way of dragging the zoomed into movieclip around the stage area? or panning using x/y positions of the mouse. (and without asking for the moon on a stick - if the user clicks on a empty part of the zoomed mc - it zooms back out to it's original size position?)
any have any fla files or know of any good tut's or threads that can will give me a leg up to get it working? fingers crossed has done this before or know a good place to start?
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Oct 7, 2010
I'd love to know how to make click and drag two different things. As it believes the drag function is also a click. Also I'd love to know how to set it so that ALL movieclips stop when they reach say -10px from each side?
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Aug 24, 2009
I have a movieClip on stage.I wanted to make it so that you can click on stage and drag and if you drag up and right value increases and if you drag down and right value decreases.So that I can resize the movieclip (scaleX & scaleY) based on that dragging.
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Feb 11, 2011
I have the following code, which works beautifully when all the boxes are the same height. The basic point is that I have three boxes on the stage, 10 pixels apart. If you click and drag those boxes above or below each other, they reorganize themselves. Code: Select all// based off Dynamic Stacking AS3 @ [URL]
[Code]....
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Apr 1, 2006
I have an object that I drag on the page. The same object I would like to double click to play sound file and load movie.
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Jun 2, 2010
I have created the attached FLA file as a horizontal draggable menu in AS3.At the moment i am having a couple of issues with it.
1) I am using MouseEvent.MOUSE_DOWN and MouseEvent.MOUSE_UP eventlisteners to control the dragging.
The problem is that I click down the mouse button on the movieclip, it will start dragging. All good. However if I then, after dragging it about, let go of the button it registers a click. Obviously i don't want it to do that, I understand that it is registering a click because a click effectively consists of a MOUSE_DOWN and MOUSE_UP. Is it something i am doing wrong with the dragging? I am not sure how to differentiate between a click and a drag?
2) I would quite like the stopDrag to have an easeout on it, instead of stopping dead. (Take a look at newcruelty.com for the effect i am after) is this possible, perhaps using Tweenlite or Tweenmax? I have attached the CS4 FLA file (it uses tweenlite)
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Jun 28, 2011
in code snippets, would all "mouse click" actions work with taps on device?
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Nov 11, 2009
I built one of those click-and-drag rotating images. basically you click on it and drag left to right and it will scroll through a series of images in the timeline to make it appear like the object in the images is rotating he problem is I want to be able to click-and-drag the mouse up-and-down, AND left-and-right. Right now I can program it to do one or the other, but not both. if i put left,right,up,AND down in the code it ignores one or the other.
Code:
photos.stop();
var startX:Number;
[code]........
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Apr 6, 2010
Basically using nothing but code I want to be able to hold down my mouse button and when I move my mouse a rectangle of any proportion based on from where the mouse left off is madeI can stretch this out to anywhere on screen till my finger is lifted off the mouse button.nce my finger is off the rect stays there till I create another and the previous rect disappears.I know how to creat a rect normally in AS3 but this has just stumped me
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Apr 8, 2010
This script works good as it is. I need to switch it from rolling over the image to a click and drag.
I need to make it act like this link. [URL] as opposed to mine. [URL]
Code:
var maxSpeed:uint=50;
function startScroll(event:Event):void {
event.currentTarget.addEventListener(Event.ENTER_FRAME, doScroll);
[Code].....
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Jun 14, 2009
make a script for a draggable button? I just need a button (..onPress) that will wont work if you start dragging it
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Aug 16, 2010
After I drag and drop a label(or other UIComponent) in a container, i want to double click the label to show me an alert. well it doesn't work.
i've tried in the dragCompleteHandler to put event.dragIntiator.addEventListener or event.currentTargetaddEventListner but it doesn't work. Also i enabled the DoubleClickEnabler and still nothing?
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Feb 5, 2009
I found code that enables my movie clip to have click and drag rotation.Not sure how this works exactly, but it does. Now I've placed buttons that show details when moused over, and I had to repeat them for every keyframe of the movie clip to have them follow the rotation of the images in the movie clip.My question is how do I now enable these detail buttons to be hidden and shown globally?I have enabled a hide/show button to change the visibility of one of the detail buttons as a test (on the tire of the race car), but what happens is the hide state gets lost as soon as you click and drag to a new keyframe and the button shows up again without having pressed the "show" button. What do I need to have the detail buttons stay hidden throughout the clip until the "show" button is pressed?Here's the swf for reference: http:[url].......And here's the current actionscript:
ActionScript Code:
cars.stop();
var startX:Number;[code]......
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Nov 5, 2009
Basically what I am trying to do is have my movie clip rotate/pivot when I press on it, same as the arm on the record player of this [URL]. At the moment, the movie clip rotates according to mouse follow, but I would like to click, drag and rotate so it pivots from one point.
Code:
const TO_DEGREE:Number = 180/Math.PI;
addEventListener(Event.ENTER_FRAME, rotateObject);
var maxRotSpeed:Number = 5;
var rotScale:Number = 0.2;
function rotateObject(e:Event):void {
[Code] .....
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May 4, 2010
tutorial about how to make a menu such as the one that can be seen at
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Jul 29, 2010
i've been trying to make a script for dragging, exept that the object will automatically follow the cursor upon clicking, and will stop following cursor upon clicking again. i've used a variable called lol141 to keep track of how many times the person has clicked. after the first click(startdraggin), my first eventlistener does not get removed and thus when i click, the output shows an increased number.
[Code]...
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Mar 11, 2011
I have to make a timer that starts off set at one minute and plays an animation mapped to the time remaining in the timer. I need it to start and stop on a button press, and once it has gone through the minute, I need to be able to add time to it and start it again (with the animation mapped to the new amount of time) by clicking and dragging (or maybe with a slider). I have the basic functions down, but I can't figure out how to get it to start over with the time added by dragging. Here is my code so far:
[Code]....
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Mar 5, 2012
Why this isn't working? I get no errors but it just doesn't do what I'm telling it. I just want it to gotoAndStop on the frame I want but it isn't.
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Sep 29, 2007
I load an image onto the stage and attempt to write this code to allow the user to click and drag the image, but it doesn't do anything!
[Code]...
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Feb 17, 2009
I have unit A: on a mouseEvent: MouseUp and MouseDown event. I'm going click and dragging objects.
Unit A when I pick it up says I have picked up Unit A. I drop it in a location and it stays. GOOD
I pick up Unit B and it says I picked up Unit B. I drop it on top of Unit A and it says I have dropped Unit A. NOT GOOD.
I only want to drop unit B, not A. So I looked at the events:
Target: The InteractiveObject instance under the pointing device. The target is not always the object in the display list that registered the event listener. Use the currentTarget property to access the object in the display list that is currently processing the event.
So I use currentTarget instead:
currentTarget: The object that is actively processing the Event object with an event listener. Except they both return the same. Both will register Unit A, even though I am holding Unit A.
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Jun 18, 2009
My problem is i want the background of the map (i.e. the picture of the theme park) and the buttons which make the script interactive to move at the same time when the user naviagtes aorund the map; similar to thisthis is the script i am using to make the map interactive. It is located in a layer Action script.:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var cities:Array = ["muscat", "sohar", "dubai","abu_dhabi"]
[code].....
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Jun 20, 2010
I am having this problem where i have a movieclip and i want it to be able to be dragged, and clicked. two separate events. But the problem is when i startdrag the MC, then when I stopdrag it, the click event gets called up. here is the code:
outa.box.addEventListener(MouseEvent.CLICK, that);
outa.box.addEventListener(MouseEvent.MOUSE_DOWN, that2);
outa.box.addEventListener(MouseEvent.MOUSE_UP, that3);
[Code]....
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