ActionScript 2.0 :: Moving Icons With Arrows And Dropping In New Place?

Sep 16, 2011

I've managed to use a key listener to make this icon move. My next goal is to make the rest of the icons on stage sort scoot over. I can't use the mouse x or Hit Test property. Can this be done using just arrows and code?

- Icon on stage user uses arrow keys to select an icon.

- User selects icon with Enter key and initiates move with arrow keys.

- As user moves icon over the other icons on stage, they move or scoot over.

The selected icon then moves into new place. Animation.gif illustrates this.

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Use A Series Of Icons Which The User Can Browse With Arrows

Jul 9, 2009

I have a menu that use a series of icons which the user can browse with arrows. When the user browse on this menu, it cycle through icons. The cycling have an animation, and it use the Tween function.

[Code]...

View 4 Replies

Flash :: Arrows Moving According To Some Function?

May 1, 2009

Arrows moving on some path (to be determined by a function). Let's this path to be circle. I want several arrows (number of arrows must be determined dynamically so that arrows cover whole circle) to move on the circle and their speed to be controllable (all arrows will have same speed). But my knowledge in Flash is very-very little (I'm familiar with Java/C++ and other Computer Science stuffs, so you can give your advices accordingly). What I was able to achieve after 3 days of effort: Just one arrow moving along the circle. I've tried every possiblity (I saw), but still no success.

View 6 Replies

ActionScript 3.0 :: Moving Object With Keyboard Arrows?

Jun 18, 2011

I have an object like a ball i want to be able to control it and make it as if it jumps up and down and moves to the right and left with the Keyboard how can i do this please?

View 9 Replies

IDE :: Player To Set Different Arrows As Forces On The Moving-object

Dec 3, 2009

What I intend to do, is to create a game in which a player can mouse-click in a circle, thus drawing an arrow from the center of the circle to the mouse_cursor. The length and direction of the arrow represent an acceleration for a moving-object moving in the scene. The script that moves this object should take the accelaration and calculate a velocity and postion out of it.

I would create such a "force-circle-object" and make instances of it in different colors, allowing the player to set different arrows as forces on the moving-object. I tried and made something like this in GameMaker. Now I wonder whether I would better do this in Flash. Can you recommend a tutorial site for this kind of issues? How do I create such a circle with drawable arrow in it? How to take the arrow-values and pass them on to the moving object etc? if Flash 8.0 (AS2.0) is still actual, or do I need an upgrade to Flash 10 / AS4? I am a relative noob when it comes to OOP...

View 2 Replies

ActionScript 2.0 :: Flash Actions - Get The Picture Menu To Keep Moving And Not Just For The First Time When Click On The Arrows

Jul 25, 2010

I have got the banner on this webpage [URL] made from a guy in India but i want to add an additional feature. When i click the left or right button multiple times how do i get the picture menu to keep moving and not just for the first time i click on the arrows.. Is there some action script that i can include??

View 3 Replies

ActionScript 3.0 :: Create A Slider That When Changed Either Adds Icons Or Subtracts Icons?

Dec 10, 2009

I am trying to create a slider that when changed either adds icons or subtracts icons.Here is what I got:

Code:
package
{
import flash.filters.*;
import flash.ui.*;

[code].....

View 5 Replies

ActionScript 2.0 :: If Statements - Moving One Item To Certain Place

Jan 10, 2005

I am using the following to move one item to a certain place once the first item has reached there:
[AS]
if (mc_skip._y - 1 < 20 && mc_skip._y + 1 > 20) {
mc_skip._y = 20;
mc_skip_b._y = 20;
//the movieclip is within 1 point of where you want it
} this.onEnterFrame = function(){
trace("Button:" + mc_skip_b._y);
trace("Text:" + mc_skip._y);
}
[/AS]

Why does the mc_skip_b not move to 20 _y? I am tracing it, and it's definitely going to 20 _y so I don't get it?

View 2 Replies

ActionScript 2.0 :: Moving MovieClips Away On Rollover And Back In Place On Rollout

Jun 29, 2011

I am working on a website where I have some movieclips on the stage scattered. Some overlapping each other. Now when I move my mouse over any movieclip, I want the movieclips around it to move away from it and when I rollout they should get back in place. An example of this can bee seen on [URL].

View 6 Replies

ActionScript 2.0 :: Bitmap Data - Place Smoke Effect At Specific Place

Feb 1, 2011

How to make this smoke effect work without mouse input. I am trying to have it spill from the end of a cannon, & my attempts to modify the position have resulted in all my bitmaps shifting. I changed this
doTrail(_root, _xmouse, _ymouse, currentBitmap);
To this
doTrail(_root, _x=80, _y=100, currentBitmap);
[Code] .....

View 0 Replies

ActionScript 2.0 :: Duplicate A Movie Clip And Then Place It On A Certain Place On The Stage Set _x And _y?

Apr 8, 2005

how can i duplicate a movie clip and then place it on a certain place on the stage

View 5 Replies

ActionScript 3.0 :: Place A Scrollpane In A Specific Place On Stage?

Aug 21, 2010

I've used .x = and .y = with the position I want and the pane continues to show up in the top left corner instead. What am I doing wrong?

View 2 Replies

ActionScript 2.0 :: Place Hundreds Of Instances Of One Movieclip On Different Place?

Mar 7, 2008

how can we place hundreds of instances of one movieclip on different place?

for exemple, pacman:

how should i code the placement of all the money?

i would go:
_root.attachMovie(
_root.attachMovie(
_root.attachMovie(

but that's not the good solution is it?

there must be a code to do that without hundreds of lines of code.

View 3 Replies

Video Skin Dropping Off?

Jul 23, 2009

I have imported a video and all seems to go swimmingly, on publish to swf it appears as i would expect but the moment i view it in the html file the play back skin drops off?

View 2 Replies

AS3 :: Flash - Dropping Objects At Random

Jan 30, 2010

I have a code here that drops a first row then drops a second row down right after. First row drops right away and second row is on a timer.

// Bring in first row
var blueY:Tween = new Tween(blue, "y", Bounce.easeOut, -295, -49, 2, true);
var pinkertonY:Tween = new Tween(pinkerton, "y", Bounce.easeOut, -295, -49, 2, true);

[Code]....

How would I drop each cover individually at random between two set numbers? I assume I would have to apply a separate timer for each one then somehow make the time at which it drops random between two numbers?

View 2 Replies

ActionScript 3.0 :: Swf Dropping Controls In Website?

Jan 18, 2009

I'm in the process of converting a bunch of as2 projects to as3 and I'm having a rough start.

I have a swf with a couple of movieclips, a button (put on the stage), a button created in actionscript, and a UILoader created in actionscript.

I publish the swiff and open it, and everything works fine.

When I embed this in a web page, both buttons and the UI loader don't show up.

View 5 Replies

ActionScript 3.0 :: Dragging And Dropping A Panel

Oct 26, 2009

In a canvas, I am having a Box. Inside that box many panels are created at runtime. Right now I am able to drag and drop a panel at other panels position. So as a result all panels shift to right. Now when I drag a panel, I want that view should be as if that panel's image should look like moving. Rite now i am just using an image (dotted rectangle). But what i want it should like the instance of same panel.

View 3 Replies

ActionScript 3.0 :: Framerate Keeps Constantly Dropping?

Nov 25, 2009

There's this flash web page Im developing. All movement is 90% written in code (as oppose to it being created via designer mode). And for some reason the frame rate of page in browser just keeps dropping. Can someone tell me what that reason could be?I am aware of the fact that framerate does change from time to time but I think that after a while it should climb back up. But in my case it just keeps dropping (by the 9000. frame its like 2 fps) and there isnt memory leak cos used memory amout by browser stays the same

View 1 Replies

ActionScript 2.0 :: Drag And Duplicate Upon Dropping?

Feb 28, 2012

I'm doing this drag and drop animation where object 1 is dragged to object 2. When object 1 is dropped onto object 2, I need more than one image of object 1 to appear. I've used this simple code for drag and drop:

on(press) {
startDrag(this,false);
}
on(release) {
stopDrag();
}

View 3 Replies

Dynamic Content Flash Dropping Processes?

May 10, 2009

I have been working on a full flash website and am encountering a strange problem (or at least its strange to me).
  
I have the main shell of the site, which contains:The layoutNavigationA movieclip which pages are loaded into (external swf's)Some actionscript which streams in an MP3The controls for the background musicA piece of actionscript which loads an animated background (another external SWF) 
 
I then have a series of pages in their own SWF's which get loaded into a movieclip within the shell when the user clicks the relevant button on the menu. Most of these pages contain:The panels for the content on that pageSome dynamic text areas for the text content on that pageSome actionscript which loads the content for that page from a couple of text files and populates the dynamic text areas Then there is a showreel, which has a menu and a customized FLVPlayback component to play audio and video tracks; the data for the menu and the tracks themselves are stored in XML files. 
 
If I am using a connection over 2MBit: Initial preloader appears, shell loads, background music streams in nicely and then the content page is loaded in, panels animate in and the text content appears; all is well and its pretty quick.
 
If I throttle my bandwidth to below 2MBit (the main tests being done with the connection throttled to 1.5MBit), this happens: Initial preload appears, shell loads, background music streams in but takes a bit longer to start up, content page loads in, panels animate in and the content appears for about 2 seconds.
 
THEN the contents of the text areas disapears and the word "undefined" appears. So the content seems to be dropped. I've done some testing to identify the cause and if I comment out the code which streams in the background audio, the issue disapears and everything works fine, so it appears to be related to the audio. I will say, its not the most lightweight of sites; its quite graphically heavy (nothing too excessive though) and the background music is a 6MB MP3; the owner of the site is a movie composer so he has a lot of high quality streaming audio.
 
So I was wondering if anyone knows why this type of issue would occur, it seems strange that Flash would drop the content thats been loaded in, that background music would break the process.

View 6 Replies

Motion Tween With Rotation Dropping On Y Axis

Oct 21, 2009

Is there a way to prevent a motion tween w/ rotation from dropping on the Y axis? Basically I used Free Transform to change the angle of a line, but it always lowers itself on the Y axis when I insert a motion tween in it.

View 1 Replies

Actionscript :: Professional : Flash CS5 Dropping Cuepoints?

Jun 29, 2010

I've just upgraded from CS3 to CS5 and have discovered an annoying issue with cue points. When I open an existing FLA that has a movie with actionscript cuepoints and try to replace it with another movie (an updated version), Flash drops all my cue points and I have to re-enter them. Is there some way to prevent this?

View 2 Replies

Media Server :: Dropping Frames After 10h Of Streaming

Jul 29, 2010

We just bought two Decklink Studio cards to use with our live streaming servers.First, everything works fine. We have high quality flash live streaming, using SDI input with embedded audio.But after approximately 10 hours of streaming,the quality comes down, and the frame rate too, looks like the encoder start are dropping frames.Then if we just try to stop the live encoder, they freeze.The only way to close the program is forcing with CRTL+ ALT+ DEL.At this time, if we restart the FMLE, all works fine again, for more or less 10 hours.

View 1 Replies

ActionScript 3.0 :: Movie Clip Dragging And Dropping ?

Apr 1, 2011

what im doing is the user drags the lego piece from the tray and drops it on the red square and the next piece arrives to do that again and again. The issue is that sometimes it screws up and doesnt go to the next step or goes backwards in steps like its hitting invisible pieces. heres a link to the project in action on my [url]......

The code I am using to drag and drop is attached in a text file to check out if needed.

View 3 Replies

ActionScript 2.0 :: [FMX] Dragging And Dropping A Duplicate Clip

Sep 19, 2005

I'm creating a drag and drop movieclip to colour a different movieclip. I need to duplicate the first instance so as the original stays in the same place (on the pallette), and then the dragged one can be removed after it has been dropped into the area. This is the script for the dragging and dropping of the original instance, but I can't figure out the duplication/removal part:

on (press) {
startDrag("_root.pallette1");
this._alpha = 70;

[Code]....

View 2 Replies

ActionScript 2.0 :: Drag And Dropping Duplicated Movies?

May 17, 2007

Is there any way of Duplicating a movie and then calling upon it to drag and drop it else where? I can't seem to get it working since the script for drag and drop calls upon an instance name - and the instance name for the duplicated movie has a variable at the end so its different all the timeeg duplicateMovieclip("movieclip", "instance name"+i, i)I don't even know if its possible calling upon an instance name that doesn't exist until something is clicked O.o;

View 1 Replies

IDE :: CLONE Movie Clip When Dragging And Dropping

Oct 19, 2009

i've built a little game, where the user can drag and drop objects on a canvas. there's a button wheren the canvas turns black, and the objetcs (images) become white, like a photographic image. What I'm trying to do without sucess until now, it to make the draggable objects infinit, so the user can drag as many objects as he can.

View 1 Replies

ActionScript 3.0 :: Depth - Dragging And Dropping The Cards On The Boxes

Sep 25, 2009

I am programming a card sort application in which I am dragging and dropping the cards on the boxes. While dropping these cards it should arrange them in a stack format. e.g. if card1 is dragged and dropped on box1 it will appear behind it, card2 behind card1 and so on. And if I want drag these dropped cards to another box these cards should be rearranged accordingly without showing any in between empty slots. Now the problem is when I drag these cards from the box I set relative depths to them. But the after doing this the cards get disabled.

View 6 Replies

ActionScript 3.0 :: Making Tabs Work After Dragging And Dropping Something?

Nov 5, 2010

so I'm making this tabbed interface, but somehow for my third tab, after i drag and drop stuff that are in it, I can't click on previous tabs (as in they don't do anything anymore). Here's the following code for my third tab:

<code>
words.addEventListener(MouseEvent.MOUSE_DOWN, doPress);
words.addEventListener(MouseEvent.MOUSE_UP, doRelease);

[code].....

View 5 Replies

Flex :: Flash - Randomly Dropping Connections To Server?

Nov 26, 2009

We have a flex application communicating with our server. The flex app makes many HTTP requests (posts and gets) to the server, in many cases in parallel. We have been noticing that we get many dropped connections, experienced from the flex app. The server does not see any failed requests at all and is not under load. I am also suspecting that flex may be on-connection-drop, automatically retrying the POST or GET request, resulting in our server receiving the request twice.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved