ActionScript 3.0 :: Flash Animation - Picture Change On Button Click

May 9, 2009

I do have four picture and 4 buttons which I need to place on the picture. Iam using the buttons to navigate through the pictures so that if I click button 3 - picture 3 shows up - NOT in a new frame.

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I created a movieclip animation that only activates when i rollover the movieclip button. I further extended the frames and created another frame animation that i active only when user clicks the button. So i have a roll over/out animation and click animation in the same movieclip in the same layer. Now the problem is that when i click on the button, its supposed to take me to another page, and it does, unfortunately without the click animation. That means after i click on the button its supposed to first finish the click animation and then go to another page. But when i click, it takes me to another page without showing the click animation

SO I tried the If function, but i seem to make a mistake somewhere and i dont know what to do. Now there is no error in script, but onw there is a problem in link, the button finishes the click animation but it does not go to the tarrgeted"about" frame. here's the code

[Code]...

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In my following code "Btn.onRelease" doesn't work after "LoadImg()" was call, How can I solve this, because I want to detect a click on Btn once the new picture was loaded.

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i have my main timeline with all the code on the first layer all is good there. But then inside a movie clip that is inside another that plays an animation i have some more code to load an external swf.

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by the way you need to make a symbol and need to export for ActionScript and class name is "ball". And the button instant name is:bButton. So here's the script I wrote so far.

var boundaryRight:Number = stage.stageWidth;
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As you can see that code made the multiple ball go to left and looping over and over again. So here's what I want to do. I want to make a button and when I click the button it'll change direction like click and it change direction to right. I click it again and it'll go left again. How do I write the code for that?

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I have a swf file "home" that has a series of animations that are button controled.I want part of the animation to be skipped when I click one specific button, for instance.Most of the time I want frame label:"1 out" to play all the way through to the last frame (20) and on frame (20) there is an action sending it back to frame 1and stopping, but I need to have a button that when hit plays frame label 1: "1 out" and continues to frame (19) and does not utilize the action on frame (20) sending it back to frame (1), or in other words playing through "1 out" and then playing "2 out" which occurs on frame 21 without returning to frame (1).

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[Code]...

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[Code]...

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stop()
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[Code] .....

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[Code]...

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[URL]

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