IDE :: Rollover Animation To Button - Click Thread For More Details

Jul 29, 2009

So within my Flash document I have a rollover movieclip that contains a UI scrollbar. My question is, can I modify this rollover script to be active until it reachs a certain frame in the animation and then become inactive so that the scrollbar works? Or, is there some script that I can use to make the UI scrollbar active within the rollover clip?

[Code]...

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The animation/rollover works well but it still abruptly stops when I rollover another button. The link below is an example on what I want to accomplish.

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Okay, now things are getting a little complicated. I need to build a Flash object that can sit over the corner of an image to serve extra content. It's way beyond my Flash skill level, my work is usually limited to print work in Photoshop and Illustrator so please excuse me if any of the following isn't clear. I am trying to learn though, So this is how it's all supposed to work, along with my issues; When the image & Flash item load a small looping animation will play to draw the eye/show the item as interactive.

When the user rolls over this the corner will peelback. I have a working peelback animation for the rollover, that reacts to mouse over/mouse off, and a looping animation for the initial, but I cannot work out how to make the initial loop until mouseover, then play the peelback when the mouse is over. And go back to the initial animation loop if the user rolls off. (Each of these animations is stored as a movie clip in the Library)
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[Code]...

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I created a movieclip animation that only activates when i rollover the movieclip button. I further extended the frames and created another frame animation that i active only when user clicks the button. So i have a roll over/out animation and click animation in the same movieclip in the same layer. Now the problem is that when i click on the button, its supposed to take me to another page, and it does, unfortunately without the click animation. That means after i click on the button its supposed to first finish the click animation and then go to another page. But when i click, it takes me to another page without showing the click animation

SO I tried the If function, but i seem to make a mistake somewhere and i dont know what to do. Now there is no error in script, but onw there is a problem in link, the button finishes the click animation but it does not go to the tarrgeted"about" frame. here's the code

[Code]...

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I was wondering how to create a button that will animate with rollover and rolloff? For example, if I have a box and when you rollover, the box will slide up and a text slides down. and once you roll off, the box will slide back down to its original place and text will slide back up behind the box?

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rollover play anim issue I am having? this is what I am trying to do:

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Jul 2, 2009

I've had this problem numerous times. I want to disable click events for a Button and have the Button appear disabled, but still respond to rollOver/rollOut events.

1. Consider a UI where users can vote for items they are viewing via a "vote" button when viewing an item -- they view one item at a time and there's one vote button on the UI.

2. User clicks "vote" and it sends the vote information to server etc, and stores in the session that the user voted for that item.

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I have some action script (3.0) Currently, it will allow the viewer to click a button (thumbnail image) and a larger ver. of that image will appear on the stage. I would like to convert this script to a "roll_over" the button (thumbnail image) and the larger image will appear on the stage. When I tried to do this with my new Flash CS4 - it did not work. This should be simple.... Right???

Here is the current script:
stop();
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[Code] .....

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On the root timeline::

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[Code]....

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[Code]...

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I seem to be getting this error message when I click on any of my button which are controlling the sound in my animations.
ArgumentError: Error #2068: Invalid sound. at flash.media::Sound/play() at Conventional1_fla::MainTimeline/pSound()

My sound is working and all the buttons are working as wel but this error message keeps popping up in the out frame.
stop()
import flash.events.MouseEvent;
import flash.display.Sprite;
import flash.media.SoundChannel;
var loadSnd: URLRequest = new URLRequest("");
var Snd:Sound = new Sound();
[Code] .....

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[Code]...

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