Create An Instance From A Library Object?

Jun 17, 2009

I have a graphic or movie clip as an example which is a water bottle. An what I wanna do is that depending on what is the user response, in my case is how long the person is doing some activity, depending on that I want flash to generate a number of graphics/movie clips on the screen. As example the person says that takes 6 minutes doing "x" activity, so as a response of a button click which says "generate  consumption", it generates on the screen how many water bottles he has consumed for that range of time doing that activity, for example each minute is 2 water bottles, so it has to generate 12 water bottles on the screen when the user press "generate consumption".

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[code]....

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ActionScript 3.0 :: Creates An Instance Of The Library MovieClip?

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ActionScript 3.0 :: Placing A Instance From The Library And Parameters?

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TypeError: Error #1009: Cannot access a property or method of a null object reference.
at main_fla::MainTimeline/frame1()

Here is my code:
PHP Code:
var slide = getChildByName("slide"); //add instance from library?
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ActionScript 3.0 :: Instance Of MovieClip Imported By Shared Library

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I have a movie clip, imported by shared library, in my main stage. Everytime I try to put an instance in this movie clip I get this error ( the movie clip in the main file ):
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I'm working with Flash CS3;
I am providing a link to see the files. [URL]
Attachments: agencia.zip (2.8 MB)

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ActionScript 3.0 :: GotoAndplay From The Instance On Stage To MovieClip In Library?

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I am trying to learn ActionScript 3. I have a MovieClip called Ship in the library and have made class of it called ship. The Ship movieClip glows from Frame 6 to indicate when it crashes into an asteroid.The myShipMovieClip child is controlled by arrow keys and asteroid approaches. The hitTest works but I cant get the ship to glow i.e. from the timeline go to the Ship MovieCli in the library and go to frame 6 to start it to glow. I have managed to do this in ActionScript 2 but have tried for the last few days to try and do it in AS3here is my code :

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[code].....

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Flash CS4 :: Library Path, New Instance Shown Without Graphics

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in Flash CS4 I created two FLA file.

In the First File:

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In the Second File:

- I go to Edit > Preferences > ActionScript > ActionScript 3 settings and I add

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I don't know what I'm doing wrong but when I compile (export swf) the class gets loaded (I see the trace in the output window) BUT I can't see the graphics associated to MyClip. It seems MyClip.SWC only contains the code of that clip.

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ActionScript 3.0 :: Taking Movieclip From Library And Giving It An Instance Name Through Code?

Oct 4, 2011

I am making a game where I reference "Player_mc" quite a lot. I have a bunch of full characters (movieclips) in the library that work as the player when put on the stage and referenced as "Player_mc". I need a code that can reference those characters (movieclips) in the library, and move them onto the stage and name them "Player_mc". Also I need a way of removing an existing "Player_mc" so that another character can be referenced and brought onto the stage as "Player_mc". Here is what I have: if (this.P1Character==(Whatever that character's number is)){

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ActionScript 1/2 :: Using One Instance Of A Movie Clip To Load Graphics From Library

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How would i go about loading a variable into a movie clip and have it pull different graphics from my library at different spots in the main timeline?

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ActionScript 3.0 :: Error Importing TextField Instance From Library To Stage?

Dec 1, 2010

I'm making a project that is based almost entirely on code and I'm using classes. And everything was working fine until I came to a situation where I needed to make text field inside flash and not with code. I made a text field put some text inside, converted to a MovieClip, set the "export for actionscript" linkage in the library and deleted the movieClip from the stage.

Then went to my document class and wrote this code:

ActionScript Code:
var txt:text1 = new text1();
addChild(txt);
txt.x = 20;
txt.y = 20;

And I get this error: Error #1009: Cannot access a property or method of a null object reference.

Weird. I don't understand this problem. I then put this as3 code into the first frame and disabled the document class. And the text appeared normally on the stage.

What is even more weird. I get the same error even if I delete this code. In other words, I get this error just by having this text object inside my library.

So what do I do wrong? Why can't I use this command in my class? And what is happening this just by having this object inside my library?

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ActionScript 3.0 :: Assigning Parameters Instance And Library Item In Function?

Mar 4, 2009

Basically looking for a way to get the instance created when I use this function I've made, it seems to me "libItem" will be a new instance and I would like to re-assign that back to the item passed into the function so I can access the instance later.

Here is the function I created to create library on the stage...
Code:
function objectPlacer( libItem, instance:Class ):void {
libItem = new instance( );
addChild( libItem );
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So here is how I call the function
Code:
// Function( var name, library item class name, pos x, pos y )
objectPlacer( i_ranks, txt_Ranking );

My problem is, I try to access "i_ranks" later with the following code...
Code:
i_ranks.x = 100;

And I get the error:
TypeError: Error #1010: A term is undefined and has no properties.
"i_ranks" is defined as a class member.
Also, if you know - what should types should I be assigning the parameters instance and libItem in the function?

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ActionScript 2.0 :: Create A Custom Class (Testing) That Would Create A Box When An Instance Of The Class Is Created

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I've been playing around with custom classes. My objective was to create a custom class (Testing) that would create a box when an instance of the class is created. I've tried three different approaches, however only (3) seems to be showing up. I'm just curious why (1) or (2) doesn't work?

Also is there a better approach than (3)? Since at the moment it's been created on _root. I hope the box can only be accessible through the instance. Since I'd like to incorporate the whole idea of public, private, encapsulation, etc.

[Code]...

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ActionScript 2.0 :: Create 100 Instance Of Same MC ?

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ActionScript 3.0 :: How To Create A Mc Instance

Feb 21, 2009

I'm loading an external image trough this code:

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immagine.load(richiesta);
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Now all works fine but I don't know how to use this image. If I want for exemple change the alpha of this loaded image how to do this?
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ActionScript 3.0 :: Create An Instance Name

May 6, 2009

I have a movieclip called bg_mc. I don't want bg_mc to show up until I click the btn. When I click the btn it will perform a wipe.Currently I have bg_mc on stage because I need to access its instance name. I can't remember how to create an instance name in AS3.[code]

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ActionScript 3.0 :: Create A MovieClip From Library?

Oct 24, 2008

In my fla file, I created a movieclip in library which links to class MyMovieClip. I add some functions in the class. I fla file, when I drag the movieclip to stage, all the functions are working well. But I want to dynamic create the movieclip in stage(not dragging from library). This is the codes in my first frame of fla:

var tf:MovieClip= new MyMovieClip();
addChild(tf);

but all the time it display those error information: TypeError: Error #1009: Cannot access a property or method of a null object reference.

at MyMovieClip()
at dragExample_fla::MainTimeline/frame1()

anybody can tell me what the problem is and how to dynamically create a movieclip which link to a class.

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ActionScript 2.0 :: Use It To Create A Symbol In Library?

Oct 20, 2005

How I can create a MovieClip Symbol and put it into the Library using ActionScript?

I want to do this so I can dynamically create content for a ScrollPane.

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