Flash 10 :: Accessing The MP3s That Come With Flash CS4?

Sep 21, 2010

This is a dumb question I know. I want to use one of the files that came with Flash CS4 as an external file. But I cant seem to locate the file on my hard drive. Im guessing they are in a hidden folder somewhere?

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I have been using the new version of Flash since it came out in May or June and have had no problems with sound file import. Now today all of a sudden I can't import MP3s - I get an error that says it can't import the file, but nothing further to help me diagnose the problem. I have downloaded these from the web from a company that records files - the same company I have used before with no problems. The old files from them still work, but the new files, and recent MP3s I've downloaded won't work. I tried downloading on another machine with Windows NT but that didn't work either. I have had a programmer work with the MP3s to make sure they were indeed formatted as MP3, and those files won't import either. I am on Windows 7 Pro. I also turned off my firewall in case that was the problem, and still no resolution.

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so Macromedia says Flash can't really loop mp3s seamlessly, and suggests importing WAV files. But if you're using AS to load an external sound at runtime, this is not possible. So I ask you, coding geniuses, is there a work-around to the silence that Flash adds to the beginning (end?) of an mp3 file, thus causing it to loop incorrectly (I've already tried adding a decimal to the secondsOffset and it sounds awful).

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I'm loading a number of MP3 files into my Flash (the number changes dynamically). I would like to be able to say, in total, how much longer all the files will take to load.

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Does anyone have a good example of an application that does this. I am actually looking for away to load the mp3 onRelease, unless its better to load all the mp3s at the beginning. However I was thinking that would take too long.

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AS3 :: Flash - Accessing PHP Variables Using Without Using OO?

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I have the following PHP file with a variable I am trying to access to place in a dynamic text box on my flash stage.

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ActionScript 3.0 :: Use Arrays For Short Mp3s?

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ActionScript 3.0 :: Looping Mp3s Without Gaps?

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I originally posted this wrongly in AS3, I'm writing a small mp3 player. It reads the playlist from an xml file, then at the end of a song (or when the "Next" button is pressed) automatically plays the next song in the list.

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[Code]...

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I use a free web host for a site but they don't allow uploading of mp3 files (they filter and block them)

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I have a flash that loads variables from a mysql database. It loads them with their id appending the variable. Example:
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Code:
onClipEvent(data){
t = this.totalItems;
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_root.itemList.addItemAt(i, itemNames);
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itemName1
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Actionscript 3 :: Accessing A Subelement In Flash?

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In Flash CS5 I have a button with an instance name "btn", which is made up of movie clips with instance names "mv1" and "mv2".

The question is: can I use gotoAndStop or something similar on the movie clips inside the button from the stage in which the button is instantiated. In pseudocode:

btn.mv1.gotoAndStop(3);
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May 11, 2011

I've been trying to change the text within a SimpleButton instance using this:

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[code]......

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Flash :: Accessing A MovieClip On Script?

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I'm used to working with AS3, but due to recent events I need to work with AS2, and I'm having trouble with a simple task: How do I access a MovieClip in AS? I drew something, converted it to a symbol (of type MovieClip) and ticked "Export for ActionScript". I gave it the name "MyMC". now, when I'm in some other MovieClips action, how do I access the MovieClip I drew on stage before?

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Flash :: Accessing A Symbol That Is Already On Stage Through As3

Jan 4, 2012

I have several symbols in the library (using Flash CS5), and all of these instances have a custom base class set with a method (lets say x()). I have the symbols already positioned on the stage using the IDE, and I wanted to access them through as3 and run the method. I understand that you can instantiate a new object of an item in the library, but how would I access the object that are on the stage already?

var objectList:Array = new Array();
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objectList.push(InstanceName2);
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However, flash returns an error saying that the object does not have method x(). Also looking through the debugger, it doesn't seem like the item pushed is an instance of the base class, rather it says (prototype). This works of course if I were to create a new instance of each, but I would rather access the ones that are on the stage already.

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We have a website with a lot of Flash content on, and it would be unrealistic to modify all of that content. The problem we have is that Javascript can access variables in the Flash content that we actually don't want the user to have access to using[code]...

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ActionScript 3.0 :: Will FLVPlayback Component Play MP3s Without FMS?

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import fl.video.FLVPlayback;
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ActionScript 2.0 :: Preloader Dynamically Loaded Mp3s

Oct 3, 2003

Before you get all worked up about seeing the same question again...let me tell you this.. I DID use the search function and I DID find some interesting things...but just not quite what I am looking for... As the Subject title suggests...I am looking for a preloader for dynamically loaded mp3s... As in the tutorial on kirupa I let the mp3s stream but still there is a little gap before they actually start playing-probably worse on smallband connections

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Jun 12, 2007

I was testing out different load times and encoding properties for my mp3 files to be played through Flash and came upon something weird. The files I encoded with a Resampling rate of 32000hz when played through my xml MP3 player are sped up enormously; it was as if I changed the tempo to something it shouldn't be. I have a position / duration field and the duration of a 30 second song shows up as 21 seconds and the music played reflects that time change in terms of how fast the song is played.

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