Flash :: Import .FLA Into Builder 4

Aug 2, 2010

Is there a way to import FLA files into Flash Builder 4 such as conversion to SWC?

View 2 Replies


Similar Posts:


Flash :: Import Project Into Builder?

Feb 24, 2011

I am on a mac and I have a preexisting Flash project. (i.e usual fla, src, lib) folders.Now, I want to start writing the code using Flash Builder 4.

How do I import all those files so I can now develop in Flash Builder 4?

View 3 Replies

Flex :: Flash Builder 4.5 The Import Could Not Be Found?

Jul 13, 2011

I just upgraded from Flash Builder 4 to 4.5 and have imported one of my FB 4 projects.I am now seeing an orange question mark in the gutter next to all of my import statements that are importing local classes (as well as everywhere the said class methods are used) and an orange underline appears under the import statement.When I hover over the underline it says that the import could not be found.

The project compiles and runs without a problem (I use ANT to build this project).If I open one of the class files in question then change something (i.e press space bar) and hit save (EDIT: actually found I don't have to even save, just opening causes FB to find it) then go back to the file importing it the orange question mark is gone for that import, I get the code assist and CTL+Click links me to the class file. However, if I close that file and reopen it again cannot find the class file.The classes in question are stored under my project's src dir as:

- src
+---com
+---myappname[code]........

Is this a FB 4.5 "enhancement"? I've tried deleting and re-importing the project, refreshing the project and am now kind of at a loss of what to do. It's annoying enough that I may need to downgrade to 4.

View 4 Replies

ActionScript 3.0 :: Can't Import Fl.transitions.tween In Flash Builder 4

May 14, 2011

I'm running Flash Builder 4 that came with my Adobe Master Suite CS5 group of software. I'm trying to implement a flip animation that uses the following packages:

fl.transitions.Tween
fl.transitions.TweenEvent
fl.transitions.easing.Strong
 
but I'm getting compiler errors for each of those lines:
 
1172: Definition fl.transitions:Tween could not be found.
1172: Definition fl.transitions:TweenEvent could not be found.
1172: Definition fl.transitions.eashing:Strong could not be found.

I found some references other people discussed regarding CS3, but I'm on cs5 (and this machine never had cs3 installed, I started with cs4 and upgraded to cs5).
 
Do I need to explicitely tell Flash Builder where to find these packages? Are they not standard to the Flash Builder 4.0 Standard build?

View 2 Replies

Actionscript 3 :: Flash Builder 4.5 - Can't Import External Classes?

Aug 31, 2011

I just installed the trial version of 4.5 of flash builder, migrating from 4.0 and I am encountering quite a frustrating problem. For some reason in which I can not peg, FB refuses to compile anything with an import from an external class, like greensock, bulk loader etc. I keep getting a 1172: Definition could not be found for any import from my external class AS3 folder on my harddrive.

Now I did edit my build path in the project and include the AS3 folder there as I usually do in past FB projects. Even code hinting works when typing in the import lines and even making new objects from those imports. But every time I save or try to compile, such errors appear on each one consistently. This is coming from a fresh install of 4.5 btw on any Flash Professional project and I would like to use it but I can't seem to get around such a fundamental problem.

View 1 Replies

Flash :: Import A Source Folder From Eclipse Into Builder?

Mar 22, 2012

I have the source folder from a friend's Android app and I am going to do all of the design for the app. If I could import the folder that he gave me from Eclipse, it would be easier to create a nice UI for the app.

Is this possible? If not, can I load the XML files into Flash Builder to make the UI? EDIT: To clarify, I have a project file that I can open in Eclipse. I want to edit the appearance of the project using Flash Builder without interfering with the application's functionality.

View 1 Replies

Flex :: Import / Export Syntax Coloring In Flash Builder?

Aug 22, 2010

Is there a way to import / export Syntax Coloring in Flash Builder? If not how hard would it be to build?

View 1 Replies

Actionscript 3 :: Import Flash Game To Flash Builder 4.5

Aug 31, 2011

But I have some Flash games built in AS3. And I want to import it to Flash Builder 4.5 to create Andorid, iOS version of these games.

Is it possible to import this games to Flash Builder and just run something like "compile for Android"?

View 1 Replies

Use File=> Import=> Import To Library... Or Import To Stage...the Flash Environment Becomes Terminated?

Aug 18, 2009

I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.

View 2 Replies

Flex :: Builder Import Web Service Errors In Autogen Code?

Oct 8, 2009

I'm trying to import a web service with the Flex builder feature (Data > Import Web Service). The process proceeds as expected and the classes are generated based on the web service description. The code is generated with compile errors in it though.There are 20 errors of 2 varieties. I've included a sample of the errors below.It looks like an error in the auto gen. The auto gen code is trying to dispatch an object of ArrayCollection type. As far I know that isn't possible. rror examples:

1067: Implicit coercion of a value of type net.responsys:ListTablesForCampaignResultEvent to an unrelated type flash.events:Event. Responsys/src/net/responsysResponsysWS57.as
1119: Access of possibly undefined property headers through a reference with static type

[code].....

View 1 Replies

Actionscript 3 :: Make Flash Builder Package Explorer Emulate Flex Builder's Navigator Window?

Apr 21, 2010

Does anyone know if there is a way to make the new Package Explorer window in Flash Builder emulate Flex Builders 'Flex navigator' window?

Bottom line is I don't always need to peer into SWC's, and I don't like having a 'default package' automatically created for me. Not sure why the interface wasn't made simpler, allowing access to more power and complexity only if necessary. I want to focus on the code, not on how to navigate and use the bells and whistles in the coding environment.

View 1 Replies

ActionScript 3.0 :: Flex Error ""Could Not Resolve <s:Application> To A Component Implementation" In File When Import In Builder

Jun 9, 2010

I got some error. when i import flex project in Flex builder..

[Code]...

View 5 Replies

Flex - Importing Flash Builder 4.5 Project Into Flash Builder 4.5.1?

Jun 27, 2011

I have an AIR project that I was working on Flash Builder 4.5 which now I'm trying to import to my updated Flash Builder 4.5.1 and it is prompting me to fix some paths before the import is completed. I'm kinda clueless what I should put in those fields.

[URL]

The project access a web server to retrieve data using JSON.

View 2 Replies

Flash :: Flex - Migrating A Project From Builder 4.0 To Builder 4.5 Is Producing The Error "The Required Skin State 'disabledWithPrompt' Is Missing"

Nov 28, 2011

I am trying to migrate a project from Flash Builder 4.0 to Flash Builder 4.5. After Flash Builder prompts me to choose my new SDK, I choose 4.5, Then I get the following error:" error "The required skin state 'disabledWithPrompt' is missing".

View 1 Replies

Flash :: Flex Bug Trying To Import Actionscript Files - Error "import Card.as"

Jan 26, 2010

The "import "Player.as" line throws the error: 1084: Syntax error: expecting rightbrace before semicolon.

package {
import "Player.as"; //ERROR
import "Card.as";
public class Game {

I was going great with Flex, until I tried to split up my code into separate files. Now I'm struggling. Here are my files and their dependencies:

[Code]...

View 3 Replies

Flex :: Convert Flex Builder 3 Project To Flash Builder 4

Oct 6, 2009

I just upgraded to Flash Builder 4 (beta 2) from Flex Builder 3 which I have been using since it came out. Problem: All the projects that were in my workspace from Flex Builder 3 did not carry over into Flash Builder 4 (e.g. in the "Flex Navigator" view if FB3). Flash Builder 4 now uses the .FXP format to manage projects, but Flex Builder 3 did not. Is there an easy way to get all my projects back into Flash Builder 4?

View 2 Replies

Import Flash Into PPT?

Oct 8, 2008

Is their a way to import a swf file into PPT? I haven't used PPT in a while, so wasn't sure.

View 3 Replies

Flash :: Can't Import A PDF Into It

May 17, 2010

I already submitted a feature request on this, so you don't need to tell me to do that.

Does anyone know of a logical reason why Flash can't import a specific page of PDFs like Photoshop and Illustrator can?

View 2 Replies

Flash - Import SWF To FLA

Jan 12, 2010

I can show a swf into flash simply with this code

var request:URLRequest = new URLRequest("myswf.swf");
var loader:Loader = new Loader()
loader.load(request);
addChild(loader);

But with import > import to stage there is no any swf when ctrl+enter. There is only 5-6 empty frame in timeline. How can I solve this problem??

Another question, how can I do this with as 2.0 (im not familiar with as 2.0). This code not working :

loadMovie("myswf.swf");

View 1 Replies

Flash 9 :: Import Swf Into Fla?

Aug 22, 2008

I have a flash project created by another developer and have a problem with it. The project loads external swfs created by swish into the main fla. I need to have everything in one flash file. It's a long horrible story as to why this is, but it just is.

Is it possible to put these swish files in my main fla, either by importing the swf into the fla or by putting the timeline or code from the swish file into my fla?

View 6 Replies

Media Server :: Building Controls/components In Flash CS5 For Use In Flash Builder?

Jun 1, 2010

I'm a .Net developer who is trying to mend my evil ways and learn the Adobe development cycle--so if this a really obtuse question--please forgive me. I was once a graphic artist and I am very familiar with some Adobe products. I am having trouble understanding the workflow as it pertains to creating custom controls, or even reskinning controls and then using them in Flash builder. I haven't really dug into Catalyst, but I am comfortable in Flash Professional and I would like to believe I could take designs from my employers graphic artists, created in Illustrator, and bring the artwork into Flash professional and create custom components, or more likely skinned components, in Flash and export them for use in Flash Builder.
 
Our goal is to allow designers to create vector graphics skins for controls and applications in Illustrator (or possibly Fireworks) and to be able to apply those skins to controls and custom components in Flash Builder for deployment to the web or the desktop in an Adobe Air application. Ideally the designer would be able to update the designs easily at a later point.
 
Flash allows for skinning to be done fairly easily within the Flash application, but I have had some problems exporting controls or even implimenting them in Flash builder. The only "video" on that workflow used a movie clip from Flash and set it's "isButton" property to true in Flash Builder...so if a designer built a simple button and designed the states in Flash, I would have to convert it to a movieclip?
 
If I start with a Flex ready component from the "AeonGraphical" library, and apply a new skin, how do I successfully import that into Flash Builder?

-    MX skins can be created in Illustrator and Fireworks and imported into Flash Builder however the format is obsolete and the designs rasterizes and are unacceptable even before scaling.
 
-    Illustrator files can be saved in FXG format and dropped into an assets package in Flash Builder. These images can then be easily used in FB; however mapping them to a control requires each state to be a separate image and to be manually wired to the states of a skin. This is method of skinning is feasible but not ideal...Am I missing a step or improperly importing the files?
 
-    Illustrator files can be saved as an FXG file and imported into Catalyst. In catalyst the artwork can be associated with a control type and the states of the control can be edited in using illustrator. The catalyst file (FXP) can then be imported into Flash Builder as a project which will provide a skin for that type of control. Remaining problems include scaling (skin doesn't stretch) and referencing the skin outside the project.
 
So that leaves me with Flash Professional as the seemingly most competent tool for creating & skinning custom controls. Using the very detailed and helpful online documentation on customizing controls (found here) I can create custom skins and have no problems implementing artwork from Illustrator--for an application authored in Flash Professional (not so much for Flash Builder).Catalyst can let you create "one off" costum controls easily, but creating one custom skin for several buttons (for example) is not so intuative and pulling it into Flash builder yeilds mixed results...
 
Flash is in and of itself a rich IDE and could be used to create an event driven application for AIR, but its not really geared to that user triggered, event-driven development model. I have been able to adjust my mindset to create successful prototypes of form based/even driven application that take advantage of Flash's powerful features, but some of my coworkers are having trouble adjusting their Microsoft Mindset (despite exposure to the remarkably "derivitaive" Expression studio) and strongly prefer the Flash builder coding environment.
 
Are there any resources; web pages with examples or step by step walk throughs, or videos which follow a process of taking a design from a grapjics application and using it to create a custom skin--and applying it in Flash Builder? The process is fairly straitforwards in Flash Professional--but my team and I are having less success in Flash Builder.

As a longtime user of Adobe products, I have by nature of that association become the inhouse Adobe Evangelist and not only have I taken the position seriously--I have managed to convince upper management to abandon WPF and Pyxus (for mobile applications) and develop AIR applications which will span platforms and lend elements to mobile AIR applications. They have even initiated a program which will likely result in our delivering Andriod based tablets to our dealer networks preloaded with AIR applications for business.
 
While I know know this is all "do-able" I am working double overtime to become competent enough to make this happen...but the workflow between Flash Builder and Flash is only sparringly covered online and the information lacks details...I have found that browsing the online videos sometimes turns up better results than searching (doing "Google Gymnastics")--for example Flash Downunder series has great stuff that doesn't always show up when searching Google...And we joined Lynda.com, and while they have lots of great stuff, they need to develop more stuff on CS5 specifically...
 
Where can I find information on creating/applying custom skins from Ai to Flash Builder and all points between? (I'll buy any recommended books as well...) Of course we have agressive deadlines and unfortunately there is no experienced Flex/Air developer on our staff (yet)...The "Classroom in a Book" series on Flash and Catalyst have only just started shipping...is that where I should look? Are there any online resources that address both skinning and creating custom components for AIR applications in Flash and/or Catalyst?

View 1 Replies

Flex :: Manually Connecting Flash Player (debug) To Flash Builder?

Sep 22, 2009

Is it at all possible to connect the Flash Player debug version to the debugger in Flex Builder using source code? I'm running an app which has no right click menu, and I therefore can't right click and select connect to debugger.

View 3 Replies

Flex :: Flash Builder 4 - Flash Player Failed To Connect To Debugger

Jan 7, 2011

I just finished my installation of Adobe Flash Builder 4. I've definitely installed the most recent flash player from Adobe's website onto my computer. Also, in the run configurations of flash builder 4, I changed the source path from the .html file to the .swf file that is generated. I don't need to test it in a web browser, I just want to run the swf in flash player.

I only have 1 .as file in my actionscript project and there is no code written in it other than the package, class and main function statements. When I run the .html file, it runs fine, and debugs fine. However, when I switch the source path to the .swf file, it runs fine but doesn't debug!

When I debug it, the progress gets stuck at 57% and it says "Waiting for Adobe Flash Player to connect to debugger..." in the "Progress" tab. After a few minutes a window pops up that says:

"Failed to connect. The session has timed out. Ensure that you have run the application with debugging on and that I have the debugger version of flash player."

What can I do to fix this? I am on an intel Mac running OS 10.6.5.

View 2 Replies

Flex :: Flash Builder 4 Design View Vs Flash Runtime Appearance W/SDK 4.1?

Jan 22, 2011

Flash Builder's design view is worse than 3's (which at least was usable if you ignore some quirks), so WHAT do Flex UI designers (those who don't have paid design teams...) do to design a complex UI? Because Design View (also based on what a lot of people say about it..) gets more useless with every release.See image for some differences in design view vs.Flash. WHAT is causing this? css also posted..("Duration", "hr", "min" are mx Labels, the image size text is an mx Text comp.Project is an "mx only" SDK 4.1 project.) I don't even care that the spinners look different, I just need it to show me correctly sized stuff so I can position things via Canvas, or properly size containers.

mx|Label {
font-weight:bold;
font-size:12;[code].....

View 1 Replies

Flash :: Php - Builder 4 Vs. Eclipse?

Nov 19, 2009

I'm getting started with Flex and initially installed the Adobe environment (Flex Builder 3) and later found out that they're starting to call it Flash Builder 4.

Anyway since I'm very new to this technology and I have to leave Flex Builder 3 anyway, I'm trying to find out if there are any advantages to developing with Adobe's Flash Builder 4 (adobe's commercial IDE) vs.Eclipse (which Adobe seems to also heavily support, they make and support a special plugin for it).

My main language is PHP so my end goal is to integrate Flex with PHP. It sounds like Adobe did a decent job with integration in the Flash Builder 4 release (you can choose a language and choose data services options, etc. which should make that integration smoother), but is that integration only available through their commercial Flash Builder 4 or is it also available through the plugin they release for Eclipse? I'm trying to get some advice from those who used the technology so I can make up my mind whether there's a lot of advantage using Adobe's commercial IDE vs. the very robust open source Eclipse IDE. Other aspects I may not have considered are also welcome.

Note: I use php without a framework, and I keep also hearing Zend from Adobe themselves, which is kind of confusing too. I guess they're using part of the zend for remoting. Does anyone know how zend will affect my flex development environment?

View 4 Replies

From Where To Get Flash Builder Tutorial

Jun 9, 2010

I want to buy Flash Builder Video Tutoria, Can any one tell me from where i can get it ?

View 4 Replies

Flash :: Flex - Does Builder 4 Now Use AIR 2?

Jun 14, 2010

I just got CS5 master suite which includes Flash Builder 4 and Flash CS5 Pro. When I create a new AIR app in CS5 pro it says "AIR 2" but when I create a new AIR project in Flash Builder I do not see anything indicating that it is AIR 2 or 1.5?

Is there a way to tell which AIR runtime it is using?

View 2 Replies

Ant :: Create SWC Using Flash Builder 4?

Nov 5, 2010

I need to embed my graphic assets into a swc.I created a diretrory structure reflecting my packages

com
example
Foo.png

I need to create a swc containing a com.example.Foo class (subclass of DisplayObject)

View 1 Replies

Flex :: Flash Builder On Mac OS

Aug 16, 2011

I am using Flash Builder 4 on my MAC. Flex SDK 4.0. Flash Player 10.1.By executing this code below I only see the trace saying "start". And if I look at the Declaration of the ENTER_FRAME is see the error saying: "Source could not be found for flash.events.Event.Enter_Frame in...."But the playerglobal.swc source is there, and I have tried different SDK versions and FP versions.If this is a Flash Builder problem I can not be the only one having this issue?[code]

View 1 Replies

Flash :: Builder 4.5.1 Keyboard?

Jan 9, 2012

just a quick question - most tablets and devices have a touchscreen keyboard that will allow the user to enter text. we've all seen them a million times.

How do I

a) set the keyboard to a different type (say numeric) b) how do I change the "done" message to something else say in iOS when it's the ENTER key (i've noticed many apps that do that) c) how do I capture the "ondone" event or "onsubmit" event in Flash builder 4.5.1

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved