I'd really like to use this package in Flash as3:[URL]... I've copied the source and saved it as a file called MP3Loop.as. In the same folder I have a .fla with some code in it like this:
var looper:MP3Loop = new MP3Loop(); So far as I can see this should be all I need to have a play with the package, but it doesn't seem to work. Instead I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at MP3Loop/initUI() at MP3Loop() at loop_test_fla::MainTimeline/frame1()
I've made a game for viceland, and as always when you make a good game, lousy free-game-portals plain steals it and puts it on their site.So now i'm trying to take a few actions to prevent this from happening. One thing is that i'd like the swf to check which domain it's being viewed on. I thought you could check which domain the html/php is on somewhere using SYSTEM.SECURITY or something. But i don't find any.
I'm using FDT and Flash 10, and have just discovered Flixel, but when I import the source into my classes directory I get loads of errors and warnings.
I have fixed the errors, after reading this post, but I still have a lot of warnings left.
Is there any way to stop FDT from giving me warnings on a specific package? I guess Eclipse would have the same option?
I would like to create a class displaying a button: Code: package { import flash.display.Sprite; import flash.display.SimpleButton; import flash.display.MovieClip; import flash.text.TextField; [Code] .....
But when I call this from my fla file: Code: import AutoHideButton; var button:AutoHideButton = new AutoHideButton(); no errors are given but nothing is displayed (the same code pasted directly into the timeline works).
I have x amount of classes in a package eg. "com.trevorboyle.lotsofclasses" and I keep adding more (These classes will probably all be static and will probably all extend the same class).I wish to create a drop-down list of all these classes, preferably without having to manually create an array myself.
Once a class is selected from the list, I'll be able to use getDefinitionByName to return it, because I will know it's name at this point.The question is, as I believe there is no support in AS3 to list all the classes in a specific package, is there a design pattern that handles this?
i have some question here.. Umm i want to put all of my swf and exe files into CD ROM, but i have ever seen that exe flash files can be able run on CD ROM, if i copied that files into my harddisk, that appear alert that "Please use the CD ROM to run this application".. Do you know how to do this?? is there are some script that detect if CDROM then or whatever?..
i want when press a button on that flash header the test.php is redirect to another php page without the flash header be reloaded , and i actually made it but with form buttons and ajax ofcourse , so all i need is when the flash button is clicked a javascript function in the test.php work ?? --> here is my try : i passed a url variable from flash to the same page to say which button is pressed through this code
ActionScript Code: var vars:URLVariables=new URLVariables(); var url:URLRequest=new URLRequest("test.php");
I'm trying to use Greensock LoaderMax on a Starling Framework project, but since Starling have a lots of its own class, how I can make it work with other classes that is using the native class?
I get errors of varying sorts. What should I use? AS2 or AS3? And what code should I assign to the button (or that button's frame?) to get it to go to frame 2 once clicked?
Im creating a simple flash presentation and i have created four buttons, what i want to now do is make each button go to a differant frame on the timeline, im guessing this is go to and stop? But i cant figure it out [URL]
How to make sure the sheep will only appear on the green field on the left hand side? I use the following but they appear all over the place. onClipEvent(load) { _x=Math.floor(Math.random()*379+150) //where width is the width of your stage _y=Math.floor(Math.random()*376+150) //where height is the height of your stage }
I made a map for big shopping center in flash that uses tooltips to display the shop names when moused over. Is there anyways I can make a url(html) from any of those shops refer to its specific movie clip? I am askingt because the shops wishes that its customers or site visitors should easily see the location of the shop when they click " show shop location on map"
I am having troubles passing an x and y argument into a package function that creates a projectile on stage at the tank.gun's x and y.I have attached a zip of the code I am working on.[code]
I'm running into this weird thing with ASDoc. It will only document one package function per package.For example.I have these two functions:
gs.util.printf gs.util.ftrace
In these files:
gs/util/printf.as gs/util/ftrace.as
The only function that get's documented in ASDocs is "printf". But I know it can do more than one. As an example, in the livedocs [URL] There are more than one functions documented.
how I can make a certain code that works on the time line, work when placed inside of a MC? I know my question is too vague but my code is huge and if I post it it's going to be more difficult than if I can just get the logic and change the code my self.
In my current project I need to create a bitmap from the last frame of a video. For this I use: Code: var _vidBitmapData = new BitmapData(video.width, video.height, false, 0x0000ff); _vidBitmapData.draw(video); var bmp:Bitmap=new Bitmap(_vidBitmapData)
This works like a fairy in wonderland if I create the video with dimensions matching the stream: Like Code: video =new Video(1280,800)
However, when I change the Video's size on receiving the onMetaData Event according to the actual streams width and height properties, the capture i get from _vidBitmapData.draw is still in the dimensions of how I created the Video. So if I do Code: video =new Video(10,10) and then private function onMetaData(metadata:Object):void { video.width=metadata.width; video.height=metadata.height; } I get a nice display of the video.
However when doing the Code: var _vidBitmapData = new BitmapData(video.width, video.height, false, 0x0000ff); _vidBitmapData.draw(video); var bmp:Bitmap=new Bitmap(_vidBitmapData) I get a 10 x10 px image....
Flash CS5 on Windows 7 I have a problem with a project I am creating. I have created 3 buttons which when clicked open other movieclips for each button. On each of the movieclips that the buttons send them to, all have a back button to return them back to the original view.
This back button works fine apart from once they are back at the original view, the 3 buttons stop working.
There are enough examples on the internet to learn how to make your own Class, here's an example of what I did, it is saved as a seperate *.as-File:[code]The Idea is that I can add a bunch of descriptions (for multiple persons) to an holder array, which allows me to do more with them.Actionscript has no idea what this "Character" is. Instead I'm getting the Errorcodes
-1046 (Type was not found or was not a compile-time constant: Character)
-1180 (Call to a possibly undefined method Character)
I am creating a Flash header for class and two things need to happen - One, it needs a stop and start button, and 2 it has to be clickable.I have the code for each one and they do work separately, but when I try to apply both, only one will work. Here are the codes that I am using:For Stop and Start
Actionscript Code:
Original - Actionscript Code start_btn.addEventListener(MouseEvent.CLICK, startMove);
[code]....
I have tried reversing them in the actions panel but to no avail.
When I test the site with the preloader.swf file I made for it, it loads, but then some of my button functions do not work in the site. When I test the site fla file everything works fine. I have been trying things out with the preloader code, but not sure what would cause this.
This is my preloader code: var l:Loader = new Loader(); l.contentLoaderInfo.addEventListener(ProgressEvent .PROGRESS, loop); l.contentLoaderInfo.addEventListener(Event.COMPLET E, done); l.load(new URLRequest("sample.swf")); prog_mc.stop(); function loop(eventrogressEvent):void { [Code] .....
C:demoABC.as: Error: A file found in a source-path must have the same package structure '', as the definition's package, 'demo'.Where is wrong above command?
This is with Flexbuilder 3.2, Eclipse 3.3.2.I am moving my development environment to a new machine. Actionscript classes that compiled in the old environment now get a compile error:
A file found in a source-path must have an externally visible definition. If a definition in the file is meant to be externally visible, please put the definition in a package.I do declare the package in these classes - I think failure to declare the package is the usual reason for this error.To add to the mystery, many classes in this project compile without errors.
Im using the following script in the main timeline frame and I've got many buttons inside the buttons_mc.How do I change this script to make a button which is inside the buttons_mc work with a scrollpane.
so I'm making this tabbed interface, but somehow for my third tab, after i drag and drop stuff that are in it, I can't click on previous tabs (as in they don't do anything anymore). Here's the following code for my third tab:
I'm struggling with getting swfPanels and JSFL files to work. I've tried to get the example on here to work but am having no luck. When it asks to save, I am unable to save the files in the place where it asks to do so, but am putting them in the configuration folder in the Adobe Flash CS5 folder.What do I need to do to make swfPanels and JSFL files to work?