ActionScript 3.0 :: Import Location Of Package Doesn't Work?

Apr 7, 2010

I have a file trying to import a package which has info re: create a custom cursor

import AS3.proyectos.trivia.CustomCursor; var myCursor:CustomCursor = new CustomCursor;
The class/package file CustomCursor.as reads as follows:

[code].....

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[Code]...

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Do Package Names Have To Be Relative To Fla File Location

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I'm trying to do some restructing of a flash codebase, and I was wondering if anyone could clarify something for me as I'm unsure whether what I'm trying to do goes against a fundamental priciple of flash development or I'm being confused by the Flash CS4 user interface(I've got a java development background, so some of the interaction between fla files and the like is somewhat difficult at times to get my head around). I've done several searches but can't seem to find any similar problems, apologies if any exist.

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I'm getting an error on Flash that I've never run in to before.

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Because I was having so much trouble using packages in my other programs I created two simple classes to figure it out. I have placed these two classes in a folder named packageTest and even made a new path there in flash preference.

[Code].....

I am running them from a .fla file with packageTest.FirstPackage set as the document class. I receive the following error when I compile. 5001: The name of package 'packageTest' does not reflect the location of this file. Please change the package definition's name inside this file, or move the file. C:UsersDirkDesktopRuckuspackageTestPackageTr aveler.as

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So I have a shell.fla file, on the same level as that there is a core_classes folder. Inside of the core classes folder is a core_initialize.as and a xml, buttons, and loaders folders. Inside of the loaders folder is swf_loaders.as
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[Code]....

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[Code]......

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