Actionscript 3 :: Import A Class Instead Of The Entire Contents Of A Package?
Oct 3, 2011Is there benefit to specifying which class, function or namespace you intend to use at the beginning of the code?
View 3 RepliesIs there benefit to specifying which class, function or namespace you intend to use at the beginning of the code?
View 3 RepliesIn a class I want to retrieve the package + class name of the current class as a String.
For example, within a class named Inhabitant within package terra.environment I might want to go[url]...
Is this possible, or is this stuff all abolished/irrelevant after compilation?
So basically i have my root folder with my fla and my document class in it, then I have a folder called 'main' with another class in it (Control)
But I can't seem to import my main.Control into my document class... (I would like to create an instance)
Code:
package{
import flash.display.*
import main.Control//is this wrong?
[Code]....
I'm having a bit of trouble getting a class to import.[code]...
View 1 RepliesI need to use DataProvider class and i cannot find the package that contains it. In all examples I saw they use fl.data, but I'm using flex builder sdk 3.4 beta and it doesn't have such a package.
View 1 Repliesi was wondering when I import a class, for example "import flash.text.*;", and when I import the same class in the subsequent AS file in the same package, isn't it disk space consuming? If so, is there a way to like, import it once and it will apply to all the other AS in your package?
View 2 Replieshow to package entire project. I mean to say that i have large project and i want to manage all files. I have main fla file, some xml files. some .as files. right now all this in one folder. i mean to say how to say path to the main file.
View 0 Repliescan you save the entire contents of a .swf?
the reason i ask is, instead of creating a variable for each and every bit of stuff that in the swf (created texboxes, movieclips) can it just be one big save?
When I create anything in a library, it's basically a class right? Meaning I can do essentially the same thing with use of a package in an AS file? In AS 2.0 this would probably mean I can add specific functions on this class as I can do when I use flash's object interface and add script to the specific class object itself. However, in AS 3.0 you cannot attribute code directly to an object right?
This leads me to my second question. I basically want to create a flash mp3 player (I've coded this already), but make it so that it is an entire package of contents, so I can add it to my website when a mouse event is detected and then take it off the website once it's no longer needed (to conserve memory and assure an overall nice experience). The problem is that I have many objects and subsequent functions (play button, pause button, etc), and want all of this to be contained in one file. Is this even possible?
Can a finished flash file be resized.
Stage is at 1684 x 1322 animated map operated by buttons in a static key located outside of map border, all on stage. Map also pans/zooms.
Two scenarios:-
1) resize stage and all contents down to a different size.
2) resize the animated map down but more so than the static key (sits outside the map) which should remain readable.
Is there a part of the AS3 API that can be used for dynamically searching the contents of a package and instantiating classes found in the search?
View 1 RepliesHow do i print the entire scene contents to photographic paper?
View 1 RepliesI have classes witch resides in this package :com.network.interface_as. When I try to load one class from that package in another class in the same package like this:
[Code]...
I am creating an app with Flex 4 using Flash Builder. When I try to use mx:XML component, I get the error Could not resolve <mx:XML> to a component implementation. Can any one tell me which package to import to resolve this error.
View 2 Repliesim newbie in flash actionscript 3.0.. so im starting learning from o'reilly cookbook. I have a problem on importing package from as file to my flash file... here is my code for my as file
[Code]....
then here is my code for my flash file import testing2; both of the files was on the same directory written in the books that this code can draw random lines,, but what i see is just a blank page.. how the actual way to import package onto flash file? im running after forum & found piece by piece solution but i still couldn't fix it.. sometime i have error where i need to change my function name..
I want to ask how i can import as3 package into flash cs4 .
View 1 RepliesI'm trying to experiment with Stage3D but I can't import the display3D package.
View 1 RepliesEverytime I start my Flex application (as opposed to Air), Firefox is "waiting for.I am pretty sure that namespaces URL are not loaded, so why is Flex reaching out to adobe? Flash update?I am using Flash Builder 4.5ports into the Class?
View 1 Repliesvar jpgEncoder:JPGEncoder = new JPGEncoder(85);
var jpgStream:ByteArray = jpgEncoder.encode(bmpData);
The above is reporting error:Type was not found or was not a compile-time constant: JPGEncoder. Call to a possibly undefined method JPGEncoder.
I've been playing with AS3 and I just can't get my package to import into my fla. My folder structure is as follows.
Code:
|Fireworks
|--|classes
|--|--Fireworks.as
[Code]....
If I put an as3 package in the same directory as my fla, I do not need to import it at all, it is accessible to all my movie clips. If I put my code in a sub directory then I have to import it (url..), and I have to do this for EVERY movie clip that uses it.
Is there some way to Import globaly without putting your code in the root directory of your project?
I am getting very strange error with fl.controls package. When I try to import the package it says the package couldn't be found.
[Code]...
I don't know what to do with these errors. The code seems fine to me, I've checked it again and again, but still can't compile it with errors.
I'am trying to import an actionscript file in a internal package in my project. From Java and am used to this to like this import Services.myClass. But the IDE doesn't suggest any classes when I type import Services. So how can I import my AbstractIdManager.as file? Inside this actionscript file, there is a public class named AbstractIdManager which extends EventDispatcher My project structure looks like this: I want to use the AbstactIdManager class in my View videochat.mxml
View 1 RepliesIs there any elegant method to convert the #include "as/myCode.as" into something like import com.MyDomain.as.myCode.as; or something similar ?
View 1 RepliesI have a file trying to import a package which has info re: create a custom cursor
import AS3.proyectos.trivia.CustomCursor; var myCursor:CustomCursor = new CustomCursor;
The class/package file CustomCursor.as reads as follows:
[code].....
I have a package (XMLThumbLoader) that loads thumbnails and is supposed to import a scroller class(DSIScroller).The thumbloader works fine, but when I try to scroll the thumbsContainer movie clip, I get "Error #1009 Cannot acces a property or method of a null object reference".Notice that I instantiated the DSIScroller class near the end of the main package instead of underneath the import DSIScroller command. By doing this, my thumbnails show up. If I place the instantiation right under the import command, no thumbs show..[code]
View 14 RepliesI need to call the class into to my control as file. The problem I'm getting now is this error. "environmentTab.lightsButton.addEventListener(MouseEvent.CLICK, selectLights);" environmentTab is a instance name of a movie clip that is on the stage of my .
View 2 RepliesOr do you have to add them to every instance?
View 5 RepliesI wanted to design a [relatively] all purpose class to load images and SWF's with a preloader MC and error handler. I made this BUT, when I load the MC I cannot control it. i.e. I load an SWF containing an animated GIF, but I cannot say mc.gotoAndStop();
[Code]...
I wrote a class that performs an asynchronous loop. It needs a package name. I already have a util package, but feel resistant to put half of my classes in that package. If it really belongs there, I'll put it there, but I'd feel much better if I can find a more appropriate/specific package.
View 3 Replies