Professional :: Import Of Custom Class Doesn't Seem To Work
May 30, 2010OK, I have my custom class defined in a file called "rootInstace.as". This is what it contains:
[Code]...
OK, I have my custom class defined in a file called "rootInstace.as". This is what it contains:
[Code]...
[URL] The link above references the documentation for a CandlestickChart class. I would like to use it, but I have never heard of it and I cant even understand the example. The first thing it says to do is to import mx.charts, doesnt work. Does this CandlestickChart class even exist in Flash Professional?
View 2 RepliesI created two custom class called fooClass.as and HelloClass.as Then I want to import both of these Custom Classes in my WorkSpace.fla file
so I do the following I open up my WorkSpace.fla file Press F9 to open up the actionScript panel in FrameOne LayerOne and I type in
import fooClass
import HelloClass
then I want to start using these two classes so I do the following
var work:fooClass = new fooClass();
var space:HelloClass = new HelloClass();
Technically speaking when I type in var work: I should see list of classes inside the library including my custom Class fooClass and HelloClass However after the colon I see other build in classes but not fooClass.
It works in CS5 but not CS4. How do I get to work it in CS4 so that I can use the custom class I created to show up in the library.
I copied my actions from frame 3 to frame 4 and frame 4's class doesn't work when frame 3's class works fine and normal, here is the source code:
Frame 3:
stop();
var rowNum:int = 10;
for (var i:int=0; i<rowNum; i++)[code]....
I have a file trying to import a package which has info re: create a custom cursor
import AS3.proyectos.trivia.CustomCursor; var myCursor:CustomCursor = new CustomCursor;
The class/package file CustomCursor.as reads as follows:
[code].....
i wrote a custom class. i tried to use tween class in my class but it gives error.
it start with like this
class TTB_2 extends MovieClip {
import mx.transitions.Tween;
import mx.transitions.easing.*;
the custom cursor is a sprite. using it to click another sprite no longer triggers the MouseEvent.Click event. it looks like my custom cursor is being clicked on the sprite i want to click
Is there something i need to enable?
I was wondering why my current code for calling a setInterval on a function doesn't work inside my class.I have this code inside one function, calling a second function.
intID = setInterval(selfReferential, dupe, 30, 0x000000);
The selfReferential keyword refers to the current class,but was defined previously (selfReferential = this; ).I get no errors, but the dupe() function is never called.and I had the selfReferential variable replaced with the this keyword at one point as well.
I'm creating a custom component (based on ComboBox) and overriding some base methods. Recently I've found it acts weird when I set it's width in percents, rather than a fixed width. It tends to continuously call the commitProperties method and fail in the end. When I set it's width to fixed value - all works like a charm. What am I missing to implement? Here's some code ..
override protected function commitProperties():void {
super.commitProperties();
//some stuff ...
[Code]....
I am trying to use the Flash + Set the browser to a desktop agent on the Galaxy Tab.
mWebview.getSettings().setUserAgentString("Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.11) Gecko/20101019 Firefox/3.6.11");
mWebview.getSettings().setPluginsEnabled(true);
So the issues is, when the UserAgentString param is enabled, flash player wont load as many websites like Iplayer don't recognise the browser in the WebView.
This may be a bug in the Samsung browser. Anyone have any desktop agents that the WebView will accept whilst enabling flash?
I'm having a problem with customized Actionscript objects not recognizing thier own constructor. This is the pertinant part of my script:
ActionScript Code:
//File: Line.as
class Line extends Object{
public function Line(args){
[Code].....
Clearly, the variable "testLine", is one of my custom "Line" objects. Clearly, it has been made with the "Line" constructor. So why won't flash acknowledge this?
I've written a class named preLoad.as to load a jpg into a new loader.
the function is called from my document class, MainClass.as
Everything seems to work fine, the textfield displays the bytes loaded, but then when it reaches 100 nothing happens, I cant see anything on the stage.
MainClass.as
Code:
package
{
import flash.display.MovieClip;
[Code]....
So, I'm using this Path Class to make a path and then draw it. I'm having a problem where there are some positions that I draw the path, the entire line does not draw.You can see an example of this here as the dot moves. The line flashes at a few coordinates. Just a small concept example I made. The path is there, it's just not being drawn.
The code :
Code:
import com.senocular.drawing.Path;
// create a path instance that draws in _root
var myPath:Path = new Path();
[code].....
[Code]....
this works in FF and outputs 600 like expected and it doesn't work in IE, instead it outputs 0??? why is this handled differently in different browsers?
Runtime error at the line : var mcp: MovieClipPlus =
MovieClipPlus(mc);
It doesnt work.. how can I let mcp inherit the mc?
I created a class for showing a Alert Message Window, everything is working OK while I executed it from Flash, but when I published it I can't see nothing... I tryed in differents browsers, I tryed from localhost, uploading to an internet server, creating crossdomain.xml file in the root server, turning to "Access network only" the Flash Publish preferences... and nothing yet.
Here the class
Code:
package com.nuedi.ui
{
import flash.display.Bitmap;
import flash.display.BitmapData;
[Code].....
bit of an odd problem, I have the following piece of code
Code:
var myCookie:SharedObject = SharedObject.getLocal("mySavedData","/")
if(myCookie.data.mySavedText != undefined)
{
var gallerypath:String = myCookie.data.mySavedText;
}
which retrieves a shared data.
If I put this actionscript on the first frame of a new document, it works fine, however I want to use it in something I already have, which uses an external Document class.
[Code]...
I'm making a class that manages all of my updates with a single ENTER_FRAME. I think I should be getting the OnUpdate trace but it doesn't seem to work?[code]
View 2 RepliesFor this website I've put a preloader on the 1st frame and the site on the 2nd.I've tested the site after having created a small animation which makes appear the main menu, a logo and an image.Everything did work good, so I went on building the site.Now that I have created some pages I've tested again the whole site and the preloader doesn't work anymore.Testing the site on the "ctrl+enter" window and simulating the download I have a white background (both the preloader and website background are yellow) then I see the preloader for a fraction of second and suddenly the site appears.
Publishing the site on my web space the background is correctly yellow, but the preloader doesn't appear, the browser's loading bar stops at half then the preloader appears again for a fraction of seconds and suddenly the site appears (tested on Firefox, IE, Opera, Chrome and Safari, same behaviour with all of them).It looks that the preloader is become part of the site and that there is an invisibile preloader.The setting in: Publish settings -> Flash -> Script Settings -> Library Path -> Default Linkageis set to "Merged into code"the same happen if I set "Runtime Shared Library" and "Custom Preloader Loop".
For some reason, in the past few days, the auto complete feature doesn't work well when I'm creating a new class file. I'm trying to write a new class which uses away3D, and even though the auto-complete works well when I start a new AS3 file, it just doesn't work as far as away3D is concerned when I try to create a new AS3 Class file. Other features of the auto-complete don't work as well, for some reason.
View 1 RepliesHere's an unexplainable problem, at least for me... I'm trying to use Edit --> Find and Replace in Flash CS3 to replace a line of code that occurs in many frame scripts throughout the FLA, but when I click "Replace All", it says "No items found". I'm sure everything is set up correctly in the Find and Replace window:Search in: Current Document, for: Text, and I'm sure I'm typing everything correctly. I have "Frames/Layers/Parameters" and "Actionscript" checked below, and everything else unchecked.
View 7 RepliesI created a website and exported the project into an swf file. Unfortunately some of the pages exported are correct and others show something else but not the stuff I created in CS4. Actually it is only text so nothing difficult. The result I get is something I had before, only bolt text parts or only the grey letters and not the colered letters...Iam using version 10.
View 4 RepliesI have made a simple animation using only the timeline. The animation is covered by a button "Knapp" (alpha 0) wich activates the actions. The whole thing works fine the first time. The last action says go to and play frame 2, wich has two actions: stop + go to and play frame 4. But this action does not work the second time. I tried to set the action to frame 3 instead of 2 and the same problem occured on another action on the timeline as well.
Here is the last action on my timeline:
Knapp.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_11);
function fl_ClickToGoToAndPlayFromFrame_11(event:MouseEvent):void{ gotoAndPlay(2);}
[Code]....
I am using Adobe CS4 Web Premium on Windows 7 Home Premiukm 64 bit. I am in the learning stages and my tutorial is explaning the 3D rotation tool and its use. However, I can not get the tool to show up on the stage, much less use it.
View 2 RepliesI have Flash CS5 and I'm trying to export SWC from it to use as a library with Flex SDK (FlashDevelop). I have "Export SWC" checked in publish settings and for a while it worked. Now, even if it still is checked, SWC isn't created (at least in the same directory as SWF). I even tried creating a completely new FLA and copied everything from the old library in there. Still it doesn't work.
View 6 RepliesThis sounds quite ridiculous but my space bar doesn't want to work in Flash CS3. I'm a web designer and started recently for a new company. They asked me to include a flash image on one of our websites. When I try to add text to the stage, I can't make spaces. That is all. I've used flash before and I've never ran into this problem
View 2 RepliesI have a flv that is loading from a subdirectory off my flash swf.Everything works fine when I load the video from [url].....However, when i start the video from mysite.com, the video is not located.What can i do to remedy this? I'm not using an absolute url in the component parameter inspector.For example
myVidDirectory/myvideo.flv
should I use a different path?
I have created a Buttons Menu and then using Flash CS4 AS3 3D Rotation Tool Just added tilting effect using manual tweening and added the following code:
[Code]...
When I draw something, the line doesn't show at all - I get a box outlining the area that I created the drawing in, but I can't see anything in the box itself. I tried previewing (View>Preview mode), but that showed as a hairline and I wasn't able select it to DO anything to it
View 4 RepliesI have read that the FLVPlayback component has been optimized for the iPad, but I can't get it to work at all.I had it working, albeit poorly, in CS5.But the same app, published with CD5.5, just shows a flickering FLV icon instead of video.
View 1 Replies